
Screenshots

Watch trailer on Steam ↗Pseudo-Haunting
ApeHardware · Published by ApeHardware
Mixed — 67% positive (12 reviews)
Last updated 27 Sept 2026
Fend off spirits by ripping your spirit off your body. Explore a glitched haunted house. Recall twisted memories. Get out alive.
£6.69
Lowest price we've ever recorded
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Price history
Adventure · 2024 · More £5 - £15 games
Embark on a spine-chilling journey through Pseudo-Haunting, an adventure where you explore a haunted mansion filled with twisted memories. Use unique abilities to survive the night.
About this game
The answer is simple: we do see them, but they don’t let us remember.
- Retro 3D graphics with photo-edited textures.
- Combat and puzzles designed around the astral projection mechanic.
- Fast-paced combat: get close to the enemies with your spirit for extra damage, but beware of leaving your real body vulnerable.
- Random enemy encounters, no room is safe.
- Surreal story revolving around an SCP-esque take on haunted houses.
The house is undead. You are inside. Its inhabitants want you. You are alone. But there’s one last chance, since you are almost one of them.
You feel trapped inside. Diseased, weak, barely holding on. You wanted an escape. So it escaped. It was you, or at least made from what is you.
- Recall your memories.
- Collect all the missing information.
- Remember your mistakes.
- Don’t give up.
“Pseudo-Haunting” is a bizarre take on retro survival horror, in which you face off against eldritch ghosts in a glitched haunted house. Your only line of defense is your own spirit. However, there’s a catch: using it leaves your real body frozen.
LINGER has been trying to understand the Haunted House phenomena for years. It’s not an easy task, since information is constantly lost.
More intensive research is needed.
We are going in.
Explore twisted, almost gone rooms. Rip yourself off your body to reach impossible spots and reveal the unseen.
- Mind-screwy map.
- Fixed camera angles built with modern controls in mind.
- Survival horror staples such as limited healing items and save points.
- Possibility of choosing between modern and tank controls.
- 6 different difficulty settings.
- Built-in achievement system.
Ever felt like you are a spirit stuck in a body that’s not yours?
System Requirements
Will my PC run this? →Minimum
- OS: 10
- Processor: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz 3.60 GHz
- Memory: 64 MB RAM
- Graphics: AMD Radeon R7 200 series
- Storage: 1 GB available space
- Sound Card: realtek high definition audio
Supported Languages
Latest news
Patch NotesOfficial
Ending 2 bugfix
-Fixed a bug that prevented players from unlocking ending 2. The reason? I wrote “cd” instead of “CD” in the code. Programming errors are like politicians, the dumber, the more dangerous.Read full article on Community Announcements (ApeHardware)Patch NotesOfficial
Minor update
-Changed the trigger warning screen to include mentions of disorienting visual effects -Fixed a typo on the difficulty selection menu (How did this slip in?)Read full article on Community Announcements (ApeHardware)AnnouncementsOfficial
New game on the same universe
I'll be honest: VERTIGROWL is basically vent art about how working on banking IT feels like. You'll fight obtuse systems, perform repetitive tasks, wonder what the hell are you doing, receive almost no prior info, and then complain with your fellow employees in a private chat room. {STEAM_CLAN_IMAGE}/44709543/5f87d28d5294a751481478f6457e03403b795f6b.png To be more specific, in VERTIGROWL you take control of a window cleaning platform that takes a certain number of orders, and then executes them. Planning ahead will be crucial as you ascend through an eldritch spire. {STEAM_CLAN_IMAGE}/44709543/fbaaac5ea5aeda896ca5b53e17b9ca08e56c88ea.png The game’s plot makes use of the “Haunted House” concept established in Pseudo-Haunting, meaning there’s going to be plenty of confusion and weird monsters. Despite sharing concepts, it’s not a sequel and it will be a much shorter and cheaper ride. https://store.steampowered.com/app/3053770/VERTIGROWL/Read full article on Community Announcements (ApeHardware)Patch NotesOfficial
Minor update
Added a combat tutorial for chill difficulty since the default one was not appearing due to being tied to the (disabled in chill) random battles.Read full article on Community Announcements (ApeHardware)Patch NotesOfficial
Quick bugfix
-Fixed a bug that made the "Not a Safe Place" exit door lead nowhere. -Fixed a series of dumb mistakes that made the final vending machines unable to give the CD collectibles.Read full article on Community Announcements (ApeHardware)






