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Blades and Bullets

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Blades and Bullets

Zygobot, Chaotic Heart Studios · Published by Chaotic Heart Studios

Content notice: Acts of World War 2, displaying of the holocaust and nazi's, death and corpses. however, it is not displayed in a M rating manner and shows no signs of swastikas or SS symbolism. using unique symbols and behavior to this game

1 user reviews — 0% positive (1 reviews)

Last updated 28 Sept 2026

In 1939 Grand Emperor Hil’Tar a high elf who has set his sights for Poland which would spark the start of the Second World war. Hundreds of miles away across the ocean, you a young American working out of his parent's farm, learns of the fatal news that war in the Kingdom of Europe has broken out.

Early AccessDJCTQ 14

£4.29

Lowest price we've ever recorded

View on Steam

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Price history

4 Sept 2026Lowest: £4.29 · Highest: £4.297 Oct 2026

Action, Adventure, Indie, RPG, Early Access · 2023 · More under £5 games

Embark on an adventure where your choices shape the outcome of the Second World War. In Blades and Bullets, explore the vast open world as either a young American farmer or a high elf general, making strategic decisions that could alter history.

About this game

Blades and Bullets is an Action-Adventure RPG where the player is dropped in a WW2 alternate reality. The player will need to collect, craft, and build their character in order to assist the rebel forces, once the European countries, in order to reclaim their homeland from Elvin Forces. Magic, medieval weaponry, and guns from this era will be your saving grace.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: windows 11
  • Processor: 12th Gen Intel(R) Core(TM) i7-12700H 2.70 GHz
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GEFORCE RTX 3080
  • DirectX: Version 12
  • Storage: 20 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Big changes coming to Blades and Bullets

    Happy belated New Year and holiday! we have been hard at work these last few months in order to bring a massive update to everyone. the biggest change is the Engine. Originally, we used Unreal 5.4 but made the decision to update to 5.6. Now what does that mean? why update .2 versions higher? Well part of it allows us to utilize new features in the Engine, the other part is for you guys! So with the engine update we took advantage and updated our primary asset we use, the big boy that helps us bring a lot of the mechanics to you guys. The updated asset allows us to utilize things like climbing, swimming, along with new weapons like a spear and twin blade to name a few. On top of all of that we are excited to announce that we figured out how to get a more modular inventory system working so that means it will be more like Elder Scrolls and less like Assassins Creed Origins, which we are excited to bringHere is a little sneak peek, from within the software we use to make our characters. this outfit most likely wont be in the next update, still has alot of work and tweeking (As you can see on one of the arms for example). but this is the astetic we aim to bring to everyone. Ontop of armor we are also attempting some key character redesigns, but i could go on and on about what we are working on in detail, instead ill break it down in a more orginized format down below. once we finish transfering everything over, and making sure everything is a go we plan on delievering this new beauty to you all! New weapons New armorAiming for a smaller project sizeQuests should be or most of the way implimentedA redesign starting areaIf it sounds good voice actingTrying for a new intro cinimatic
    Read full article on Community Announcements (JohnnyzGames)
  • Patch NotesOfficial

    Let the Chaos Rain

    Message from the Team Even though it's been over a year, the Chaotic Hearts Team has not given up on our first project and has been working hard to implement what we can, despite life's hardships and the challenges of a shrinking team. With that said, we are almost finished with several future items to be implemented in our next update. Please stay vigilant and patient as we continue to do what we can when we can. Until then, destroy enemies and level up while exploring everything our newest version has in store for you as you let Chaos Rain down upon your enemies!! Change Log Enemies will now spawn continuously through all Maps. Safe Areas added for towns SW England now has repeatable Caves and Temples All maps are completely designed and explorable Works in Progress Adding repeatable spawners to all other maps for the caves and temples Changing enemies to align with the correct caves and temples Enemies will grow according to player stats and levels Quests and story finalization Finalizing upgradable weapons and armor Adding Bosses and Mini-Bosses to Caves and Temples Adding mini bosses to the continuous spawn pool Known IssuesWe are aware that some save files are being transferred over from test runs, and we are working on a way for you to delete old saves as well. If you are new to the game, please go into the pause menu and restart the level after pressing continue in the main menu. We are sorry for such a long delay, but health and life have made it difficult for our small team to progress at past speeds - KaozRain(Freddie) and the rest of the Chaotic Hearts Team
    Read full article on Community Announcements (KaozRain)
  • Patch NotesOfficial

    Update on the lack of well...updates

    Hello everyone! We know it has been a while since we made an update. without going into too much detail life has happened to many of us on the team and we went from a pretty decent size team to a handful of active members with spare free time. however, we are determined to make this game a success or at least a finalized product that can be enjoyed. We took some time to sit down and discuss our next steps moving forward, considering the current state of things now. My original vision for Blades and Bullets doesn't seems do feasible in the time I was hoping, so I removed the projected deadline from end of this year to TBA while we work out these new alterations to the project. Our goal is still to deliver a Unique take on the events of WW2 as well as make an interesting game that doesn't follow the usual norms. We hope that those who have given our little game a shot and sees the potential remains patient with us. And to those who gave it a shot but didn't like what they experience, we as for patience as well and give the game another shot further down the line! Johnny & Chaotic Heart Studios
    Read full article on Community Announcements (JohnnyzGames)
  • Patch NotesOfficial

    Small Patch V.5

    Hello everyone, this is a small patch for some Quality-of-life fixes as we work towards getting some art done. That is pretty much the only major hurtle we have left! Work done: Beginning to finalize Guns Fixed Lighting in Camp Smith Added Gun State (Added not usable to player) What's to come: Add dialogue to NPC in the HUB level Fixing Gun Bugs Add story NPCs Work on England map Flesh out Dialogue Work on enemies Work on items Adding more characters to the game. We understand content is coming along slowly we kindly ask that you be patient as we work towards delivering something unique and fresh!
    Read full article on Community Announcements (JohnnyzGames)
  • Patch NotesOfficial

    V0.04 Hotfix

    Added in fix: Added tutorial break downs. Minor Performance fixes Beginning to finalize Guns. Minor grammar fixes Fixed some lighting issues in Camp Smith Added NPC groups to the Hub Level Added the Mage NPC to the Hub Level to go over Magic (Needs Dialogue) Added the Warrior NPC to the Hub Level to go over Melee combat (Needs Dialogue) Added the Ranged NPC to the Hub Level to go over Ranged Combat (Needs Dialogue) Added Practice Dummies in the Combat Learning Area Fixed Audio Sliders and Screen Resolution issues Work in progress: Add dialogue to NPC in the HUB level. Finalize gun mechanics. Add story NPCs. Work on England map Flesh out Dialogue Work on enemies Work on items
    Read full article on Community Announcements (JohnnyzGames)

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