
Screenshots

Watch trailer on Steam ↗Warhawk Down
AtomicDuck · Published by AtomicDuck
Content notice: The game may contain instances of violence against animals and weapons.
Last updated 28 Sept 2026
Open world procedurally generated island survival game loosely based on a downed World War 2 fighter pilot. Craft, build, explore, and discover adventure. Alone or with friends.
Action, Adventure, Indie, RPG, Simulation, Strategy, Early Access · More free games
Embark on a survival journey as a downed World War 2 pilot in Warhawk Down. Craft tools, build shelter, and explore an ever-changing island world with friends or alone, where every discovery holds new challenges.
About this game
An open world survival game by a solo hobbyist dev in development.
Wander endless islands, salvage supplies, craft, build, fish, hunt and scavenge with fixed or procedurally generated maps. Play various sandbox scenarios from nothing to high tech weaponry.
The game features you as a downed pilot survivor on a procedurally generated map with various diverse biomes for different challenges. Swim, dive, collect supplies and fight to survive against animals, environment, or circumstances. Contents of each biome and individual resources specific to that region.
Survive your way: Solo, with friends, or strangers.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 and Above
- Processor: Intel Core i7
- Graphics: Dedicated GPU required
- Storage: 10 GB available space
Supported Languages
Latest news
Patch NotesOfficial
DEMO UPDATE: 40
A quick update with some fixes.Remove targeting icons after completing missionAdded mapadded more options for respawnLarge Performance improvement removing double ocean effectUpdated metal crate spawns to always contain loot Updated soldiers to always contain ammoReduced soldier attack damageJoin our discord for progress updates and to report bug issues if you haven't by clicking the link below.https://discord.com/invite/JDs5HWefUjRespawn OptionsCan now respawn to beds (max 5 per island), random parachute spawn, or last save (saves every second).Thatch Bed5 Palm Fronds + 10 WoodInteract to forward time.MapFirst rough draft of map to help navigate missions, locate bodies, and see the general area. Will continue to improve and add more features based on feedback. Each map is procedurally generated along with the islands.New FirearmLong rifle 6 shot. Enemies randomly carry.Improved BowImproved aiming and arrow distance for bows. Should be easier to target and hit soldiers.Thanks for all the feedback and keep them coming.Read full article on Community Announcements (AtomicDuck)Patch NotesOfficial
DEMO UPDATE: 39
This update will create all new save files.Combined a few updates into demo version 39. Focus is adding an optional introduction cutscene. Also, player no longer spawns into the water but will parachute into the water.Tutorial missions can now be skipped and added a more challenging additional soldier missions. As always, any feedback, critiques, or comments are welcome.Join our discord for feedback, beta requests, or bug reports. Thanks for everything.DISCORDFixesFixed Large Bunker CollidersFixed some item saves for performanceFixed aiming while runningFixed aiming while walkingFixed male and female player ragdollFixed some clothes clipping issuesFixed bad physics on some RagdollsFixed aiming on weaponsFixed losing mouse control when opening inventory from journalFixed some timer issues around fire and cookingFixed tire pickup soundFixed tutorial missionsFixed broken collider tabs on journal.Fixed some issues with coconuts and palm frondsFixed shoes on female characterAdditionsAdded parachute for new player spawnsAdded aiming soundsAdded hit markersAdded CompassAdded headshots 1.5 multiplier. Can upgrade laterAdded new game optional introAdded Invert Pitch option for intro sceneEnhancementsModified Audiomanager to remove doppler effects at high speed to remove scratch noiseRepainted inside cockpit P40 Warhawk Flattened more terrain near point of interest spawns to reduce floating bunkersRemoved dot while aiming down sitesExpanded building spawn blocks to prevent overlap and floating objectsRemoved items spawning from Ragdolls on destroyRope changed to 2 fiberRead full article on Community Announcements (AtomicDuck)Patch NotesOfficial
DEMO UPDATE: 36
Combined update 35 and 36FixesFixed mission showing wrong descriptionFixed more interisland issuesFixed double container data spawnFixed Ragdoll spawn position on island shiftingFixed animation issue on switching weapons when weapon is equippedFixed losing building station large items on inter islandAdditionsAdded indoor outdoor checks for fire.Added half stair for half wallsAdded tabs to some journal entryStarted adding weights to items and building partsRead full article on Community Announcements (AtomicDuck)Patch NotesOfficial
Demo Update: 34
Not much to write, but a decent content update adding matching versions of wood/logs to planks. Added 8 new building items. I plan to expand more content for survivors to experiment with.AddedAdded wood doorways, walls, and window waysRead full article on Community Announcements (AtomicDuck)Patch NotesOfficial
Demo Update: 33
Had trouble with a few inter-island travel bugs. Inter island travel should work much better.FixesFixed AI spawn on interisland travelFixed raft cross interisland disappear bugFixed small trees not falling when choppedReworked AI save to save objects changed and not giant listsReworked Grid loading system for interisland travelFind missions now look in inventoryModified some tutorial missionsTorches should be extinguished in water.Torch should turn off during rain and work in dry placesModified reload animations on switch weapons when weapon in handBalancing Replaced most 1 rock building with 5 or 10 wood.AdditionsAdded barbwire to military bunker maps. Added healing salve.Added wood resource to balance building and craftingCan chop logs up for wood and sticksCan break stone for rocksCan break metal barrel for scrap metalRead full article on Community Announcements (AtomicDuck)






