
Screenshots

Watch trailer on Steam ↗The Crevice
Hapatus Ltd · Published by Hapatus Ltd
Last updated 28 Sept 2026
Explore, adapt, and survive. Climb deep inside The Crevice and unearth the mysteries, horrors and treasures buried within in this subterranean roguelite survival adventure.
Free
Action, Adventure, Indie · More free games
Embark on a thrilling journey through The Crevice, an action-packed survival adventure where you'll explore treacherous underground passages, uncover hidden treasures, and face terrifying challenges.
About this game
Survival is paramount in The Crevice, a roguelite journey where every step you take could be your last. Equip yourself with a limited inventory of gear and items, and face the unknown as you encounter menacing creatures that lurk in the shadows. Climb on treacherous cliffs and squeeze through narrow passages and navigate through an ever-changing labyrinth of danger and discovery!
Are you ready to face the unknown, conquer the darkness, and keep your light burning?
Are you ready to face the unknown, conquer the darkness, and keep your light burning?
Key Features
- Procedurally generated subterranean environments
- Collect resources, items and learn how to survive in the darkness of the caverns
- Overcome hazardous obstacles and avoid or defeat creepy crawling enemies
- Challenging gameplay with permadeath
- Unique physics-driven player movement and climbing system
About the Developer
All the games that the developer has worked on that take place in creepy underground caverns have been critically acclaimed indie mega hits: Legend of Grimrock -series and Noita. Let's find out if the formula still works when Antti Tiihonen goes at it solo!System Requirements
Will my PC run this? →Minimum
Minimum:
- OS *: Windows 7
- Processor: 2 GHz
- Memory: 4000 MB RAM
- Graphics: Geforce 20 Series or similar
Supported Languages
English
Latest news
AnnouncementsOfficial
Mapping The Crevice
Here's a minimap for your spelunking delight! It should prevent you from getting lost in the caves. Do mind your step while looking at the map though!☠🦠 It's generated realtime at a radius around the player so it'll stay updated if the terrain is destroyed. The data comes from Godot Tilemaps and I query them somewhat similar to a raycast using an algorithm meant to plot pixel lines (Bresenham's line drawing algo). So for each ray I query the line's points' coordinates (that match to the tilemap) and step through them starting from the player until I hit a wall or the maximum range of the ray. Each physics sim frame there are 16 rays (evenly divided around a circle) but I jitter the overall orientation randomly so that any leftover gaps are filled.Read full article on Community Announcements (Hapatus)AnnouncementsOfficial
Work on The Crevice chugs along!
Hey! I realized I haven't posted about The Crevice directly on the game's hub yet. In the future you can expect me to post at leasty the bigger things here but if you want to follow the development more closely you can do it on Twitter or on Youtube Here's some recent improvements on the game: 🔊1st proper pass on sounds 💡Smooth transition of vfx+lighting between caves & surface 💣Items can be collected & used. Ropes last as long as you don't lose 'em! 🤷♂️Other thing's I've probably forgotten? And something else I haven't posted here about a giant Amoeba!Read full article on Community Announcements (Hapatus)






