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Slip & Skid

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Slip & Skid screenshot 1
Slip & Skid Coming Soon trailerWatch trailer on Steam ↗

Slip & Skid

NHOGS Interactive · Published by NHOGS Interactive

Very Positive — 98% positive (162 reviews) · 35 achievements

Last updated 28 Sept 2026

Race against your friends and alter the track by placing obstacles after each lap. Change the rules mid-game with roguelike modifiers. Shove your opponents off the track, drift, boost and jump. Up to 4 players online and local split-screen.

DJCTQ 10PvPFull Controller Support

£12.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £12.99 · Highest: £12.999 Oct 2026

Action, Indie, Casual, Racing · 2026 · More £5 - £15 games

Dive into Slip & Skid, a racing game where you can drift, boost, and shove opponents off the track. Alter the course with roguelike modifiers for endless replayability, all while competing locally or online with up to four players.

About this game

Slip & Skid through countless obstacles placed by your friends in this physic-based multiplayer racing game! Slip & Skid combines precision driving and methodical planning to create your path to victory.

Up to four friends can compete. It's up to you to alter the track and create the secrets that will make you finish first:

  • Race, then earn points based on your finishing position.

  • Choose from what the game will offer: a game modifier, an obstacle, a surface change, a trap, etc. Then place it wherever you want.

  • Repeat until a player reaches the required score. To win, they must finish first in the next round. The other players must do everything they can to prevent it: finish before them or team up to destroy them.

MAKE EVERY ROUND UNIQUE

It's up to you to decide: ruin your opponents' lives, or make your own easier.

  • Choose and place obstacles in between racing rounds, ranging from simple objects to complex animated weapons.

  • Each object can be precisely placed to make it a devastating trap or a narrow shortcut.

  • Simple yet advanced tools for quick and accurate obstacle placement in three dimensions, using a controller or a keyboard and mouse.

  • Several obstacles allow you to transform the surface of the track and objects: asphalt, ice, dirt, mud, concrete, magma, and sand.

  • The environment, scenery and music change during the game depending on the surfaces that make up the track.

DRIVE FULL SPEED

Will you show honor by trusting your driving skills?

  • Aerial control allowing flips, rolls, and driving on walls.

  • Cars behave differently depending on the surfaces they drive on.

Do you prefer more radical methods?

  • Push your friends off the track and into traps with arcade-style, physics-based driving: drifts, accelerations, jumps, flips and more.

  • Use obstacles and their various effects to create insane shortcuts.

  • Driving altered by various modifiers: increasing reverse speed, adding bonuses when doing a flip, etc.

  • Track disrupted by various modifiers: swap the start and finish lines, transform all surfaces, etc.

CONTENT

  • A wide selection of tracks, many obstacles and modifiers to choose from.

  • Customize your vehicle with accessories, designs, and paints that you can unlock throughout the game and in different game modes.

  • Game statistics: obstacles placed, and content unlocked.

SINGLE PLAYER

  • Time trial mode with a ghost to beat on each track, unlocking an accessory.

WITH FRIENDS

  • Editable rules.

  • Up to 4 players online and/or locally in split screen.

Note: There is no matchmaking system. Friend lobbies only.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11, 64 Bit
  • Processor: Intel Core i5 / AMD Ryzen 5, or equivalent
  • Memory: 8 GB RAM
  • Graphics: GPU with ~4 GB VRAM (NVIDIA GTX 1050 / AMD RX 550)
  • DirectX: Version 11
  • Storage: 500 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, French

Latest news

  • AnnouncementsOfficial

    News - August 2026

    Hi everyone,It's been two months since the release!Thank you so much! For playing, adding reviews, posting stuff in the forums, making requests, and joining the Discord server!This past week especially, it was great to see new players and all the content you made on the game!To celebrate, a week-long 25% discount starts now!FAQThere were a lot of questions and requests, some of them came back multiple times, so I have added a FAQ in the Steam forums.I read all the posts, so if I'm not answering directly, it usually means I'm working on it.What's next?I am currently working on the next content update, and will give more details about it soon.Thanks for your patience and continued support!- Stev
    Read full article on Community Announcements (Stev)
  • Patch NotesOfficial

    Patch notes 1.0.30

    This update brings networking improvements and stability, especially for packet loss and very long games (1-2h+). It's paving the way for more multiplayer features and improvements later!There's also a bit of new content, fixes and QOL.Improvements and changesBetter networking overall:Very long games (1h30+) no longer start lagging.Less data usage.Better latency.Better handling of packet loss.Prevent some early disconnections when conditions are very bad (no responses for more than 10 seconds).Better position synchronization when players explode or finish. End scoreboard can be skipped instantly instead of holding the buttonAdditionsAdded bounce to pencil's eraser.Added sound when bouncing on the egg.Added option for Time Trial ghost display. (default / player only / game only / none)Bug FixesFixed game lagging after playing for a long time with a lot of rounds (1-2+ hours)Fixed car teleporting back and forth during spawning phases (when lagging).Fixed a transition soft lock when a player has connection issues.Fixed ghost reset not working sometimes (during race recap).Fixed sand environment clipping in Taiga.Fixed pause menu issues after quitting mid-game, then launching another (as a client).Fixed pause menu losing focus when pressing a gamepad shoulder button.Fixed lobby player count text overflowing.Fixed selection cursor not hiding when disconnecting mid-game.Fixed typos (french).Other minor fixes.I'm happy to finally put out this first update !That means I'm back into making content instead of managing the release and stuff like that. Really eager to start adding more content and expand on those improvements now! Next update should come much sooner.As usual, thanks to everyone for the feedback and bug reports. Feel free to put more on the Steam forum and on the Discord server if you have any. - Stev
    Read full article on Community Announcements (Stev)
  • AnnouncementsOfficial

    Already a week since release!

    Hey everyone, it's been a week since the game came out!I'm writing this short update to talk about what's coming up for the game.First of all, a HUGE thank you for the kind words and constructive feedback.It's surreal to see you playing the game and sharing it.Since Wednesday, I've been reading all the messages, posts, and comments. The idea is to condense them into a roadmap, if possible.Thank you very much for your patience, I'm doing my best! I'm developing the game solo, so I'm progressing at my own pace. My goal is to add content, fix bugs, and improve the game from now on.I do have some tracks, obstacles, and game modifiers in the works.Regarding the numerous requests to have the music on Steam as a DLC, I'm working on it! In the meantime, you can find it on YouTube and YouTube Music.I'm also using this post because many of you have asked me to add a timer for obstacle placement and extra lives: It's already in the game!Almost all rules can be changed by the host in the multiplayer lobby (to open it: X button on the controller, R on the keyboard). You can even activate game modifiers right from the start (like Moai statues, and peas on boosts), as well as immediatly change the track surface (I highly recommend Bobsleigh in magma). Save your presets in this menu to turn them into custom game modes you can load later!This week has been incredible, thanks to everyone who played!To give me feedback, find other people to play with, or just chat: feel free to use the Steam forums or the Discord server!- Stev
    Read full article on Community Announcements (Stev)
  • AnnouncementsOfficial

    🎉 Slip & Skid is OUT NOW 🎉

    Slip & Skid is out! 🎉 ContentUp to 4 players online and/or locally in split-screen (no matchmaking).Solo Time trial mode and tutorial.16 tracks (I'd like to add more in updates).7 Surfaces: asphalt, concrete, ice, sand, dirt, mud and magma.41 Obstacles.26 Game modifiers.Skins and unlockable content: you can combine 100 colors, 53 accessories, 54 patterns, 4 paints.35 Steam achievements to unlock.32 customizable rules to create your own game modes.Progress from the demo is kept, and you will unlock the new stuff upon launch if you already meet the requirements.If you have any questions, feel free to ask on Discord or on the Steam forums!Thank you so much for the support!!!- Stev
    Read full article on Community Announcements (Stev)
  • AnnouncementsOfficial

    SLIP & SKID RELEASE DATE

    This is it,Slip & Skid will release on June 3rd! 🎉That's in just 2 weeks!!If you want to support the game, please consider adding it to your wishlist if you haven't already!Wishlists are the best way to give the game visibility upon release, which makes a huge difference. 🍀Don't hesitate to share the game around!!PriceThe game will launch with a 24% discount for two weeks, being 9,87$ USDThe full price with no discount is 12.99$ USDDemoThe demo will close around the 31st of May.If you were waiting for a good reason to try the game, this is your last chance!ContentUp to 4 players online and/or locally in split-screen (no matchmaking).Solo Time trial mode and tutorial.16 tracks (I'd like to add more in updates).7 Surfaces: asphalt, concrete, ice, sand, dirt, mud and magma.41 Obstacles.26 Game modifiers.Skins and unlockable content: you can combine 100 colors, 53 accessories, 54 patterns, 4 paints.35 Steam achievements to unlock.32 customizable rules to create your own game modes.Progress from the demo is kept, and you will unlock the new stuff upon launch if you already meet the requirementsIf you have any questions, feel free to ask on Discord.Thank you so much for the support, this has been a wild ride...Can't believe it's almost been 3 years already.I hope to see you all for the release!- Stev
    Read full article on Community Announcements (Stev)

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