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Watch trailer on Steam ↗Steps of Debauchery
FooxiedGames · Published by FooxiedGames · Official site ↗
Content notice: Steps of Debauchery is game intended for adults only includes explicit, sexual content that some viewers may find offensive. The characters, story, and actions are fictitious. All characters are depicted as 18 and over. Contains nudity, implied violence, alternative lifestyles, usage of alcohol and drugs, graphic depictions of oral, vaginal, anal, and non-penetrative sexual acts, bodily fluids, mention of blackmail.
Very Positive — 93% positive (2,631 reviews) · 75 achievements
Last updated 28 Sept 2026
Follow the steps of Riley - a girl who is trying discover her sexuality and unreveal her fantasies. She takes on the role of a waitress in a bar, engages in activities with an elderly neighbor, has streaming adventures with his grandson... and that's just the tip of the mountain!
£12.79
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Price history
Action, Adventure, Indie, Early Access, Casual · 2024 · More £5 - £15 games
Embark on Riley’s journey of self-discovery and hidden desires through casual, adventurous gameplay. Step into her shoes as you navigate the unexpected twists at Kharos Station, a quirky bar where every encounter could be your next big adventure.
About this game
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About the Game
Follow the steps of Riley, a girl who moves from a small town to the city to help her husband, Mike, pursue his dreams. While Mike is busy with his bar, Riley supports him wholeheartedly and often puts others’ well-being above her own. This leads her into unexpected situations, where she discovers more about her true self and deepest desires.
She explores her sexuality in college and unravels her fantasies, takes on the role of a waitress at the bar, engages in activities with an elderly neighbor, streams adventures with his grandson and that's just the tip of the mountain. Riley’s world is opening wide in front of her, and she waits for you to explore it.
In Steps of Debauchery you get to be Riley, the star of the show, who's dealing with more obstacles than a squirrel trying to cross a busy highway. And guess what? Your choices are like the GPS for the story.
Will you go down the shady path of corruption and blackmail? Maybe you'll be the hero and take on the bad guys. Or, hey, joining the dark side could be your thing!
Check out:
- 10+ hours of gameplay,
- More than 10,000 high-quality renders in 2K,
- Enjoy over 150 beautiful and hot animations,
- Over 100,000 storyline script words.
- Explore various locations with free roam,
- Meet and interact with more than 20 characters and find all the adult encounters,
- Let yourself be carried away by the story, music and sounds,
- Dive into custom-made user interfaces, including two different store menus, an inventory display for in-game items, a quest log (so you never get lost in the story), a phone gallery showcasing replay capability and hidden extra renders, and much more…
So, get ready to have a blast and...
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Microsoft® Windows® 7/8/8.1/10 (64bit)
- Processor: Intel Core2 Duo or better
- Memory: 2 GB RAM
- Graphics: DirectX 9/OpenGL 4.1 capable GPU
- DirectX: Version 9.0c
- Storage: 10 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
AnnouncementsOfficial
Episode 5.2 - Change Log
Hi everyone!There is a little over a week left until the new update, so it’s time for a big update summary. A few numbers, some information about what you can expect, a couple of renders, and a short look at what comes next.A small summary in numbers:Over 30,000 new words in the script (around 33,000 to be more precise). For comparison, Episode 5.1 had around 24,000 words, Episode 5.0 had around 27,000, and Episode 4.2 had around 17,000.Almost 3,000 new renders (around ~2,950). Episode 5.1 had around 2,000, while Episode 4.2 had around 1,400. On top of that, there is a lot of new UI, expanded features, and the beginning of a completely new location.A huge amount of new animations, probably a record amount compared to previous updates.As you can see from the numbers, each update has been getting bigger than the previous one. This is even more noticeable if we compare it to the early updates, when I was adding around 400 new renders per update.The number of scenes will be similar to previous updates, but we are already quite far into the story, and I like to build tension in every scene. Because of that, the scenes are simply bigger and packed with more content.What can you expect in the new update?If you want to keep everything a surprise, skip this section!7 new scenes — there will be quite a lot happening at school and at the bar. There will also be a planned photoshoot, a little pizza and coke, and we will finally reveal a bit more about the mystery surrounding Jake. On top of those 7 scenes, there are also some bigger branches. The school scene has 3 different branches, while the pizza scene has 2 smaller ones.More of the Wyatt storyline during the weekly debt interest payment.The final pole dancing level.A completely new job at the bar, with new customers and new content. I can also reveal which characters from other games you will be able to see: Toby from No More Money, Theo from Meridia, Bacon and Buddy (MC) from Timestamps, Madeline from Midnight Sin, Jaye a...Read full article on Community Announcements (Fooxied)Patch NotesOfficial
Episode 5.2 – Development Update & Release Dates
Hi everyone!Today it’s finally time for the post you’ve all been waiting for - the announcement of the new Episode 5.2 release date!But before we get to that, I want to give you a quick summary of the work, say a few words (again) about why everything is taking so long, and explain what our next steps are.Everything 'around' the update is already finished. Right now, we’re working on the final scene, and I think we’re somewhere around the halfway point. We still have around 200 renders to make, plus the final animations. I think we should be able to finish this in the next 2–3 weeks and then carefully check if there’s anything else left to do.After that, we move to the final translations, music, sounds, SFX/VA for the animations, some missing UI elements (which we can’t finish yet because we also need the final scene for them), and finally testing, fixing and removing bugs.To be honest, I’m really tired of this update. We decided to work on many things around the update instead of focusing only on the scenes. We added new features, improved old ones, and generally tried to make everything better. I’ll talk more about all of that when we get closer to the release.Still, all of this took a lot of time and work, especially because there are also a lot of new renders.After this episode, we plan to make 4 more episodes, which will probably contain around 12–15k renders and tons of animations. I really want to finish all of them by the end of next year, and I’ll do everything I can to make that happen, but only time will tell.And why does everything take so long?Now I’m going to talk about something I’ve already written countless times before. Nothing has really changed, so if you’ve been following the project for a long time, feel free to skip the next paragraph.A lot of people complain that the time between updates has become longer, that we should release them faster, and so on - and honestly, you’re right. This is probably the longest gap between updates we’ve ever ha...Read full article on Community Announcements (Fooxied)AnnouncementsOfficial
Episode 5.2 - Current Progress
Hey everyone!Time for the last big progress update before the new release. This means we're on the final stretch, but it also means there's still a little over a month left before the update is out. As I mentioned before, we're aiming for the first half of September.One question keeps coming up, so here's the answer for everyone: these large monthly progress updates are free and are posted on both Patreon and Steam. If you'd like to see behind-the-scenes content, work-in-progress shots, and other extras, those are posted every week for subscribers.Now, let's get to the progress update.As you can see, we're almost done with the graphics. We're currently rendering the last animations, but we still have one final scene to create, plus an alternate version of other scene.Alternate version? So, new scene is currently my favorite in the game. I know many of you said your previous favorite was the classroom scene with the bullies and Riley's panties, so I have a feeling you'll enjoy this one too. It will also have three different variations, depending on your relationship with Dean and Madison.Altogether, this scene will probably have around 700 renders, making it the biggest scene we've ever made. To put that into perspective, it's about the size of two of the small updates I released when the game first launched two years ago.We still have around 450-500 renders left to make, so there's still plenty of work ahead. Overall, this will be a solid update with a lot of content. It won't have many main scenes, but the ones it does have will be large and satisfying. You'll also see continuations of existing storylines, like Wyatt's debt repayment, plus the brand-new bar job and the final pole dance event.So you could say this update is wide rather than long. Instead of adding lots of separate scenes, we're expanding existing content with much bigger events.As you can also see, about half of the update has already been coded, added to the game, and translated. Once we finish the...Read full article on Community Announcements (Fooxied)AnnouncementsOfficial
Episode 5.2 - Current Progress
Hi everyone!It's been a while, so it's time for another progress update.As you can see in the image above, we have finished writing all the scripts and making the final text changes. This means the new scenes will soon be sent to our translators so they have enough time to prepare all language versions for the release. We have also made good progress with renders and animations.We have finished creating all the renders for the side content coming in the next update, including the final pole dance level and the new bar customer interactions. These interactions are much bigger than we originally planned and required over 700 renders and many animations. Besides that, we have already completed around half of the main scenes we want to add.I won't repeat everything from the previous posts, but if you want to know more about what's happening behind the scenes, you can find more details in our earlier Patreon updates.Last time I shared some information about the possible game endings. Now I can finally confirm that, after update 5.2, there will be only four more updates until the full release: 6.0, 6.1, 6.2, and 7.0. These updates will be much bigger than the previous ones, so they will probably take more time to develop. Our goal is still to release the full game by the end of next year. We won't rush or cut any content, but we're doing everything we can to stay on schedule. We're also still actively looking for another artist, which takes quite a bit of time, but I believe it will pay off in the end.So, what can you expect in the next update?Besides everything I already mentioned, we're starting to create scenes that depend on the path you've chosen, so having multiple save files will become much more useful. You'll get several new school scenes, not all of them related to Dean Scott. Riley will finally get her chance to work as a model, and we also hope to partially expand the swingers part of the bar. I won't reveal anything else for now - we still have a little more ...Read full article on Community Announcements (Fooxied)AnnouncementsOfficial
Episode 5.2 - Current Progress
Hey everyone!Today I’d like to share a little more with you and reveal a few things about what’s coming. Since we’re getting closer to the biggest moments in the game, and we still plan to release the full version by the end of 2027, we’ll slowly start showing more of what’s ahead - of course, without major spoilers.But before that, let’s start with a quick progress update.We’re almost done with the scripts for the new Episode 5.2. There’s only one extra scene I still want to add, plus a few character dialogues that need some improvements. We’ve already completed nearly 40% of the renders for the new episode, including a huge new activity in the bar and almost three full scenes.From now on, every new episode will be bigger than the previous ones, so development time will naturally get longer - but more on that in a moment. As for coding and testing, there’s not much to say there right now.Now let’s talk about what’s next and our roadmap for future updates.At the moment, we plan to release 5 more updates. Episodes 5.2 and 6.0 should still come out this year, while Episodes 6.1, 6.2, and the final 7.0 are planned for next year.As I mentioned, these updates will be larger and include more scenes - especially the hotter ones that many of you are waiting for. Since we’re entering the final part of the story, most scenes now need to connect with each other. That’s why we decided to make bigger updates instead of leaving you with a cliffhanger after every scene.And speaking of endings… we’re planning 5 of them - or actually, maybe even 6.These will be the main story endings. They are somewhat connected to the characters in the game, but most importantly, they will reflect your past and future choices. Not all endings will be positive, not all will be happy, and not all will be bad either. Just like in real life, some decisions push us in certain directions, and sometimes it’s hard to tell if we truly ended up where we wanted to be :)Many people have asked about this, so I ...Read full article on Community Announcements (Fooxied)






