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Watch trailer on Steam ↗Princess Pomu and the 5 Moons
Pixel Dominus · Published by Pixel Dominus
Positive — 86% positive (44 reviews) · 26 achievements
Last updated 27 Sept 2026
Paint without T is PAIN! Princess Pomu just lost her Kingdom and her family was captured, and now she's possesed by an evil spirit! Master the simple but satisfying combo system, get more abilites, pick up weapons and explore the surreal world of Illeh in this cute metroidvania with a violent twist.
£9.99
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Price history
Action, Indie · 2025 · More £5 - £15 games
Embark on a quest as Princess Pomu, armed with new abilities and weapons, to reclaim her lost kingdom. Navigate through challenging levels filled with surprises in this indie action game from Pixel Dominus.
About this game
Princess Pomu and the 5 Moons is created in Pixel Game Maker MV.

Take the role of Pomulus Vongoat VII, a cute goat princess who wants to become an artist, however, she wants to escape the lands of Illeh to look for her mother.
The plan was disrupted by an invasion of mutated humans called Q-mans, killing everyone and capturing the royal family. Pomu accidentally gets demonic powers thanks to an ancient spirit sealed in a chest, and now, realizing she has lost everything, Pomu takes the opportunity to try and restore her life...
in a violent manner.

Simple but satifying combo system and weapons. Punch your enemies or take their weapons, but be careful, not every enemy can be beaten the same way!
6 unique weapons and tons of abilities to be unlocked to help you in your violent journey.
Classic 2D Metroidvania progression with light backtraking, collectibles and exploration, uncover more about Illeh's lore and everything behind the Qmen's invasion in a fictional world.
Hand-crafted pixel art, music and cute but VIOLENT animations.
Multiple difficulties, including a one-life mode.

System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7/8/8.1/10
- Processor: Dual core 2.4GHz or better
- Memory: 4 GB RAM
- Graphics: DirectX 9/OpenGL 4.1 capable GPU with 1GB vram or more (GTX 550 ti or ATI hd 7770)
- DirectX: Version 9.0c
- Storage: 2 GB available space
- Sound Card: Anything. Just bring a pair of ears.
- Additional Notes: 32 bits OS can have some framedrops. Integrated graphics can have some graphical bugs.
Recommended
- OS: Windows 10/11 (64bit)
- Processor: 4 cores 2.8ghz or better. (intel i5-3550 or AMD FX-8150)
- Memory: 8 GB RAM
- Graphics: Dedicated GPU with 2 GB Vram or better (Nvidia GTX 750 ti or Radeon R7 265)
- DirectX: Version 9.0c
- Storage: 4 GB available space
- Sound Card: Anything. Just bring a pair of ears.
- Additional Notes: These Specs can run the game at 60 FPS with no drops from my testing.
Supported Languages
Latest news
Patch NotesOfficial
Princess Pomu PC Version 1.5.4
Hi! I'm pushing a small fix for the full-screen settings; this issue was reported to me yesterday.fixes:Fullscreen setting now persist after closing the game. With this change, your previous full-screen settings and custom keyboard binds will be restored. This new update requires resetting some of your settings; I'm sorry about that. Other than that, everything is working fine!Added:Gallery updated. Princess Pomu is part of the INDIE SUPPORT FOR VENEZUELA Bundle this month in Humble Bundle.If you don't have the game yet, this is your chance to get it. Along with other indie games from my country and the Latin American community.all for a good cause!That's it! I hope you're enjoying the game!Read full article on Community Announcements (Dominus Pizza)Patch NotesOfficial
Princess Pomu PC version 1.5.3
Hi, I'm fixing some annoying issues with my game again; this will probably be the last patch for a long time, unless there are gamebreaking bugs; I've already gotten the most out of PGMMV.fixes:The description of the Dash power-up in English has been fixed; it was accidentally in Portuguese.(thanks Raynebc)The settings menu will now sync correctly with your settings. Duplicate text in the pause menu when switching languages has been fixed. (This isn’t actually a fix, since the menu will close in the menu options instead of the main pause menu to apply these changes.)The save screen will now return to the previous screen instead of restarting the game (thank goodness). “Voices” are now affected by the SFX slider in the options.I consider the game feature complete once again and it will enter maintenance mode.I'm considering making a director's cut, but first I want to make progress on other projects. It will be a complete overhaul of the game to improve it in terms of level design and other aspects. Also, it's POSSIBLE that Corabell will be a playable character, but I'm not sure how far I want to take that. If you enjoyed Princess Pomu, I'd appreciate it if you'd leave a review.Thanks, and have a nice day!Read full article on Community Announcements (Dominus Pizza)Patch NotesOfficial
Princess Pomu Soundtrack now available + Anniversary update!
Anniversary update! the game is now one (1) (one) (uno11!!1) year old!Hi, I'm not done my little game yet; I have to throw an awesome birthday party for my favorite sheep and prepare some surprises for her.The game is also at 40% off. Biggest discount yet!Version 1.5 notes:Portuguese (Brazil) localization.The game has been fully translated to Portuguese, thanks to Mixa.This will help players from the region to understand Pomu's story better.PGMMV-P: Control remapping and in-game settings.Button remapping and fullscreen are now selectable in-game and with the input of choice!Sorry this took so long, I got better at coding in a year and documentation about PGM is scarce (and I got some assistance), but finally this is a proper (mostly) PC game with some options now.This is my version of the open-source PGMMV player called PGMMV-P some improvements have been made to the engine. Most of the features are still at version 1.0, so there may be a few bugs here and there.PGMMV-P features:Vertical sync: avoid the dreaded screen tearing without opening weird control panels and stuff, this is turned on by deafult.PGMMV-P prioritizes the high-performance GPU over the i-GPU if it detects configurations with two GPUs. This is the most common scenario in laptops.Fullscreen is now selectable in-game.Button remapping and input detection and toggle. Inputs are also saved when saving your game.Language is also selectable in-game.Although these options are more accessible, the F1 menu is still available.If all goes well, I'll release the source code for my version of player.exe. For now, it's designed primarily for my project, but I've made some improvements because I really like this engine and I'm not willing to let it fall into oblivion. ːleaCheeseːMisc notes:Illeh plains and Illeh Castle BGM have been revamped with better mixing from the OST version.updated filesystem updated in-game credits.Princess Pomu AT5M soundtrack is also available on Steam and (soon) on streaming platforms!I...Read full article on Community Announcements (Dominus Pizza)Patch NotesOfficial
Princess Pomu Update: Version 1.4
Lastest Princess Pomu update includes some goodies and some feedback I've been gattering all these months since release.Added: NEW GAME +You can now start a new game after awakening the fourth moonlar dog, regardless of your karma level.You start after the game's prologue.All acquired Blood skills are now retained.Weapon upgrades and Map progression are also retained.All progression skills and collectables are reset, you only start with "dash" and "slide". Enhanced UIKarma now appears in the user interface as a gauge.Local level keys now appears in the user interface for Ariesli Castle, Horn Peaks, High Observatory and Secret base.Fixes:Corabell 1st boss fight: Grabbing the key will unlock the area. Previously: after defeating Corabell, the area was unlocked.But if the player ignored the key, they could get softblocked.adjusted BGM volume for CutscenesFixed and removed some slopes in Nebula beach to prevent the player from getting stuck.Rework of certain areas of Ariesli Castle. (prologue).fixed screen filters in the ending scene.A duplicate lore has been removed from Illeh Plains, resulting in 17 out of 16 lores. Future plans and some thoughts.Bypass the PGMMV limitations and include some form of better key remapping for the PC version. To do this, I have to tinker with the open-source player while retaining Steam achievements.Have a fullscreen toggle and change fullscreen to borderless fullscreen.I consider the game to be feature complete and almost bug-free, for now. Most of the issues, such as the linear level design and enemies getting “hyper armor,” are very difficult to fix at this moment. With this update, the game's development has spanned five and a half years, and I would like to focus on other things.I've been learning how to use Unreal Engine 5 as a hobby and Godot Engine for a side job, so I hope that Princess Pomu will one day have a “director's cut” version where all the issues in the game have been fixed. and make that version free for current owner...Read full article on Community Announcements (Dominus Pizza)Patch NotesOfficial
Princess Pomu PC Update: Version 1.3.6
Hi! this is just a small update with some small fixes.Fixes:Fixed an issue with boosted slide when Pomu collides with walls.Fixed some combat tutorial text and images.Rework of some collisions in Nebula Beach.Read full article on Community Announcements (Dominus Pizza)






