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Watch trailer on Steam ↗Roll the Ball
InBetween Realities · Published by InBetween Realities
Positive — 100% positive (18 reviews) · 29 achievements
Last updated 27 Sept 2026
Balance, pace and win the race! Embark on a thrilling journey with Roll the Ball! Dive into vibrant visuals across three unique biomes as you race against the clock to reach the finish line. Choose from three engaging game modes, Time Rush, Challenge and Speed Run and try to reach the top!
£5.89
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Price history
Action, Indie, Casual · 2024 · More £5 - £15 games
Navigate the twists and turns of Roll the Ball's dynamic courses across diverse landscapes. Test your reflexes in Time Rush, Challenge, or Speed Run modes as you balance your way to victory.
About this game
Immerse yourself in physics-driven gameplay, mastering ball control to overcome each challenge. Collect coins, unlock hidden trophies, and customize your ball with over 30 unique skins. With no checkpoints to hold you back, every twist and turn presents a new opportunity to test your skills. Prepare for the ultimate challenge with Speed Run mode, where even the most skilled players will face their toughest test yet. Enjoy more than 100 levels and try to beat them all!
Roll the Ball—where excitement meets endless possibilities. Are you ready to roll?
TIME RUSH
Time Rush Mode thrusts players into a whirlwind of excitement, navigating each level against the relentless ticking of the clock. Encounter Timur for backstory hints, enriching the journey with depth and intrigue. Collect coins for customization and to influence star ratings, unlocking hard mode for each level with three stars. Discover hidden trophies for added challenge. With 30 levels and 6 bonus levels across three biomes, Time Rush Mode promises an epic odyssey of discovery and excitement.
CHALLENGE
In Challenge Mode, players must endure for a set duration to advance to subsequent levels. This mode introduces the ability to jump and activate slow motion, though the latter impacts the potential star rating at level completion. Each use of slow motion deducts one star from the achievable total, with a maximum of three stars per level. Prepare to face an array of challenges, including confrontations with frenzied balls, snowmen, and dynamic platforms. With 20 core levels and 4 bonus stages, a variety of tests awaits eager players.
SPEED RUN
Embark on a speed run like no other, where time is but a measure of your mastery. No strict time limits constrain you; instead, your journey's duration is the ultimate gauge of your skill. Conquering the heights of this world demands precision, perseverance, and the willingness to confront numerous obstacles strewn along the path. With the finish line set at a formidable 1000 meters, expect a challenging ascent filled with traps and trials. As you navigate this arduous terrain, Timur will offer guidance and companionship to Sparky, the intrepid ball at the heart of the adventure.
LEVEL EDITOR
Roll the Ball also features a level editor, where you can make your own creations and play them yourself afterwards! Choose between bunch of assets which are part of the game, add traps and falling platforms and enjoy your creations! Steam Workshop will be coming soon, so that you can share your maps with other people.
STORY
In the Prelude mode, players embark on a singular journey orchestrated by Timur to test the mettle of Sparky, a creation born from the ingenuity of Timur and his grandfather. However, as the journey climaxes, an unexpected twist sends Sparky on an unforeseen path, setting the stage for a tale of resilience and redemption. Beyond this introductory chapter, Sparky's encounters with Timur will continue to shape the unfolding saga across various game modes.
Features:
Immersive physics-driven gameplay that brings every movement to life, offering a dynamic and engaging experience.
Embark on an exhilarating journey through four distinct game modes, each offering its own unique challenges and thrills.
Collect coins and strive for star perfection, unlocking a plethora of rewards and bonuses as you progress.
Discover hidden trophies scattered throughout the game world, adding an extra layer of excitement and achievement to your adventure.
Customize your experience with a selection of 30 skins, allowing you to personalize your gameplay and stand out from the crowd.
Test your skills and determination in a game without checkpoints, offering a true test of endurance and perseverance.
Immerse yourself in the rich auditory landscape of the game with a diverse range of captivating soundtracks, enhancing every moment of your gameplay.
Harness the power of slow motion to navigate tricky obstacles and conquer challenging levels with precision and finesse.
Master a variety of different Steam achievements, rewarding your skill and dedication as you conquer each challenge and milestone.
Enjoy seamless immersion with localization available in 10 diverse languages, ensuring players from around the world can fully experience the game's captivating narrative and gameplay.
Dive deeper into the story with immersive voice-over narration.
Powered by Unreal Engine!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core 5th Generation
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce GTX 970 or AMD R9 390
- DirectX: Version 10
- Storage: 1500 MB available space
- Sound Card: Integrated
- Additional Notes: The specifications which are listed above are tested and the game runs perfectly with similar setup. There is a high chance game will run just fine on lower end PCs as well.
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
TIme Rush mode receive checkpoints!
Hello everyone! Long time, no hear! I’ve finally decided to make an important update to the most prominent game mode in Roll the Ball, and that is Time Rush mode.So, what’s new?Time Rush mode has finally received checkpoints! Yes, that’s right, CHECKPOINTS. This feature has been requested many times, as it was quite challenging and sometimes even impossible to beat certain levels. That took away all the fun and replaced it with frustration. Now, with checkpoints, Time Rush mode should be much more enjoyable.Checkpoints have been added only to Easy mode, while Hard mode remains unchanged.I hope you’ll like this update, and I do plan more updates in the future. If you have any questions or suggestions, feel free to send them my way, I'll get back to every one of you.Thank you, and keep rolling!Read full article on Community Announcements (The Vanished Soul)Patch NotesOfficial
Development Update
Hello friends, I just wanted to give a brief update on the things that are happening currently and what will happen in the near future. First of all, thanks to everyone who is playing the game - I hope you enjoy it! Your support means a lot to a solo developer. Feel free to share all of your feedback, ideas, and wishes either in the Steam Community or on the official Discord. Here is the link to it: LINK TO DISCORD SERVER Regarding the work happening behind the scenes, I am working on releasing an update that will enable Steam Workshop. This means you will be able to share your cool level creations with others. Additionally, I am planning to bring some improvements to the In-Game Level Editor, which will include more objects to populate your levels. There will also be enhancements for placing important objects in your levels and providing appropriate pop-ups to ensure you have everything you need to play the level properly. Full localization of the In-Game Level Editor is also planned. I may also include some additional pre-placed objects in the default level, allowing you to focus purely on unleashing your imagination and going wild! As you can see, the focus for the next update will mainly be on the In-Game Level Editor. However, I also have plans for additional game modes with different playstyles in the near future. Depending on player interest, I might expand the current game modes with additional content as well. Thank you, and keep rolling!Read full article on Community Announcements (belmin.kozlic)AnnouncementsOfficial
In-Game Level Editor is Live!
Hello friends, As promised in the last news update on the 18th of May, the In-Game Level Editor is now live! It took me a while to release this, and it is still not perfect, but I do plan to update and improve it further down the road. You should be able to create your own levels with the latest update, which you can download right now on Steam! It still does not have proper Steam Workshop integration; however, you can copy the level, which is usually located in "Steam/steamapps/common/Roll the Ball/RollBall_PC/CustomLevels/NAMEOFYOURLEVEL," and share it with other people. You can then easily paste the level in the same location on another PC and run it! In the future, besides general updates and polishing of this feature, it will be getting things like full localization, gamepad support, proper Steam Workshop integration, and many more presets like meshes, effects, traps, and potentially some pre-made levels. This way, you can directly look at some examples and adjust them to your needs. Also, feel free to join the Discord channel, where you can share your levels, post images, and ask any questions you might have. Here is the link: JOIN DISCORD Feel free to let me know if you have any issues or feedback that could improve the game, and I will gladly consider it. Thank you and keep rolling!Read full article on Community Announcements (belmin.kozlic)AnnouncementsOfficial
In-Game Level Editor
Hello friends, I am really glad to announce that Roll the Ball will be getting the In-Game Level Editor in the upcoming week or two! You will be able to create your own levels and go really crazy with your imagination. I will not reveal the number of placeables you will be able to use at this stage, but it will definitely be in the hundreds! Rocks, foliage, structures, traps, props, effects, music, and more will be available for you to use in your own levels! You will also be able to share these levels with other people and let them enjoy your cool creations as well! I expect that this feature will come in a polished stage once it is released, but it will definitely receive updates in the future. Below, you can find a quick video of me creating one level in the tropical biome. No worries, you will be able to create levels in snow, greenland, and also interior ones! Let me know if you have any questions or any potential suggestions that you might want to have in the upcoming In-Game Level Editor! Thank you and keep rolling!Read full article on Community Announcements (belmin.kozlic)Patch NotesOfficial
Patch notes 09.05
Hello friends, Here comes another smaller update/patch, and you can find all the things that were changed below: Fixed an issue where it is not possible to select the bonus levels in the level selection menu when playing with joystick. Adjusted difficulty of Level 16 (Easy and Hard) and Level 19 (Easy and Hard) in the Time Rush mode. Adjusted initial camera angle. Fixed wrong button focus in the game mode selection menu when playing with joystick. Fixed wrong hovered button style in the bonus level selection menu. Added tags to certain actors in the Speed Run level to prevent accidental double jumping. Added collision to the chains of the pendulum traps in the Speed Run mode. Fixed an issue where air control effect would change after activating slow motion. Feel free to let me know if you have any issues, or feedback that could improve the game and I will gladly consider it. Thank you and keep rolling!Read full article on Community Announcements (belmin.kozlic)






