
Screenshots

Watch trailer on Steam ↗Paper Protocol
Dairy Devs · Published by Dairy Devs
1 user reviews — 0% positive (1 reviews) · 10 achievements
Last updated 28 Sept 2026
Paper Protocol is a Tower Defense game with elements of Real Time Strategy. Command a versatile mech and a squad of high tech turrets to defend the Paper Co. building from angry trees! Upgrade both yourself and your turrets to defend against the trees and their unique abilities.
£6.69
Lowest price we've ever recorded
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Price history
Indie, Simulation, Strategy, Casual · 2024 · More £5 - £15 games
Defend the Paper Co. building from tree attacks by upgrading your mech and turrets in Paper Protocol, an Indie Tower Defense experience with Real Time Strategy elements from Dairy Devs.
About this game
With so many possibilities of upgrades, there's a plethora of ways to defend! Each turret and yourself have the option of 3 main cores, Hellraiser, Saboteur, and Overdriver. Each are focused on a differing game plan. Hellraiser is all about dealing more damage and using brute force to destroy the trees. The Saboteur core slows, stuns and in other ways hinders the trees to give the turret battalion a better chance to take them out. Overdriver is geared towards helping your other turrets deal more damage and stay at the top of their game.
The enemy trees aren't pushovers though! Each enemy has unique stats and some have abilities that can get out of hand if not handled correctly! Anywhere from more move speed, to an explosion on death that stuns all nearby turrets. Each enemy brings their own unique threat.
Advance through the different difficulties, modifiers and maps to conquer the trees!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: 4GHz
- Memory: 2 GB RAM
- Graphics: 2GB Dedicated GPU Memory
- DirectX: Version 11
- Storage: 500 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Quick Hot Fix
- Fixed some rendering and collision issues with some trees on both maps - Fixed health multiplier not being used when continuing a game - Fixed turrets not highlighting when hovering over themRead full article on Community Announcements (dairydudedevs)






