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Heptic Arena

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Heptic Arena

Prism Studio · Published by Prism Studio · Official site ↗

Last updated 28 Sept 2026

Squad up, hunt monsters, crush the competition, and achieve fame and fortune in Heptic Arena - the galaxy’s deadliest game show. Infamy is power. Ratings are king. Become a superstar and make them watch!

Free to PlayComing SoonDJCTQ 6Co-opPvPFull Controller Support

Free

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Action, Indie, Early Access · More free games

Join the fray in Heptic Arena, an intense action game where you lead a squad through deadly challenges. Crush your opponents and rise to stardom in this indie early access experience from Prism Studio.

About this game

CLOSED PLAYTEST SIGNUPS


About the Game

THE GALAXY’S DEADLIEST GAME SHOW

In Heptic Arena, surviving isn’t enough - you have to steal the show. Battle as a squad through escalating phases where every choice matters: push objectives under fire, hunt high-value targets, or sabotage other teams while the arena intensifies and tries to take you down.

BATTLE IN CONTENDER HOMEWORLDS

The Arena is engineered as a stage, stitched together from worlds the contenders once called home. Players drop into four distinct biomes: the choking wetlands of Kortagan, the industrial steel-and-dust of Gomidesh, Yerosh’s desert wastes with caverns buried beneath, and the deceptively serene, Earth-like peaks of the Alps.

Each one is packed with its own environmental twists and feral PVE threats, ensuring that every step is either your next highlight reel or your last mistake.

SKILL WINS ROUNDS, STYLE WINS CROWDS

Every match in Heptic Arena is a live broadcast where chaos, competition, and spectacle collide. The gamemaster begins the show with map roulette, randomly dropping you into two of the four biomes.

Contestants then race to complete quests, outgun rivals, and rack up points to purchase and upgrade weapons that could help turn the match in their favor.

Completing quests helps you to zone in on the hidden Relic and unlock the Arena, where mayhem breaks out in a randomly selected showdown.

One might be a fierce fight over shifting objectives. Another, a tight close-quarters brawl for a single crucial position. But every finale is loud, lethal, and designed to deliver a spectacle the crowd won’t forget.

BECOME AN ARENA SUPERSTAR

The only thing between unknown and unforgettable is how you play the game. Even when the chips are down, there’s always a chance for a crazy comeback to wow the crowds and level up your infamy. So step forward, contestant - Make them watch!

AUDITION FOR OUR PLAYTESTS

If you want to be more than just another casualty in the archives, this is your VIP First Look at the frontlines, with closed playtests starting later this year.

Heptic Arena uses dedicated, geo-located servers to provide a smooth and consistent multiplayer experience.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10 64Bit
  • Processor: Intel® Core™ i5-3470 | AMD Ryzen 3 2200G
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti | AMD Radeon R7 260X
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Sound Card: Windows Compatible

Recommended

Recommended:
  • OS: Windows 11 64 Bit
  • Processor: Intel® Core™ i5-4690 | AMD Ryzen 5 3600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 | AMD Radeon RX 580
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Sound Card: Windows Compatible

Supported Languages

English*, French, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Russian, Spanish - Latin America, Turkish
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    HEPTIC ARENA CLOSED PLAYTEST #2 STARTS TODAY!

    The stage is being set for September 11 and 12! A crew of NDA'd playtesters will once again step into the arena before the rest of the world gets a look. To celebrate closed playtest number 2, we're releasing a new batch of Heptic Arena screenshots. Check back to see new screenshots up until the playtest begins.When?September 11 and 12, 20269 - 11 PM Central Europe / 3 - 5 PM Eastern / 12 - 2 PM Pacific both daysWhat You're Walking IntoPre-alpha, closed doors, rough edges everywhere. Expect them. Here's what's live on the show floor:The core gameplay loopFour playable speciesA starter set of weapons, abilities, and throwablesWe're pressure-testing the show and pulling survey data from every contestant who steps in. That feedback becomes the next build. Every patch after this weekend traces back to what these testers report.Your Way InInvites go out soon, so watch your inbox!Once your invite lands, open your FirstLook dashboard, redeem your key, and check the pinned playtest thread in Discord for session times and the launch guide.Missed the Sign-Up Window?We may have slots left. The Board has more closed playtests planned on the road to Open Alpha, so here's how to get in line:Wishlist Heptic ArenaJoin the DiscordSign up on FirstlookBeyond This WeekendThink of this round as tryouts, not the finished show. The next invite wave lands with more polish and most of this round's bugs stomped out. Stay tuned.Frequently Asked QuestionsWhat am I being asked to test? An early build of the game, playing rounds of whatever mode is currently live. You'll spawn in, finish a quest to unlock the Relic, then race to capture it, haul it to the arena's center, and hold it. We want your read on all of it: UI, sound, abilities, gameplay, the whole experience.Why sign an NDA? The show isn't broadcast-ready. The NDA keeps footage and details from leaking while we're still shaping the game, so we can test freely and work with the community without spoilers hitting the wider internet.Do pla...
    Read full article on Community Announcements (Zyric the Shinkarian)
  • AnnouncementsOfficial

    Closed Playtests June 3 & 4

    This closed playtest has now concluded. Stay tuned for future playtests!On June 3rd and 4th, a roster of NDA'd playtesters will be running the biomes, breaking the weapons, and finding out what it feels like to perform under the arena lights. When?June 3 and 4, 20266 - 8 PM CEST / 12 - 2 PM EST on both daysWhat's on the Test FloorThis is closed pre-alpha; the rough edges are expected. You will be hammering on:The core gameplay loopFour playable speciesA starter spread of weapons, abilities, and throwablesWe're stress-testing the show, gathering survey data from every contestant, and turning that feedback into the next build. Every patch you see from here on out is downstream of what these testers hand us next week. Your Invite to the ArenaInvites will soon be sent out, so keep an eye on your email. When you get your email invite, head over to your Firstlook dashboard, redeem your key, and read the pinned playtest post in our Discord for session times and the launch guide. Didn't Sign-Up Yet?We may still have room! And the Board is running multiple closed playtests on the road to Open Alpha. If you want to participate, please:Wishlist Heptic ArenaJoin the DiscordSign up on FirstlookWhat's Up NextThis first round is just the auditions, not the finale. Future invites will land with more polish, more weapons, and most of the bugs from this round patched out of the picture. Stick with us. The Arena gets meaner each iteration. Frequently Asked QuestionsWhat am I being asked to test?You’ll be playing a very early version of the game, and we'll ask you to play rounds of the currently available mode. You’ll spawn in and be asked to complete a quest before the Relic becomes available for capture. The goal is to capture the relic and bring it to the center of the arena, and defend it to win. You’ll be testing everything - UI, sound, abilities, gameplay, we want your feedback on your whole experience! Why am I being asked to sign an NDA (Non-Disclosure Agreement)? We are asking...
    Read full article on Community Announcements (Zyric the Shinkarian)
  • AnnouncementsOfficial

    INTRODUCING: TARGUUL

    WHO IS TARGUUL?Targuul here. My career kill count is in the quintuple figures, and I'm not leaking the exact stats because you'll just check the global rankings anyway. I'm Zonturi. Reptilian. Humanoids say that like it explains something bad about me, but what it actually explains is that I'm very good at two things and I don't get distracted by much else. Those two things are fighting and drums. Everything complicated lives outside of those two things and I leave it there.The drums. I know, you're here for the soundtrack. Grek Volaan called me the "best living percussionist in the outer systems." The Dreadnought Collective has been spamming my inbox to collab for eight months. I haven't answered because I'm in the middle of a run and I don't split focus. They'll wait. They know I'm worth the wait.874K followers. The number changes, as does the cast in this arena. My stream goes live daily at 0600 Galactic Standard. I don't have an end time because after I clear the arena, I drum, and I don't cut a solo because a viewer needs a break. My 'Survived the Solo' merch exists for the real ones who don't drop out. And if you disconnect before the outro, I'll track down your IP.Vox: Targuul - mind taking a break from the drumming to answer some fan questions? GrimBassHead_99 needs to know: you have a quadruple figure kill count and youve said the arena mobs dont scare you. is there ANYTHING in the arena that has actually made you nervous. asking for a friend who keeps dyingTarguul: The finale. Not because of the other teams. Because the drums stop in my head when the finale locks in and I have to go quiet to think. I don't like going quiet. It's the only part of the arena I haven't figured out how to make loud yet. Don't tell anyone I said that.Vox: That is oddly poetic, thank you for that one. And I won't tell anyone, other than my loyal viewers of course.WarDrums_Witness would like me to ask: been watching since stream 47. the solos after your matches are always longer w...
    Read full article on Community Announcements (Prism_Kane)
  • AnnouncementsOfficial

    INTRODUCING: NITROCLAW

    WHO IS NITROCLAW?Yes, it's my given name. It's on my galactic ID, so don’t @ me. I’m fast enough that you'll clock me twice before you even process what happened. I’ve got 2.3 million followers, a Gummy Das energy drinks contract, and a face that's moved units on three separate merch drops without me even trying.I dominate the galactic feeds the way I dominate a lobby: spot the trend, get the first-mover advantage, and execute better than the person who started it. That Nebula Drift trend that hit 40 billion views last cycle? I was on it six hours in. I even got a repost from the original creator once I surpassed their view count.I’ve got a signature move that’s my calling card. Mid-leap, tongue out, 4K steady cam while bullets fly, leaving you looking confused in the background. Every Contender has tried to copy it. None of them got a fraction of my engagement, and two of them got eliminated mid-jump. Talk about a skill issue. Some peeps are built for the arena. I was built for the social feed, and the arena just happened to be the best content on it.VOX: NitroClaw If you can spare a moment away from your personal communication device, we have some audience questions for you! @clawgang_4ever is just BEGGING to know: ok so everyone says cynos are the fastest species in the arena but you always say its about reading the terrain not speed. so are you winning because youre a cynos or because youre YOU?NitroClaw: Both. And I know that's annoying to hear but it's true. Any Cynos can be fast. Speed is in the species. The terrain reading is me. You can clock two million followers worth of proof on that distinction if you need it broken down further.VOX: Oh yes! You're the fastest Cynos that's ever competed in the arena, so the proof is in the PULP - as they say!One of your biggest fans @nitro_or_nothing wants to know: king i need to know what biome gets you the most views. like is there a map where you just KNOW the clip is gonna go crazy before the match even startsNitroC...
    Read full article on Community Announcements (Prism_Kane)
  • AnnouncementsOfficial

    INTRODUCING: SILAS

    WHO IS SILAS THE VYRKOSH?If you've spent any time in the arena, you've heard the name. I’m not built for spectacle. No claws, no augments, no quadruple-digit body counts to brag about. What we have is a brain that runs faster than the other species remembers to account for. That gap is where I work. I don't need to hit hard when I've already predicted your movement patterns four steps ahead. I've watched every Contender in this arena compete. I know that viewers watch the other contenders for the highlights. But 1.7 million subscribers tune in to my podcast to understand why the highlights happened and who let them happen. Those are different audiences with different average incomes, and my sponsors know the difference. My average viewer watches 470 minutes of my content. There's no padding there, the run time earns itself.I fight in the arena because the competition is the most efficient way to prove something I already know. I'm better. Not louder, not flashier. Better. I'm the one they need to balance.VOX: Silas! We have some audience questions for you - care to take a stab at them? This one is from @prophecy_pod_listener. "You always say you fight in the arena because you're better than the alternatives. what would have to happen in a match for you to admit someone gave you a real problem?"Silas: Of course, I'm always willing to talk with my fans. It was just last season. A team of Cynos read my flank pattern before I ran it. Two seconds early. I documented it, it's in episode 31 at the 2:14:07 timestamp if you want the full breakdown. That's the closest anyone has come to giving me a problem. But I adjusted before the next match, and they never competed again.VOX: Sounds like those dogs sniffed you out in that match, aye Silas? @vyrkosh_observer is desperate to know: "You've documented every contender's weaknesses publicly. do you ever hold anything back or is full disclosure part of the strategy because your opponents still lose anyway?"Silas: Firstly, thanks ...
    Read full article on Community Announcements (Prism_Kane)

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