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GRIDROAD

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GRIDROAD screenshot 1
GRIDROAD Early Access Trailer trailerWatch trailer on Steam ↗

GRIDROAD

RAJACORP · Published by RAJACORP

Very Positive — 85% positive (436 reviews) · 35 achievements

Last updated 28 Sept 2026

GRIDROAD is a traffic optimisation puzzle/simulation game. Build roads, place road markings and tweak traffic lights to build the most efficient traffic junction!

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£8.00

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.00 · Highest: £8.006 Oct 2026

Indie, Simulation, Strategy · 2024 · More £5 - £15 games

Navigate the complexities of urban traffic flow in GRIDROAD, where strategic planning meets puzzle-solving. Design efficient routes and manage intersections to keep vehicles moving smoothly.

About this game

GRIDROAD is a traffic optimisation puzzle/simulation game. Build roads, place roadsigns and tweak traffic lights to build the most efficient traffic junction!

Remember that time you were stuck in traffic for the umpteenth time at that idiotically designed junction? Remember how you swore you could have designed a better intersection in your sleep? Well look no further, GRIDROAD is the game for you!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7+
  • Processor: 2 GHz or faster processor
  • Memory: 4 GB RAM
  • Graphics: Shader Model 4.0
  • Storage: 90 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, German, Dutch, Japanese, Russian, Simplified Chinese

Latest news

  • Patch NotesOfficial

    Japanese, Chinese and Russian Support added - GRIDROAD v1.05

    - Added basic support for Japanese. - Added basic support for Chinese(simplified). - Added basic support for Russian. Language support is a little bit basic for now as some key UI elements still need to be changed but the tutorial and main menu have been translated so it should be easily playable. A big content update (GRIDROAD v1.06) will be dropping in the next few days, I hope you'll look forward to it!
    Read full article on Community Announcements (RAJACORP)
  • Patch NotesOfficial

    GRIDROAD v1.04 - AI tweaks and WASD road marking placement

    Changelog - Tweaked the car AI. Throughout the game's development I've been caught between two crowds. One crowd wants cars to behave realistically and not crash, the other likes a more arcadey AI that can be exploited to produce very visually pleasing but very unrealistic solutions to levels. I've tweaked things so that hopefully both crowds will still be happy. Cars now spawn with a regular cadence and also the drivers will be less careful when pulling out into junctions. This will mean your existing solution will give different scores but the score ceiling for nearly every level should be higher. - Added WASD road marking placement controls. If you press a WASD key over a tile you will add/remove that direction of arrow to the tile. Merge markings can be placed by holding the "backwards direction" WASD key and then pressing another "side" key depending which side you want the merge on. So if you are hovering over a north facing road marking, you would hold "S" and the press "A" to place a merge on the left side. I'll put out a proper tutorial for this soon but I just want to iron out any bugs before I do that. (Also, this allows you to modify road marking that are under traffic lights without deleting the traffic light!) - Reworked Youturn. The new AI made the old Youturn trivial to solve. I added a couple of trees to make things more interesting. - Dev and Andy scores have been updated to account for the change in car AI. Apologies for the delay in getting this update out, I was and still am very busy with working on my next game!
    Read full article on Community Announcements (RAJACORP)
  • Patch NotesOfficial

    GRIDROAD v1.02

    Changelog - Added the level "Henge". This is a slightly modified version of the removed "Woods" levels. - Removed some old achievements that are no longer obtainable (thanks for the reminder). - Enabled Steam cloud. (If you are on mac or linux, please let me know asap if you have any issues with this. In other news, I'm making good progress on adding WASD controls for road marking placement. I expect to have it done tomorrow. Along with this I'll be adding in a new level. It may get delayed until Friday because I also need to update the tutorial to explain the WASD controls. Enjoy!
    Read full article on Community Announcements (RAJACORP)
  • Patch NotesOfficial

    GRIDROAD v1.01a Hotfix

    Changelog - Exit button and mute button now work in the tutorial (thank you for the feedback) - BUGFIX: Fixed an issue in the dutch tutorial where a textbox was displaying when it shouldn't have been. I was hoping to get out WASD controls for road marking placement today but it requires more work than I expected. It should hopefully be out in a few days with a new level or two.
    Read full article on Community Announcements (RAJACORP)
  • Patch NotesOfficial

    GRIDROAD v1.01 German + Dutch partial translations

    Changelog - Added a partial German translation - Added a partial Dutch translation The translation will be completed next week but for now the tutorial and start screen have been fully translated. A huge thank you to the translators for working so quickly. Russian, Japanese and maybe Spanish will also be coming relatively soon.
    Read full article on Community Announcements (RAJACORP)

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