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Watch trailer on Steam ↗UltraNothing
Snorillaka · Published by Mustard Friendly
Very Positive — 94% positive (54 reviews) · 31 achievements
Last updated 28 Sept 2026
Nothing to See Here... 2D Puzzle Strategy (not RPG) Platformer.
£3.39
Lowest price we've ever recorded
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Price history
Adventure, Strategy · 2024 · More under £5 games
Embark on a strategic journey through a 2D puzzle landscape in UltraNothing, an adventure and strategy game from Snorillaka set for release in 2024. Navigate intricate levels filled with challenges that require both planning and quick thinking.
About this game
Escape from the NOISE. Puzzle hard to achieve divine NOTHING like you've seen in all those other chill vibes PUZZLE GAMES.
- Many Stages
- Skills
- Kills
- Nothing...
System Requirements
Will my PC run this? →Minimum
- OS: Microsoft® Windows® 10 / 11
- Processor: Intel / AMD Dual Core Processors
- Memory: 2 GB RAM
- Graphics: 512MB
- DirectX: Version 10
- Storage: 60 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Ultra Small Update
Adjusted restart level prompt triggering quit game on game over screenMoved unreasonably difficult stage 'Brain Spaghetti' to late game mapRead full article on Community Announcements (snorillaka)Patch NotesOfficial
Early June Update
Added new home room to an early game map. Adjusted several rooms to remedy possible cheese solutions. Temporarily removed randomised jump scare sound effect from a late game world. Missed Heavy Attack (Guardian Ability) no longer ends turn. Improved clarity of demonic-whistle-watch display. Other thingsRead full article on Community Announcements (snorillaka)Patch NotesOfficial
Quick Fix To Foolish Mistake
Incorrectly uploaded with a debug feature active. Several further level adjustments (Mare's Nest, Publicky Pudding, 3x3 Nystery, A Desperate Struggle)Read full article on Community Announcements (snorillaka)Patch NotesOfficial
Missing Level Fix
Added missing level to an early mapRead full article on Community Announcements (snorillaka)Patch NotesOfficial
Middle May Thing
Adjusted mulitple levels with wholly unintentional solutions (Thanks. Steam forum) Adjusted volume and frequency of several sound effects Elminated clashing inputs when holding restart button to return to home screen from stage map Fixed Guardian animation playing too quickly after clubbing an enemy Fixed rare situation where player mage would become trapped when falling through wrap snake at the same time as an enemy WIP: Added 'hacky' increase speed toggle during enemy turn. (Activate with 'watch' button)Read full article on Community Announcements (snorillaka)






