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027

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027

Lebbi · Published by Lebbi

Content notice: This game contains implications of death and naked depictions of people.

Mixed — 50% positive (82 reviews) · 5 achievements

Last updated 28 Sept 2026

A childhood friend has been missing for as long as you can remember. You decide to investigate the abandoned town in which he used to live only to find something truly unexpected and even more so unexplainable. Have you got what it takes to find out what happened to Chris Williams?

Free to PlayDJCTQ 14

Free

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Adventure, Indie, Free To Play, Strategy · 2023 · More free games

Embark on a thrilling adventure to uncover the truth behind your missing childhood friend Chris Williams. In 2023, navigate the eerie town with strategy and intuition as you piece together clues in this indie game from Lebbi.

About this game

CAUTION: this game is not for the faint of heart

027 is a first-person survival horror game.

Wander and investigate the empty town that once was home to your old best friend; Chris Williams. Uncover untold mysteries behind Chris' disappearance, or flee from the monstrosities the run-aways left behind.

Environment
027 is set inside an abandoned town with many places within to explore. Whether it be out in the streets, in the house, the mall, or in their twisted, maze-like counterparts, terror will be inevitable.

Storyline
You are a friend of Chris', hoping to find out what happened to him, and if he's still alive. You check every corner of the town, but you find more than just clues are lurking around in your friend's hometown.

Gameplay
Solve puzzles to progress into the game and discover it's deeper meaning.

Survive as you encounter things you'd never expect. With no way to defend yourself, you only have one choice: run.

Utilize the resources given to you, and all will be closer to well.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 64-bit
  • Processor: Intel Core i3-N300 / AMD Ryzen 3 3200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 970 / AMD Radeon R9 390
  • DirectX: Version 10
  • Storage: 3 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 64-bit
  • Processor: Intel Core i5-10600 / AMD Ryzen 5 3600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA RTX 2060 / AMD Radeon RX 5700
  • DirectX: Version 11
  • Storage: 3 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Updates Notes for August 7

    - Added the requested Speedrun Timer
    Read full article on Community Announcements (Lebbi)
  • Patch NotesOfficial

    Update Notes for March 30

    - More "trees" - Lighter no longer clips through walls - Curtains inside house now actually look like curtains - Head bob smoothing
    Read full article on Community Announcements (Lebbi)
  • Patch NotesOfficial

    Update Notes for March 27

    - Attempted to fix doors being awkwardly placed for certain players (if it did or didn't work, please tell me) - Fixed computer flickering
    Read full article on Community Announcements (Lebbi)
  • Patch NotesOfficial

    Update Notes for Feb 24

    - Added Level of Detail and other optimisations - Fixed player being frozen after restarting via pause menu I've tried to see why some people spawn inside the hospital and see awkwardly placed doors. The thing is I'm not encountering any of these bugs, so I'm not sure how I'm going to fix it. If you do find yourself spawning in the hospital (you're meant to spawn outside of it) press the esc key and then restart.
    Read full article on Community Announcements (Lebbi)
  • Patch NotesOfficial

    Update Notes for Feb 10

    - New Faculty Room mechanics (No more FNAF clone) - New settings + Menu effects - Added a highly requested pause menu - Added achievements - Slowed monster's rotation speed - New lore notes - Probably maybe added a spooky hospital jumpscare I am aware that game optimisation is a big issue in 027, and I have looked into this, and I have found the problem; Too many vertices. The problem with this is that I have tried to make the maps as detailed as possible without using too many vertices, but it is almost impossible to get under 50 million (at least inside the town map) without disabling the vegetation. I am working on a different game now, so I will not look too much more into optimising 027. Hopefully in the future I can find a way to lower the vertices drastically without sacrifice.
    Read full article on Community Announcements (Lebbi)

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