Skip to content
Geeky Alien
Pew Pew Squad

Screenshots

Pew Pew Squad screenshot 1
Pew Pew Squad Trailer trailerWatch trailer on Steam ↗

Pew Pew Squad

Daniciti · Published by Daniciti

8 user reviews — 63% positive (8 reviews) · 16 achievements

Last updated 27 Sept 2026

In Pew Pew Squad, battle zombies in a post-apocalyptic setting. Take out the undead, buy new weapons, and up your odds of survival. Fast-paced action and constant challenges await you in this thrilling game!

Early AccessDJCTQ 10Co-op

£2.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £2.49 · Highest: £2.494 Oct 2026

Action, Indie, Early Access · 2023 · More under £5 games

Pew Pew Squad puts you at the helm of a squad fighting zombies in a harsh, early 2023 release. With constant threats and opportunities to improve your arsenal, this indie action game keeps you on edge.

About this game

🧟 In Pew Pew Squad, you're a lone survivor in a world overrun by the zombie apocalypse. Your mission? Take out the undead and earn a well-deserved reward for your heroic deeds. Use your earnings to get top-notch gear and ammo, increasing your odds of surviving the ever more challenging zombie hordes.

🇧🇷 This is an incredible indie game, created by a single Brazilian developer. Currently in Early Access, Pew Pew Squad is constantly evolving, with significant and thrilling updates on the horizon. Get ready for a world full of surprises and challenges!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i3-7020U
  • Memory: 4 GB RAM
  • Graphics: Integrated GPU
  • Storage: 400 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-8400
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX 480
  • Storage: 400 MB available space

Supported Languages

English, Portuguese - Brazil, French, Italian, German, Spanish - Latin America

Latest news

  • Patch NotesOfficial

    Update v1.6.1

    Physical Blood We added physics to the blood; when you get hit by a zombie or shoot one, some blood particles are emitted, falling to the ground and disappearing after a few seconds. {STEAM_CLAN_IMAGE}/44715298/e5656f878b8a127abc661cc832eeb52f4a4d618a.gif Particle Limiter We implemented a system to limit the amount of particles, ensuring that they don't impact the game's performance, especially when using high-rate-of-fire weapons. Adjustments to Shooting Effect The shooting effects have been readjusted! {STEAM_CLAN_IMAGE}/44715298/e7ef1fc22395030283c17760b4df3bc2953a57ba.png Modifications: ➣ Player now also emits blood. Issues Fixed: ➣ When dying and completing a mission, the game didn't display the death screen; ➣ Endless mode missions were not working.
    Read full article on Community Announcements (Daniciti)
  • Patch NotesOfficial

    Update v1.6

    Cloud Save Now, the game has the option to save your progress in the cloud, meaning you can play your game on multiple machines with cloud synchronization. And if you uninstall the game, your save will still be in the cloud. {STEAM_CLAN_IMAGE}/44715298/40fdb2fff2ffa7818dd02185faad0c95e53b0e74.png Blood When you shoot a zombie, it sprays some blood particles. {STEAM_CLAN_IMAGE}/44715298/eab2ec73c3f5d03eda5c71b0f5481e5e16d86045.png Day Cycle In the game lobby, time passes, and when it gets dark, the streetlights come on. {STEAM_CLAN_IMAGE}/44715298/cf08620118b2aa866d762c22c23365c92c14452a.png {STEAM_CLAN_IMAGE}/44715298/e9511683473bcac88a2e7208341b9782fb16cef5.png Weapon Value Changes: Weapon Old Value New Value Difference C357 200 50 -75% MP870 250 350 +40% A12 200 500 +150% MLG 600 1500 +150% RPG-7 1000 1200 +20% RPG-22 900 1200 +33% MA134 1500 4000 +166% AR-15 300 450 +50% M4 400 500 +25% A556 350 450 +28% M106 450 600 +33% AK47 400 600 +50% SCR 400 550 +37% RDP 450 650 +44% MK2 700 1500 +114% M294 350 1100 +214% AWP 1500 750 -50% B-50 2000 1500 -25% Changes: ➣ Can't ask the NPC to stop following you in the tutorial anymore; ➣ Tutorial texts now last longer; ➣ Infinite mode is now limited to 100 zombies on the map. Fixed Issues: ➣ The continue option was available the first time the game was opened; ➣ Responsiveness of the tutorial interface. Mobile Version Suspension! {STEAM_CLAN_IMAGE}/44715298/c5e008e40a98402846ad36128d259dea0e908cf9.png I'd like to report a problem we've recently encountered with Google Play. Despite recognizing the platform's efficiency, I've been confronted with a contractor who ended up having their activities banned by the Google Developer Console. Consequently, my account was also affected, resulting in the deletion of all the games I had published, loss of access to the platform, and a permanent ban on creating a new developer account. The lack of transparency about the reasons behind this decision makes dealing with the situation even mo...
    Read full article on Community Announcements (Daniciti)
  • Patch NotesOfficial

    Update v1.5

    Multiplayer Now you'll be able to play freely with your friends without needing to host on your machine. The clothes, weapons, and money from multiplayer are the same as the normal game, so you won't lose your progress! Features: Now you can play matches with 2 to 12 players, including friendly fire option. Players have the freedom to create private or public matches. After elimination, players enter spectator mode. Zombie drops are not shared between players, ensuring everyone receives their own loot. Game Servers: Brazil United States Europe Colyseus Framework We use the Colyseus Framework, a free and open-source tool, perfect for creating robust, reliable, and scalable authoritative servers. With support for JavaScript/TypeScript, this framework has allowed us to efficiently and scalably implement multiplayer, ensuring a smooth, cheat-free gaming experience. Additionally, it is compatible with various platforms, including Unity, Cocos, Haxe 4, and Construct 3. {STEAM_CLAN_IMAGE}/44715298/f6bc5e92f17a568ed1361224e786ee06d29ce4fa.png
    Read full article on Community Announcements (Daniciti)
  • Patch NotesOfficial

    Update v1.4

    Character Store In the character store, you can snag vests, helmets, and backpacks for your character. There's a selection of 8 outfits to suit every taste, including: Standard Digital Standard Forest Digital Forest Navy Digital Navy Desert Digital Desert {STEAM_CLAN_IMAGE}/44715298/28d25b82c66370113e0ff87dfd207ee88888e360.png Vests and Helmets Vests and helmets give your player some shield, reducing zombie damage on contact. The tougher the shield, the heavier it gets for your character. {STEAM_CLAN_IMAGE}/44715298/8f175d3ecd23f1f33e80cccb4ae8074c8acc51fb.png Backpack The backpack lets your player carry more ammo into the game. {STEAM_CLAN_IMAGE}/44715298/95844c42628167136e9850e2ffcfdebbdeed6671.png Additions: ➣ Achievement alert. Modifications: ➣ Player is a bit larger; ➣ Menu scrolling; ➣ Weapon store button colors. Fixed Issues: ➣ Grenade launcher was getting light ammo; ➣ Bug with the 2000 bullets achievement.
    Read full article on Community Announcements (Daniciti)
  • Patch NotesOfficial

    Update v1.3

    Minimap Now, with the minimap, you can have a broader view around you, but it remains limited to a short distance. {STEAM_CLAN_IMAGE}/44715298/ac3c5c57831a55c3ff7ab0e79eb3179130ed67f9.png New Weapons HUD In the new HUD, you can see the previous and next weapons, making it easier to switch weapons and control ammunition. {STEAM_CLAN_IMAGE}/44715298/f5b5e2b3187ead076c1050f7b23377935c543c6e.png Running Effect When you run, there will be some feedback particles from your feet. {STEAM_CLAN_IMAGE}/44715298/b9f0cd7ed215615e92f8842a82007d45b7257cef.png New Ammunition The ammunition system has been changed. Instead of universal ammunition for the equipped weapon, it has been divided into three types: light ammo (green box), medium ammo (purple box), and heavy ammo (yellow box). Light ammo for weak weapons, like pistols and semi-automatics. Medium ammo for regular machine guns. Heavy ammo for explosive weapons and heavy machine guns. Light ammo is available on easier difficulties. From the Regular difficulty onwards, medium and heavy ammo replace it (with a 10% chance of heavy ammo appearing). {STEAM_CLAN_IMAGE}/44715298/5320831700799cb1a301c12fcc91518cc516ad6a.png Added features: ➣ Backpack symbol next to the weapon when purchasing; ➣ Victory, defeat, zombie attack, and store sounds; ➣ New zombie attack animation. Modifications: ➣ The player runs 20% faster; ➣ Zombie attacks end more quickly. Fixed issues: ➣ Bridge map locked; ➣ Zombie attack counted before hitting; ➣ Part of the city glitched the camera.
    Read full article on Community Announcements (Daniciti)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.