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Shadow of Fear

Screenshots

Shadow of Fear screenshot 1
《恐惧之影》第二季官方宣传片 trailerWatch trailer on Steam ↗

Shadow of Fear

抖音-小六热游, D.MU · Published by 抖音-小六热游

Mixed — 66% positive (61 reviews)

Last updated 27 Sept 2026

In 'Shadow of Fear', your only purpose is to solve puzzles and then escape; You can also continue to survive, whether you can survive until the end depends on yourself

DJCTQ 12

£0.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £0.89 · Highest: £0.894 Oct 2026

Adventure, Indie, Casual · 2023 · More under £5 games

Embark on a tense journey where every puzzle solved brings new fears. Can you escape before shadows claim your fate in Shadow of Fear, an indie adventure from D.MU.

About this game

For more game content, please pay attention to Tiktok - Xiaoliu Hot Tour
Game Introduction:
This is a first person turn based zombie decryption game that I spent three months creating
In this game, players need to survive on a map within a certain limited range, solve puzzles, and escape from the secret room
The game is created according to the Call of Duty template, which means that most of the elements in the game are very similar to Call of Duty
Note: Most of the modeling animations in the game are learned and created by myself from scratch
The total development cost of the game (excluding time cost), including game material purchase+Steam developer deposit=6000+yuan
Game production process:
Q&A
Why should the game be released and released as Steam?
In order to complete an idea: Call of Duty: Modern Warfare 2 2022 does not have zombie mode, I want to create a zombie mode game about it myself
What development experience do you have?
As of October 15, 2023, I have been self-learning Unreal 5 for three months, and all I have learned in these three months is about game animation blueprints and programmed animation implementation
What did you do in this game?
Apart from the paid purchase of scene models and maps, most of the character animations in the game, such as UI production, UI interaction, functional logic, character movement system, picking system, shooting system, damage system, scene atmosphere, AI system, game optimization, etc., are all completed by me, and there is no need to apply any templates
What the author wants to say:
Shadow of Fear will continue to be updated and improved. This game has its own background story, and each map has a different gameplay. In the future, I will try my best to supplement the entire game's worldview. Thank you for playing!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 64
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 960
  • Storage: 16 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 64
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1060
  • Storage: 16 GB available space

Supported Languages

Simplified Chinese*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    2026年5月10日更新修复

    1,修复了《邪灵货场》进入游戏异常问题 2,更换了主界面动画
    Read full article on Community Announcements (小六)
  • Patch NotesOfficial

    "Shadow of Fear: Season 2" game glitches and bug fixes

    Thank you all for your feedback!The following BUGs have been found and fixed during the daily inspection and testing of the game1. The model crashes and encounters errors when selecting the Dead Silence active camouflage for the M78 assault rifle;2. The issue of the AG14W assault rifle not displaying its effects after all camouflage skins are changed in the game;And the following are the optimization contents for "Season 3":Including but not limited to1. Remove the safe house level check point and move the player level to the top right corner of the main page;2. Add a mode selection interface with options such as "single-player game, multiplayer game, and search-and-destroy mode", and conduct testing for future content development;3. Enlarge the buttons for settings and exit interface on the top right corner;4. Fixed the issue of model misalignment and overlap during weapon upgrades in the safe house, and added multiple cameras;5. Game texture optimization.The shadow of fear continues to strive, thank you all for your support!
    Read full article on Community Announcements (小六)
  • AnnouncementsOfficial

    Season 2 of "Shadow of Fear" has officially concluded!

    Thank you all for your support! The second season of 'Shadow of Fear' has officially ended after two years!This is the last major update of the second season, and we are about to enter the update plan for the third seasonThe specific content of this update is as follows:1、 New Mode: Node RedemptionAt the end of each season, different node redemption maps will be updated;① Pattern definition:Players need to rely on Ethernet transmission to reach designated locations for each mission, and the command center's Ethernet network is gradually being eroded by Crimson Ethernet, causing the Ethernet network to become increasingly unstable, trapping players in a corner of the Ethernet network to obtain node data for repairing it. However, facing the increasingly strong attacks of Crimson Ethernet, can players survive.② Mode gameplay:Players need to kill zombies in the game to retrieve the data nodes stolen by zombies, and then put them back into the data storage to increase the time before the network crashes;2、 New Map: Node Redemption - "Warehouse"3、 Map improvementThe plot of 'Ahcock' is well-developed, with the addition of NPC voice dialogue; Added evacuation mechanism, capable of evacuating once every ten rounds4、 Game optimization1. Reduced the texture quality of models at long distances in game maps;2. Reduce the texture resolution of "Survivor Camp" from 8K to a maximum of 2k, and lower the resolution of smaller textures to 1080P;3. Added the "Global Lighting" switch and "Lighting Quality" option in the screen settings;4. Added hit feedback sound switch and sound replacement button;5. Fixed the issue of music overlap after the game ends;6. Fixed the issue of incorrect experience value settlement after the game ends.
    Read full article on Community Announcements (小六)
  • Patch NotesOfficial

    Minor update patch for 'Shadow of Fear'

    Fixed all common bugs in Athas
    Read full article on Community Announcements (看nm呢)
  • Patch NotesOfficial

    Notice of User Experience Optimization and Update for "Shadow of Fear: Season 2"

    Based on feedback and criticism from users, this update has optimized a large number of user experience featuresIncluding but not limited to the following functions:1: Change the game pause interface again2: Revise the game settings interface3: Add and improve game settings with more features1. Game screen detail settings;2. User defined button function (beta);3. Adjustable game volume function;4: Optimize the main page mechanism of the gamePlayers only need to press any key when logging into the game for the first time, and after that, they do not need to operate again to exit from any level, and can directly enter the main page5: Game performance optimization1. Improve the game loading mechanism, now the game loads faster;2. Improve the loading of game shaders, now the loading of game textures and textures is faster,3. Optimize the number of distant modeling surfaces and textures in the game;Thank you all for your criticism and understanding!
    Read full article on Community Announcements (看nm呢)

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