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Watch trailer on Steam ↗Dead Weight
Klukva Games · Published by Spaghetti Cat, Klukva Games
Content notice: This Game may contain content not appropriate for all ages: Fantasy Violence, Cartoonish Gore, Criminal Acts, Depiction of Alcohol & Tobacco Usage, Mature Topics.
Very Positive — 82% positive (617 reviews) · 24 achievements
Last updated 27 Sept 2026
Face the Ancient Gods! Set the sails of your flying pirate ship and embark on a roguelite adventure in the steampunk world of Dead Weight. Explore floating islands in search of loot. Choose a class and enjoy turn-based tactical combat on tiny battlefields where every step matters.
£10.75
Lowest price we've ever recorded
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Price history
Adventure, Indie, RPG, Strategy · 2026 · More £5 - £15 games
Embark on a roguelite journey as a flying pirate, facing Ancient Gods and choosing your class for tactical battles. Explore unique floating islands in Dead Weight's richly detailed steampunk world.
About this game

A marvelous steampunk adventure awaits you in the roguelite world of Dead Weight. Board a flying ship, stock up on fuel, hire a trusty crew and get ready to explore dangerous islands and fight the Ancient Gods in turn-based combat. Unlock new skills, characters, get stronger and uncover the darkest secrets of this world.
FEATURES
Face the Ancient Gods
The world is rapidly changing and you will have to change with it. Mighty creatures have risen from their eternal slumber. Will you fight them or follow them in pursuit of forbidden knowledge?Enjoy Turn-based Combat
The battlefield is tiny. Think ahead if you want to survive.Get Stronger
Upgrade your ship and train the crew. An extensive skill tree, 4 characters with unique gameplay. Combine different equipment to create a build that fits your playstyle.
Explore the World Full Of Danger
Travel across the skies on your swift ship. Find ancient ruins and uncharted islands scattered across the steampunk world.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel i3 2125 3.30 GHz or later
- Memory: 4 GB RAM
- Graphics: GT 750M
- Storage: 1 GB available space
- Sound Card: Integrated
Supported Languages
Latest news
AnnouncementsOfficial
Make The Most Broken Build to Win The Supporter Pack
Ahoy, pirates!Player gbljhub blew us (and Deradahn) away with a 102-damage attack in a single turn. If you can match, beat, or even get close to this record, you’ll win the Supporter Pack for free!Contest rules:Create the most broken build you can.Deal as much damage as possible to the final boss with a single attack.Send us a screenshot showing the damage number here: klukvagamesrus@gmail.comWe’ll announce three winners on September 17.Good luck!Read full article on Community Announcements (rarya)AnnouncementsOfficial
Supporter Pack Releases on September 17th
September 17 marks the release of the Dead Weight Supporter Pack!It will include an digital artbook and a soundtrack featuring 13 original music tracks. To celebrate the release of the pack, Dead Weight will also be available at a discount!If you'd like to support your favorite indie studio, purchasing this pack is a great way to do it 😉Read full article on Community Announcements (rarya)Patch NotesOfficial
Patch Notes — v1.0.3.4
The second Dead Weight patch is now available!We’re continuing to read your reviews, discussions, and bug reports. Some larger tasks are still in progress, so in this patch we focused on the issues players mentioned most often: combat problems, global map behavior, hints, interface improvements, and several frustrating situations that could get in the way of a run.Thank you to everyone who shares feedback and helps us see the game not only from the inside of development, but also through the eyes of players. It really does affect the order of fixes and which tasks we prioritize first!You can tell us about problems or share what you’d like to see in the game in the Steam discussions and on our Discord server.Thank you for playing Dead Weight and helping us make the game better!Dead Weight — patch 1.0.3.4 Map and towns After unlocking the “STAGE II” meta upgrade, a flag button has been added to the global map. When the pirate flag is raised, weaker pirates fear the ship’s Battle Power and will not attack. Pirate ships on the global map no longer respawn endlessly after being destroyed. New Dock unlock condition: you now need to spend more than 1024 Fuel during a run. Previously, you had to visit 2 refueling islands. Fuel spent in the prologue does not count toward unlocking the Dock. The Lighthouse now checks fog more accurately before scouting: an area can be scouted if at least 30% of its fog remains hidden. Random events on the global map are now distributed more reliably, helping avoid situations where several identical events spawn next to each other. Pirate ships without fuel now have a separate map icon during the “Fuel Crisis”. Balance and skills Guaranteed experience from battles has been reduced: it is now 50 / 75 / 90 / 110 / 130 instead of 75 / 100 / 125 / 150 / 175.Experience bonuses from weapons and armor now apply only to the character wearing that equipment. Gear worn by allies no longer increases the hero’s experience gain.Double Arcing Shot can now b...Read full article on Community Announcements (Fearawl)AnnouncementsOfficial
A Closer Look at The Supporter Pack
For the last few weeks, our artists have been working on the Dead Weight Artbook, which will be a part of The Supporter Pack along with the official Dead Weight Soundtrack. This Artbook includes 186 pages of artwork and sketches created during the long development process of Dead Weight. It tells the story of how a small gamejam project turned into our first big game. The Supporter Pack release date will be announced soon.We are also testing a new patch. If everything goes well, it will be released next week. For now, take a loot at a small preview of The Artbook.Read full article on Community Announcements (rarya)Patch NotesOfficial
Patch Notes — v1.0.2.3
It’s been two weeks since Dead Weight launched! Since then, we’ve been reading your reviews and discussions, going through your feedback, and collecting and sorting bug reports, ideas, and suggestions.Thank you to everyone who took the time to tell us where the game trips up. Your reports help us find problems faster and understand what needs our attention first.Today, we’re releasing our first post-launch patch. We’ve fixed issues in combat and the interface, tidied up the map and events, made several balance changes, and worked on improving stability. There is still plenty more to improve and fix, so we’re not stopping here. More patches are on the way, followed by an update that will add new content to the game.Player ideas and requests are an important source of inspiration whenever we add something new to Dead Weight. So if you’d like to have a hand in making the game better, we’d love to hear from you :)You can tell us about any issues you run into—or anything you’d like to see in the game—in the Steam Discussions or on our Discord server.Thank you for setting out on this journey with us!Dead Weight — Patch 1.0.2.3Combat and AbilitiesBerry’s Vulnerability skill no longer increases the damage Aluza takes from her own summoning.Canceling a move no longer causes a trap to damage a character who returns to it.Reinforced Mass Healing now removes negative effects from every ally in its area of effect, even if they are at full Health.Shots now work correctly across pits two or more tiles wide, provided the target is within the skill’s range.If a pirate battle begins with the “−1 Health at the start of battle” modifier, restarting the battle now reapplies it correctly.Damage previews now update correctly after abilities are toggled on or off.Fixed the maximum Action Points value displayed when Berry has Vivacity.The correct tooltip is now shown for an enemy’s Movement action while that enemy is affected by Net. BalanceThe cost of resting at the Tavern now increases wi...Read full article on Community Announcements (Fearawl)






