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Dire - Flesh and Phobia

Screenshots

Dire - Flesh and Phobia screenshot 1
Dire:Flesh & Phobia Trailer May 26 trailerWatch trailer on Steam ↗

Dire - Flesh and Phobia

2weak · Published by 2weak

5 user reviews — 100% positive (5 reviews) · 41 achievements

Last updated 28 Sept 2026

Unleash visually striking monster battles. Craft your deck, navigate dynamic maps, and face formidable foes, culminating in intense boss confrontations. Master unique abilities for a thrilling quest to become the ultimate monster victor. Conquer challenges and emerge triumphant!

Early AccessDJCTQ 14Co-opPvP

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.507 Oct 2026

Indie, Strategy, Early Access · 2023 · More £5 - £15 games

Navigate dynamic maps and face formidable foes in Dire - Flesh and Phobia. Craft your deck and master unique abilities to emerge victorious in intense boss confrontations.

About this game

Embark on an epic roguelike adventure in Dire:Flesh and Phobia, where visually spectacular monsters engage in intense card battles. Craft your deck, navigate immersive maps, and conquer foes, culminating in epic boss battles. With unique abilities, strategic deck building, and stunning visuals, Dire:Flesh and Phobia is a thrilling journey to become the ultimate monster master. Are you ready to face the challenge and claim victory in this visually captivating world?

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: AMD Ryzen™ 7 4800H
  • Memory: 8 GB RAM
  • Graphics: Nvidia RTX 2060
  • DirectX: Version 12
  • Storage: 3 GB available space

Supported Languages

English, French, German, Spanish - Spain

Latest news

  • Patch NotesOfficial

    Hotfix 2

    Fix: Coop map loading broke
    Read full article on Community Announcements (2Weak)
  • Patch NotesOfficial

    Hotfix 1

    Fix: Equanthorn reviveFix: Weird Scutumthoth and insanity interactions. Fix: In town there was a visual bug on open deck edit before you open the card shop.Balance changes:-Chaos seer init effect now divides between /3 and not /4. Also he has a second attack on 2.-Scutumthoth now gains 4 doom on 2.-Abyssal Illusionist only summons a second copy, not a third.
    Read full article on Community Announcements (2Weak)
  • AnnouncementsOfficial

    New Maps, Music and map rework

    Patch 0.3.0.0 – Dire: Flesh & Phobia This is one of our biggest patches yet. New content, a sound rework, a wave of balance changes, and a long list of fixes. Here's everything:───────────────────────NEW CONTENT───────────────────────- Arena introduced as a new Shrine- 3 brand new maps added- Complete rework of all 3 original maps ───────────────────────SOUND MINI-REWORK───────────────────────- New main menu theme- New songs for maps and fights- New sound effects when a card gains Horror, Doom or Insanity───────────────────────BALANCING CHANGES──────────────────────Cards:Grim Gaze Guardian — Now pierces on 2 and 3. Attack increased to 5.Abyssal Illusionist — Now spawns a copy of itself if fewer than 3 are on the field. At turn end, applies 3 Insanity to your strongest monster. Lvl 1 gives more block and health. Lvl 2 now applies 3 Insanity to the strongest enemy monster. Can now run 4 copies. Abyssal Whisperer — Now always spawns a copy of Insidiaspecter. Lvl 1 gives all your monsters Insanity. Stats slightly adjusted. Lvl 2 gives the strongest enemy monster 3 Insanity. Now also spawns a copy of itself if fewer than 3 are on the field. Can now run 4 copies. Phantomfracture — No longer deals 2 direct damage when played.Hysterix — No longer destroys and respawns itself.Mindwrack — Now Level 6.Hysteriahound — Now Level 5.The Holdout — Instantly gives 3 block, but also instantly loses 1 health.Death Whispering — On play: sets the strongest enemy monster's attack to 0. -1 health.Solitude's Shadow — Now also has instant -1 health. Items:Corrupted Teddy — Damage reduced from 5 to 3.Achievements:Full Health — Now requires 90 health.───────────────────────CARDS THAT RETURN AFTER BEING DESTROYED───────────────────────The following cards will now return to your deck after being destroyed in battle:Devorath, Equanthorn, Demonic Brotherhood, Watching Chaos, Fire Smith, Nictospawn, Aegisquirm, Octoeldrith, Scutumthoth, Tissuemancer, Corpuscaller, Sanguivore, Bloodmaw, Deathknell,...
    Read full article on Community Announcements (2Weak)
  • Patch NotesOfficial

    New Player Figures and Bugfixes

    Patch 0.3.0.0 – Dire: Flesh & PhobiaThis is one of our biggest patches yet. New content, a sound rework, a wave of balance changes, and a long list of fixes. Here's everything:───────────────────────NEW CONTENT───────────────────────- Arena introduced as a new Shrine- 3 brand new maps added- Complete rework of all 3 original maps───────────────────────SOUND MINI-REWORK───────────────────────- New main menu theme- New songs for maps and fights- New sound effects when a card gains Horror, Doom or Insanity -──────────────────────BALANCING CHANGES───────────────────────Cards:Grim Gaze Guardian — Now pierces on 2 and 3. Attack increased to 5.Abyssal Illusionist — Now spawns a copy of itself if fewer than 3 are on the field. At turn end, applies 3 Insanity to your strongest monster. Lvl 1 gives more block and health. Lvl 2 now applies 3 Insanity to the strongest enemy monster. Can now run 4 copies. Abyssal Whisperer — Now always spawns a copy of Insidiaspecter. Lvl 1 gives all your monsters Insanity. Stats slightly adjusted. Lvl 2 gives the strongest enemy monster 3 Insanity. Now also spawns a copy of itself if fewer than 3 are on the field. Can now run 4 copies.Phantomfracture — No longer deals 2 direct damage when played.Hysterix — No longer destroys and respawns itself.Mindwrack — Now Level 6.Hysteriahound — Now Level 5.The Holdout — Instantly gives 3 block, but also instantly loses 1 health.Death Whispering — On play: sets the strongest enemy monster's attack to 0. -1 health.Solitude's Shadow — Now also has instant -1 health. Items:Corrupted Teddy — Damage reduced from 5 to 3.Achievements:Full Health — Now requires 90 health.───────────────────────CARDS THAT RETURN AFTER BEING DESTROYED───────────────────────The following cards will now return to your deck after being destroyed in battle:Devorath, Equanthorn, Demonic Brotherhood, Watching Chaos, Fire Smith, Nictospawn, Aegisquirm, Octoeldrith, Scutumthoth, Tissuemancer, Corpuscaller, Sanguivore, Bloodmaw, Deathknell, ...
    Read full article on Community Announcements (2Weak)
  • Patch NotesOfficial

    Hotfix

    -Fixed: All random fight on map.-Fixed: AI Card spawning issue.-Fixed: Entering Map 3 (Xylotheon).-Fixed: Hovering cards in deck edit.-Fixed: Octoeldrith now gains right amount of doom on 1.-Fleshtide now triggers his effect with >3 health. But now deals only 1 damage per 4 lost health. This makes him weaker with lower health, but still rewards healing him up a lot.-Coop cam position and card drawing logic.
    Read full article on Community Announcements (2Weak)

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