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Code Has Price

Screenshots

Code Has Price screenshot 1
Code Has Price - Trailer trailerWatch trailer on Steam ↗

Code Has Price

Fewjix · Published by Fewjix

9 user reviews — 78% positive (9 reviews) · 9 achievements

Last updated 28 Sept 2026

Collect and buy commands. Construct program from them. Run code to get more coins and commands. Repeat.

DJCTQ 6

£3.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £3.39 · Highest: £3.399 Oct 2026

Indie, Simulation · 2024 · More under £5 games

Code Has Price challenges you to construct efficient programs from collected commands for profit. Dive into a unique simulation where every line of code brings new opportunities and obstacles.

About this game

In this game you buy code to make programs. Instructions in those programs can move a little creature that collects more coins and code lines for you.



  • You can use conditions and loops.
  • All maps you enter are generated randomly, so you get to play unique level every time.
  • Collect new commands on the game field.
  • You also have "shoot" command to destroy walls and kill the monsters.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Memory: 200 MB RAM
  • Storage: 30 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Update: New Playable Characters

    I'm very glad to announce there is new content in "Code Has Price"! You can now unlock (with coins you collect in levels) 3 different characters: Ladybug, Bear and Magnet. Once unlocked, you will have the "Embody " command in your store while playing the levels. Each character has its own features/abilities: Ladybug flies over any obstacle (wall or enemy or closed door). You can think of it this way: when you play as a Ladybug, walls and enemies act like "Empty Space" cells. Bear destroys any obstacle that can be skipped by Ladybug except the door. So if Bear moves towards a Monster, he kills it and immediately gets 15 coins from it. Magnet collects all of the coins, gems and code lines that are located in 4 nearest cells. When your move ends (i.e. program finished execution) your character automatically becomes the default Lizard, cause it would be too easy to play as advanced character that was activated by single line of code. I really hope you all will enjoy this added variety to the game :D
    Read full article on Community Announcements (Fewjix)
  • Patch NotesOfficial

    Small Update

    Two new features added: You can UNDO last move now. It gives players a chance to fix disappointing mistakes, like endless loops, or a sudden death at the end of a level. There is new command type added: DO { commands } WHILE (condition) It works like "While" loop, but it executes commands at least once. Only after that the condition is being checked for the first time. Commands of this type are 2 coins more expensive than the "While" loop analogues, because they are a bit more useful. Enjoy! :)
    Read full article on Community Announcements (Fewjix)

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