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Zumbido Seele

Screenshots

Zumbido Seele screenshot 1
Zumbido Seele Trailer Gamplay trailerWatch trailer on Steam ↗

Zumbido Seele

Cristopher Rebellato Alexis · Published by Cristopher Rebellato Alexis

Content notice: The video game contains strong elements not suitable for the sensitive, monsters, gore, dismemberments and decapitations, and horror themes.

1 user reviews — 0% positive (1 reviews)

Last updated 28 Sept 2026

Indie arcade FPS singleplayer shooter where you fight against hordes of monsters and explore the map in search of equipment.

DJCTQ 18

£2.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £2.49 · Highest: £2.499 Oct 2026

Action, Indie, Casual · 2025 · More under £5 games

Zumbido Seele challenges you to explore and survive against monstrous hordes in a fast-paced indie FPS experience. Dive into the action-packed adventures crafted by Cristopher Rebellato Alexis.

About this game

Single-player arcade FPS with bodycam visual style of killing or escaping waves of monsters in different ruined and dark maps that can be explored in search of resources and equipment to survive

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Ryzen 5
  • Graphics: GTX 1650
  • DirectX: Version 12

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Ryzen 5
  • Graphics: RTX 3060

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Zumbido Seele ReZumbido Seele Update

    Seele Buzz Update Update with a completely revamped game system/version, reworked or changed mechanics, changes and improvements to: • Enemy Physics • Environment Object Physics • Added missing sounds such as the weapon reload sound • Widget/Hud Improvements • Inventory Changed to the "Q" key • Barrel Grabbing and Dropping • New Enemy Faces • Randomized Weather • Dynamic Weather • Dodge System • Graphics • Optimization • Gore System • Unreal 5.6 Performance • Ray Tracing • Lumen • Reworked some enemies • Added, improved, or changed map aesthetics • Fixed the constant and unacceptable unexpected crash error from the previous Seele Buzz version when playing on any map.
    Read full article on Community Announcements (Cristopher R)
  • Patch NotesOfficial

    New map "Room 13"

    New map, "Room 13," tweaks to gameplay rhythms, and an update to the "Toomb Valley" map.
    Read full article on Community Announcements (Cristopher R)
  • Patch NotesOfficial

    Zumbido Seele Update

    • 4 new maps added, bringing the total to 7 maps • Dismemberment/Gore systems • 3 characters added • Some extra sfx added • Weapons added and some design changes
    Read full article on Community Announcements (Cristopher R)
  • Patch NotesOfficial

    displacement mechanics

    displacement mechanics: . Added dodge, climb and hook mechanics, these mechanics add dynamism to the gameplay
    Read full article on Community Announcements (Cristopher R)
  • Patch NotesOfficial

    Various appearance and mechanical updates

    Various appearance and mechanical updates . Weapons: The following weapons were added: "Milia Exir Pistol", the "Emiliunter" automatic pistol and the "Heleniaber gold" rifle. In addition to this, the name of the main gun has been changed to "Everlaya" and the common rifle to "Heleniaber" rifle. Adjustments have also been made to the damage and firing rate of some weapons. . Shop: Previously mentioned weapons from this update now available in the shop . Enemies: Adjustments to enemy variations and adjustments to their health and damage and dog enemies added . Mechanics: Enemies when they die have a chance of throwing money, weapons or health, so the automatic money reward when killing an enemy was eliminated, a mechanic with which you will have to go grab the money they throw when they die . Maps: Slight changes and additions to the textures and appearance of the levels
    Read full article on Community Announcements (Cristopher R)

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