
Screenshots

Watch trailer on Steam ↗Sicaria
Team Stelth · Published by Breda University of Applied Sciences
Content notice: The player can choose to dispatch enemies by killing them using a blade.
Very Positive — 81% positive (173 reviews) · 16 achievements
Last updated 28 Sept 2026
Antwerp 1576, Spanish Fury is putting the city to the sword. You intend to stop the atrocities by eliminating the menace. Sicaria is a FREE game made by third year students from Breda University.
Action, Adventure · 2024 · More free games
Embark on a perilous mission to save 16th-century Antwerp from Spanish invaders as Sicaria challenges you with stealth and combat. Developed by Breda University students, this free action-adventure game immerses you in historical tension.
About this game
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About the Game
Step into the shadows of Antwerp and shapes events during this crucial moment.Sicaria is a third-person stealth game set in Antwerp during the Eighty Years' War.
You play as an engineer, a person capable of overcoming any challenge through your own cleverness. Because of the war you lost an arm, but you were able to build a mechanical one.
Stealth-Centric Gameplay
Emphasize stealth and infiltration as the primary gameplay interaction.Use the environment and your skills to remain hidden and accomplish missions undetected to avoid death.
Historical Setting
You are immersed in a realistic reconstruction of the city during the Eighty Years’ War. You feel inside a dangerous urban warfare. Use the city structure to your advantage, explore multiple pathways and take advantage of the verticality.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5 @2.30 GHz or higher / AMD Ryzen 3 @3.00 GHz or higher
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 Max-Q or equivalent
- DirectX: Version 11
- Storage: 3 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11 64-bit
- Processor: Intel Core i7 @2.60 GHz or higher / AMD Ryzen 5 @3.00 GH or higher
- Memory: 32 GB RAM
- Graphics: Nvidia RTX 2060 6GB VRAM or equivalent
- DirectX: Version 12
- Storage: 3 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Sicaria Hotfix 1.0
What we fixed controller is now fully supported Serial killer and Skill issue achievements now functional fire VFX visuals updated lighting in the Docks level updated main character skinning updated controls scheme layout images updated Known issues when using controller at the beginning of each level the player must use mouse for a second for controller to work properlyRead full article on Community Announcements (KorutoSK)AnnouncementsOfficial
Sicaria Full Release AVAILABLE NOW
Dear Sicaria players. we are proud to announce that Sicaria has been officially RELEASED! Sicaria is a third-person stealth game set in Antwerp during the Eighty Years' War. You play as an engineer, a person capable of overcoming any challenge through your own cleverness. Because of the war you lost an arm, but you were able to build a mechanical one. Sicaria is a FREE game developed by a team of 40~ third-year students at Breda University at Applied Sciences during the course of 30 weeks. DISCLAIMER! There is a fatal crash during the first playthrough, when you play again after it, the crash does not happen anymore. We apologize for the inconvenience What's changed from EARLY ACCESS? 3 more levels gadgets (bottles, smoke bombs and tripping balls) cinematics more takedown variety new main character model ranged enemies enemy group behaviour more steam achievements and more! Known issues inconsistency with gadgets amount voice lines at the end of the first level are played twice the player gets hard locked if they die after planting the bombs in Docks level onboarding prompts might not display correct images when using controller (without using the mouse/keyboard first) controller camera speed might be slow there is a fatal crash when you play the first time due to resetting achievements, it does not happen again when you play other times, sorry for the inconvenience :) Thank you for joining the journey and for feedback you can join our Discord channel: https://discord.gg/sNEuDNz4Read full article on Community Announcements (KorutoSK)Patch NotesOfficial
Fixed Early Access achievements and checkpoints
Dear players, thanks to your feedback we have fixed the problem with unlocking Steam achievements and saving checkpoints. Thank you for your cooperation and enjoy Sicaria!Read full article on Community Announcements (KorutoSK)AnnouncementsOfficial
Sicaria Early Access has been RELEASED
We are happy to announce EARLY ACCESS RELEASE of Sicaria. Sicaria is a third-person stealth game set in Antwerp during the Eighty Years' War. You play as an engineer, a person capable of overcoming any challenge through your own cleverness. Because of the war you lost an arm, but you were able to build a mechanical one. Sicaria is a FREE game developed by a team of 40~ third-year students at Breda University at Applied Sciences during the course of 24 weeks. DISCLAIMER! This game is released in EARLY ACCESS and does not represent the final experience. The full version is set to release in 2~ months so if you like the concept of the early access provided we will be happy to see you back for the release of final experience. What is in the Early Access In the Early Access you can play in a marketplace level using the game's core stealth mechanics like sneaking around, climbing and mainly taking down the enemies. This level has been through a second art pass representing the feel of the 80 years war Antwerps. What is planned for full release Onboarding level introducing the player to core mechanics More stealth mechanics like whistling, body carrying and a secret mechanic to be announced. Improved optimization and more! Known issues settings are not being saved when game is closed checkpoints are not being triggered enemy takedown highlighting is inconsistent enemies cannot attack you while climbing UI buttons do not change image when switching between keyboard and controller when re-pausing the game ambience and music stops playing Penta-kill achievement inconsistencyRead full article on Community Announcements (KorutoSK)






