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Samurai Ninja Wars

Screenshots

Samurai Ninja Wars screenshot 1
Samurai Ninja Wars Trailer 2 trailerWatch trailer on Steam ↗

Samurai Ninja Wars

Scott Reid · Published by Scott Reid

Content notice: Pixel art blood and gore

9 user reviews — 100% positive (9 reviews) · 10 achievements

Last updated 28 Sept 2026

Samurai Ninja Wars is a fast paced, blood soaked, action platformer. Run, jump, dodge, block, and slash your way through dozens of challenging levels. The enemies and hazards are ruthless, but so are you. Cut through your enemies, and follow the way of the Samurai.

DJCTQ 14PvPFull Controller Support

£4.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.99 · Highest: £4.9911 Oct 2026

Action, Indie · 2024 · More under £5 games

Embark on a frenetic journey where you switch between samurai and ninja to survive waves of enemies. With Scott Reid at the helm, dive into a world of fast-paced combat and strategic dodging across multiple challenging stages.

About this game

Samurai Ninja Wars is a fast paced, blood soaked, action platformer. Run, jump, dodge, block, and slash your way through 50 challenging levels. Your skills and reflexes will be pushed to the limit, as you try to reach the end of each stage with your head still attached to your neck. Your enemies will be cunning and ruthless. Cut them down, and follow the way of the Samurai.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel i5 m520 or equivalent
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 780 or equivalent
  • Storage: 100 MB available space

Recommended

Recommended:
  • Memory: 16 GB RAM

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Multiplayer power ups

    -Added power ups to battle modes -You can no longer hit each other in Run mode -Other minor bug fixes
    Read full article on Community Announcements (Bedlam)
  • Patch NotesOfficial

    Update 1

    -Decreased knock-back distance -Increased invulnerability length after being hit -Broken swords now respawn faster -Reduced HP of certain enemies -You can now pick up your sword while dashing -Slightly decreased player hitbox size -Music now resumes after pausing -Ninja star now respawns after a few seconds -You can now cancel attacks by dashing -Fixed a bug with the Octopus boss -Minor changes to Octopus boss fight -Parrying while jumping is now possible
    Read full article on Community Announcements (Bedlam)

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