
Screenshots

Watch trailer on Steam ↗Little Survivors
Vorelian · Published by Vorelian
Positive — 100% positive (11 reviews) · 25 achievements
Last updated 28 Sept 2026
Little Survivors is a short and accessible action rogue-lite, with an emphasis on simple but satisfying combat against monsters. Enter comic book panels, free animals, then use them to attack the vile Glurks!
£6.69
Lowest price we've ever recorded
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Price history
Action, Indie, Casual · 2024 · More £5 - £15 games
Embark on quick, satisfying combat adventures as you control animal characters from comic panels to take down vile Glurks. Little Survivors offers a unique blend of simplicity and fun in an indie action game for casual players.
About this game
Help Marco and Eva dive into the pages of colorful comics to rescue animals imprisoned by the evil Glurks.
Marco whistles to call for his pet dogs to charge to his aid.
Eva squeezes her pet birds to make them lay explosive eggs.
Ann twirls to make her cats pounce.
Each character has 4 breeds to find, unlocking new powers.
Six secondary animals that attack automatically.
Easy to control, with only one action button per character.
Four chapters and an infinite mode.
The chapters are procedurally generated for maximum action!
The destructible environment allows you to release many monsters tactically, or by mistake, causing panic.
Adapt your own route: will you free an animal, or will you opt for a much-needed heart to regain some health?
Blood can be replaced with black ink or white paint.
Little Survivors is the first game of a solo developer inspired by Franco-Belgian comics such as Asterix, Dungeon, Kid Paddle and Game Over.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64bit)
- Processor: Intel Core i5
- Memory: 6 GB RAM
- Graphics: Intel HD 615
- DirectX: Version 12
- Storage: 300 MB available space
- Additional Notes: 1080p, 16:9 recommended
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64bit)
- Processor: Intel Core i7
- Memory: 8 GB RAM
- Graphics: GeForce GTX 960M
- DirectX: Version 12
- Storage: 300 MB available space
- Additional Notes: 1080p, 16:9 recommended
Supported Languages
Latest news
AnnouncementsOfficial
New game release: Escape from the Black Monolith
Grab your GUN and quickly get used to FREE FALLING, because before long you will be swarming in guardians of the Black Monolith who want to stop YOU from escaping their clutches.Escape from the Black Monolith is free and short (but tough), what are you waiting for?After Little Survivors, a new game by Vorelian, trading cartoonish animals for low-poly PSX era monstrosities. A completely different dimension, but still just as gory.Read full article on Community Announcements (Vorelian)Patch NotesOfficial
Security Fix
Little Survivors and its demo were updated to patch the Unity security issue CVE-2025-59489.Read full article on Community Announcements (Vorelian)Patch NotesOfficial
The sheep synergy update
Sheep were quite nifty to take the heat off the player, but they had the annoying side-effect of occasionally leading Glurks away from traps.No more! Now, sheep automatically run toward the closest fox, egg or explosion, leading nasty Glurks to their doom.Additionally, speech bubbles were added to better explain the effect of each animal, and to serve as a rudimentary tutorial of sorts.Lastly, it is now possible to force a specific framerate in the options menu, in case Vsync wasn't the right fit.Read full article on Community Announcements (Vorelian)AnnouncementsOfficial
New character, new pets
{STEAM_CLAN_IMAGE}/44711178/f50b1add985c36eb1fa55cf69435f2528e212019.jpg A game about pets, without cats? Let's rectify that error! Another Little Survivor joined the fight against the Glurk menace: Ann. Unlike Marco who calls his dogs to his position, Ann gets close to her cats and twirls to make them pounce. This new playstyle is harder to master. Use the Mad Glurk for target practice and make him drop his cage before he escapes! There is now a gradual unlock system for the characters. Defeat Oboglax (the first boss) to unlock Eva, then defeat Mibuglax (the second boss) to unlock Ann. No new achievements were added, as the players who already obtained 100% of the achievements might not welcome a dent to their perfect score. Finally, dogs and cats that have not been activated for 4 seconds after the end of their cooldown will be visually marked on the level. We don't want for any of our beloved pets to get lost in the forest! {STEAM_CLAN_IMAGE}/44711178/f802f72ff9af59dc6df2de28e846a6ed0051cd1d.gifRead full article on Community Announcements (Vorelian)Patch NotesOfficial
Little update
Modified secondary animals level indicator for 16:10 screens Cygluglax heads have one more health point when playing as Marco (to compensate for the shorter invincibility time of the previous update) Glurks who just hit the player no longer benefit from a few frames of invincibility Fixed melting visuals not always triggering for Glurks or triggering too much for Cygluglax heads Melting sound added for GlurksRead full article on Community Announcements (Vorelian)






