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Targeosity Horror

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Targeosity Horror screenshot 1
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Targeosity Horror

aDeCon Production · Published by aDeCon Production · Official site ↗

Content notice: The game contains scenes of violence, bright flashes and frightening sounds.

Mostly Positive — 73% positive (11 reviews) · 10 achievements

Last updated 28 Sept 2026

Maniac brothers escaped from a secret laboratory taking equipment and samples of bio-weapons with them, which put the entire city in danger. Scary story from two different characters who accidentally became victims of the brothers. You will have to solve their puzzles and play mini-games to survive.

DJCTQ 14

£9.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £9.29 · Highest: £9.294 Oct 2026

Action, Adventure, Indie · 2024 · More £5 - £15 games

Embark on a thrilling adventure where you navigate through the chaos of a city under threat, solving intricate puzzles and playing challenging mini-games to outsmart the dangerous maniac brothers.

About this game

Game time: 1 hour + secret content.

A short but intense story about a terrible incident in an abandoned house.

When the guard woke up, he realized he was not alone in the house. But it was already too late...

The story also touches upon another character who was just walking on the outskirts of the city.

He heard some sound and came closer to the house.

But when he found himself inside, it became clear that it was a trap and there was no way to get out...

SECRET CONTENT: to get instructions and open all secrets - you need to complete the game once or twice.

  • Told about two different characters

  • Nice graphics

  • Easter eggs on popular games

  • Variety of mechanics

  • Puzzles

  • Pixel mini-games

  • Atmosphere of the 80s

  • Moral story

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i3 9100 or Ryzen 3 3200G
  • Memory: 8 GB RAM
  • Graphics: GTX 1050 or RX 460
  • DirectX: Version 11
  • Storage: 3 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Intel Core i7-9700 or AMD Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: GTX 1080 or RX 5600
  • DirectX: Version 11
  • Storage: 3 GB available space

Supported Languages

English*, Russian, French, German, Spanish - Spain, Simplified Chinese, Korean, Polish, Ukrainian, Japanese
*languages with full audio support

Latest news

  • Patch NotesOfficial

    New Ending - G-Space - Update 5

    New Ending We have added the last ending and two new achievements. {STEAM_CLAN_IMAGE}/44856099/f329a2dac6646102f8106c77cde69bf249b58c50.png There is a special organization in the game with its agents and they created G-Space. G-Space {STEAM_CLAN_IMAGE}/44856099/c12ff71c6e8bfb9549aaadbcfcbab62359bd1612.png The boy Curio can get there if the player fulfills the agents' conditions. Once there, the agents will tell you what really happened. This is a great reason to replay the game! You will not only find new achievements, but also previously unknown plot details. Improvement -Added a warning at the beginning of the game. -Changed the behavior of Miss Anomaly. -Added a key plot sound in Chapter 1. -Added the "Perfect Start" achievement and a unique dialogue at the end of the game. -Added the "G-Space" achievement and an additional ending to the game. -Simplified gameplay in Chapter 2. -Added additional sounds for the monster's appearance in Chapter 2. -Improved the localization of the settings menu. Fixes - Fixed a bug where the camera would incorrectly turn away when a monster appeared in Chapter 2. - Fixed a bug with Perfect Pass that prevented the game from being completed.
    Read full article on Community Announcements (aDeCon Production)
  • Patch NotesOfficial

    Update 4

    Improvement - Added a hint for interaction with the Teddy Bear. - Improved localization: Chinese, Japanese, Korean. - Changed the appearance of the maniac behind the fence. - Added walking and running animation for the camera. - Dialogue with iNVisible agents appears even in case of perfect completion. - Added the inscription "FULL PASSAGE" above the "Continue" button at the end of the game. - Descending the stairs has become smoother and more convenient. Settings menu - Added mouse sensitivity adjustment. - Added camera shake adjustment. - Added graphics level selection. - Added frame rate limit (FPS). - Added screen resolution multiplier. - Added screen resolution selection options. - Added general sound adjustment. Fixes - Fixed the text of the message from the maniac. - Fixed two errors with the "Red Box" puzzle. - Fixed a conflict between the settings menu and the pause menu.
    Read full article on Community Announcements (aDeCon Production)
  • Patch NotesOfficial

    Update 3

    Improvements - Added mouse support for the pause menu and secret menu - Added an indicator to all items for easy detection - Added an indicator for interaction with the radio - Improved the scene with Miss Anomaly - Additional, separate settings menu with graphics - Added brightness and contrast settings - Balanced brightness in all locations - Added the ability to select a chapter in the secret menu - The secret menu allows you to select a chapter even if the player has not yet completed it - You can get to the secret menu from the pause menu - Improved fence texture Bugs - Fixed a bug with selecting a language in the secret menu Optimization - Rendering optimization - Improved performance of the Prologue scene - Optimized post effects
    Read full article on Community Announcements (aDeCon Production)
  • Patch NotesOfficial

    Update

    We are still collecting 10 reviews :D BUT several respected curators played our game! + we received reviews on other gaming platforms and in Discord. A lot of work has been done with controls and localization in this update. Controls The game uses many different mechanics that are very rare in games and the controls are not always convenient. We are still working on improving the control system, but thanks to the feedback we were able to make important changes that improved intuitiveness and usability. List of improvements: Hints during first use/interaction Reassigned keys for the device with mini-games Hints for direction and visual cues Control of physical puzzles Free AI Localization Initially, the game was planned to have only 1 language, but now there are 10 (beta). We decided to add a localization system to the game that allowed us to use artificial intelligence for accelerated translation, as well as give all interested players the opportunity to make edits to the translation if there are errors or downtime for modification. And we managed to reduce 3430 translations by 10 times to 343. You can learn more about this in the future devlog on Itch and in Discord. English French Spanish Українська German Polish Chinese Russian Japanese Corean Translation may contain errors. We will release updates with corrections in the future. Chapter 2 This chapter is a turning point in the entire game and it is in it that many unusual mechanics are implemented. Changes: Take the device with the , , , , button instead of Hide the device with the button instead of Now the "Chronology" journal opens with the button and hide device The monster now has an additional delay before it attacks The music box no longer moves when using the bells Added detailed instructions in all languages ​​during the tutorial at the beginning of the chapter Messages that come to the device are now displayed in the Chronology in all languages Other changes Added a new anomaly Increased the display tim...
    Read full article on Community Announcements (aDeCon Production)
  • Patch NotesOfficial

    First Update

    Hello everyone, this is our first Update! Unfortunately, no one is interested in the game and we were unable to collect even 10 reviews... But several people still left their review, which made us very happy! Since we do not have any money for development, we cannot afford testing our game. Therefore, we rely entirely on player feedback when working on game updates In this update: Loop corridors in Prologue have become more structured Some subtitles have become more structured (two lines instead of three) Main font has been replaced with a more readable one Tutorial for device mechanics in Chapter 2 (messages, mini-games) Tutorial for the monster mechanics in Chapter 2 Updated tutorial for the puzzle box in Chapter 2 Added visual hints for the puzzle box missing parts in Chapter 2 We look forward to your feedback, thank you!
    Read full article on Community Announcements (aDeCon Production)

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