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元卡牌2 - MetaCard2

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元卡牌2 - MetaCard2 screenshot 1
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元卡牌2 - MetaCard2

KY Games · Published by KY Games

Positive — 96% positive (49 reviews) · 32 achievements

Last updated 28 Sept 2026

Hello everyone, this is my second game "Meta Card 2". Based on the rich card entries of the first generation, it innovatively incorporates the concept of projectiles. Through the strategic combination of cards and projectile targeting, the control of movement is replaced.

DJCTQ 10

£5.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £5.89 · Highest: £5.892 Oct 2026

Indie, RPG, Strategy · 2024 · More £5 - £15 games

Dive into a blend of indie RPG and strategy gameplay in MetaCard2. Developed by KY Games, this 2024 release offers a fresh take on card-based battles with innovative projectile mechanics.

About this game

The world’s first card + survivor + tower defense

Control two characters at the same time, innovative experience, no replacement in the entire network!

Cards + mowing = strategy * violence
Pinball + Auto Chess = Micro Management * Auto Battle

1. You can also play strategies in real-time battles

Rich card entries and artifact mechanisms support pre-war strategies!

Automatic slow motion when dragging cards, you can also play strategies during battle!
Mowing the grass monsters, challenge the BOSS, a double experience without duplication!

2. Dual characters


True dual characters, independent card pool, two-hand card dual-line operation without switching.
Character cooperation triggers combination skills to achieve 1+1>2
Wind Slash + Black Hole = Tornado
Flamethrower + Flame Knife = Hellfire
Projectile + Whirlwind = Scatter all over the sky
More combination formulas are waiting for you to try!

3. Manual or automatic

Rich card and artifact mechanisms, which can be micro-managed manually or automatically.

Various projectile characteristics such as splitting, rotation, rebound, knockback, and adsorption can be combined at will, and manual aiming can meet your micro-control needs.
Various fully automatic mechanisms such as automatic triggering, chain triggering, and conditional triggering, combined with summoning flow, can meet your idle needs.

discord:

System Requirements

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Minimum

Minimum:
  • OS *: Windows XP, Vista, 7, 8/8.1, 10
  • Processor: 2.0 Ghz
  • Memory: 2 GB RAM
  • Graphics: 1Gb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Storage: 2 GB available space

Supported Languages

English, Simplified Chinese, Traditional Chinese, Japanese, Korean

Latest news

  • AnnouncementsOfficial

    Meta Card Backpack Legend is now available

    Click to jump:Meta Card Backpack Legend
    Read full article on Community Announcements (sz.iteration.games)
  • AnnouncementsOfficial

    V1.0.1.12 Performance Optimization

    Added a switch for damage jump in the settings interface. Turning off damage jump can make the overall picture smoother Damage jump will be automatically turned off when the frame rate is lower than 10 Overall resource recycling has been optimized Removed the mechanism of halving the critical hit rate of projectiles Adjusted the probability of triggering the Heart of Thunder from 100% to 30% Added detailed explanation of the terms Endless mode will not produce gold coins Repaired the game crash caused by two warriors triggering the Nether Blade at the same time Repaired the display bug of the resistance ring Repaired the interface confusion after the challenge failed
    Read full article on Community Announcements (sz.iteration.games)
  • AnnouncementsOfficial

    V1.0.1.9 Flame Blade Build Enhancement

    【Balance Adjustment】Warrior's Flame Ring damage increased from 7 to 19 【Balance Adjustment】Warrior's Flame Blade duration increased from 10 seconds to 30 seconds 【Feature Optimization】Failure screen now includes difficulty information 【Feature Optimization】Updated the victory screen 【Feature Optimization】Added tutorial for gold collection and Golden Tree 【Feature Optimization】Displayed text notification when elite enemies are killed to show gold earned 【Feature Optimization】There will be two start screens 【Feature Optimization】Fixed card description overflow issues 【Bug Fix】Fixed the Golden Tree bug 【Bug Fix】Fixed buff frame display errors
    Read full article on Community Announcements (sz.iteration.games)
  • Patch NotesOfficial

    V1.0.1.6 Major Art Update

    【Art Optimization】Replaced card faces and optimized the UI interface; 【New Feature】Voidwalker Artifact: Every 6 summons, additionally summon a random creature 【Performance Optimization】Optimized collision detection algorithm to improve game smoothness and reduce lag caused by too many monsters; 【Balance Adjustment】Universal Artifact: Draw Scroll triggers when the hand has less than or equal to 1 card instead of less than 0; 【Balance Adjustment】Difficulty adjustments, difficulty level 7 and beyond have been lowered; 【Function Optimization】Resolution optimization, set the device's default resolution as the initial resolution; 【BUG Fixes】Fixed the issue where the artifact counter became invalid after summoning 【BUG Fixes】Fixed missing attack sound effects for summoned creatures 【BUG Fixes】Fixed incorrect description of Hemorrhage
    Read full article on Community Announcements (sz.iteration.games)
  • Patch NotesOfficial

    Update V1.0.0.11

    【New Feature】New support for 2K and 4K resolutions 【New Feature】Warrior Artifact, Earthshaker Hammer: When picking up a rune, release a shockwave that stuns nearby enemies for 2 seconds 【New Feature】Warrior Artifact, Secret Technique: Breath of Thunder: When using an attack card, envelop yourself in lightning, dealing Lightning Damage to nearby enemies and applying Shock 【Balance Adjustment】Mage attack card, Lightning Strike, damage increased from 100 to 200 【Balance Adjustment】Mage skill card, Mass Draw, cost increased from 5 to 8 【Balance Adjustment】Voidwalker's skill card, Summon Golem, changed from granting 50 armor to all allies after attacking 3 times to granting 150 armor to itself 【Balance Adjustment】Lowered the overall difficulty of Auto Chess Mode 【Balance Adjustment】Lowered the difficulty of Difficulty Levels 9 and 10 across all modes 【Bug Fix】Fixed an issue with abnormal save settings
    Read full article on Community Announcements (sz.iteration.games)

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