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Umbral

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Umbral

Walter O. M. Junior · Published by Mechanical Souls

Content notice: This game addresses sensitive topics such as suicide, depression, and trauma. It may also include vulgar or inappropriate language.

Positive — 84% positive (49 reviews) · 28 achievements

Last updated 27 Sept 2026

Mateus sought an end, but found the beginning of a nightmare. After his suicide, he awakens in the Umbral: a hostile spiritual dimension inspired by Spiritism and Umbanda. A first-person atmospheric psychological horror journey where death is far from the final rest.

DJCTQ 16

£9.09

Lowest price we've ever recorded

View on Steam

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Price history

4 Sept 2026Lowest: £9.09 · Highest: £9.094 Oct 2026

Adventure, Indie · 2024 · More £5 - £15 games

Embark on a chilling first-person odyssey as Mateus awakens in the Umbral, a dark spiritual realm inspired by Spiritism and Umbanda. Navigate its eerie corridors to uncover the beginning of a nightmare after his suicide.

About this game

Death Was Not The End. It Was Just The Beginning.

Mateus, a young adult crushed by the weight of life, made the final decision in search of peace. But the silence he expected never came. Instead, he opened his eyes in a much worse place: the Umbral.

"Umbral" is a first-person atmospheric psychological horror experience focused on a dense narrative. It's not about cheap jumpscares, but the suffocating weight of being in a reality where you are not welcome, facing the consequences of your own actions.

A Dark Vision of the Afterlife

Inspired by the beliefs of Kardecist Spiritism and Umbanda, the game explores a hostile spiritual dimension inhabited by pain and regret. Mateus must navigate this frightening reality, questioning why his final rest was denied, only to quickly realize that there are greater cruelties here than in the world of the living.

Key Features:

  • 👁️ Atmospheric Horror: The tension lies in the immersion. Fear stems from the oppressive environment, disturbing sound design, and the certainty that you are completely alone in a terrible place.

  • 📜 Dense Narrative: A deep and personal story. Explore intriguing scenarios and find fragments that piece together the puzzle of Mateus's torment.

  • 🔍 Exploration & Mystery: Interact with the environment, find items, and discover paths to delve deeper into this dark dimension.

  • ⏳ Short & Intense Experience: Developed by a two-person team, the game offers a focused and impactful journey of approximately 90 minutes to 2 hours.

⚠️ SENSITIVE CONTENT WARNING:

This game deals with extremely heavy and mature themes that may be distressing or act as triggers for some players. The central narrative directly addresses depression and suicide. The experience also contains depictions of physical torture and psychological violence. Strong player discretion is advised.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-4590 or AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 Ti (4 GB) or AMD Radeon RX 570 (4 GB)
  • DirectX: Version 12
  • Storage: 10 GB available space
  • Additional Notes: Minimum specifications target 1080p @ 30fps with 'Low' graphic settings. An SSD is strongly recommended.

Recommended

Recommended:
  • OS: Windows 10 / Windows 11 (64-bit)
  • Processor: Intel Core i5-10400F or AMD Ryzen 5 3600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2060 (6 GB) or AMD Radeon RX 5700 XT (8 GB)
  • DirectX: Version 12
  • Storage: 10 GB available space
  • Additional Notes: Recommended specifications target 1080p @ 60fps with 'High' graphic settings. An SSD is required for the best experience.

Supported Languages

English, Portuguese - Brazil*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Version 1.1.2

    What's changed in this version?We've changed the introductory video that appears immediately after opening the game, showing the studio logo, Unreal Engine, and the title.We've removed the static image from the game menu and replaced it with a game-specific animation to create greater immersion.We've fixed several lighting issues on objects in all scenarios.We've fixed several errors related to the localization ID of text.We've fixed some other general bugs that were causing the game to crash unexpectedly on some machines.
    Read full article on Community Announcements (Mechanical Souls - Games Studio)
  • AnnouncementsOfficial

    Some changes v.1.1

    First of all, if you have already played Umbral, even if only the beginning, do not load any saved game. Just start a "New Game" and play from there if you want to check the changes. Do this to avoid bugs, as I am having difficulty updating the "Saves" so that there are no bugs in previous versions. If you have never played, just download the updated version and start a "New Game" normally. There were some changes in all chapters: In Chapter 1: - A leaflet was added with some information about suicide in the year 2017 (the year in which the game takes place) and reinforcing information about seeking help. - Most decoration items can now be held and have a simple description. - Added a "Trigger" warning and also an option to skip the suicide scene, going directly to chapter 2. - Bug fixes. In Chapter 2: - The "time" of some events has been improved a bit. - Bug fixes. In Chapter 3: - An extra part of the map has been added that will open after the first part of the dialogue with the "Entity". This way the player can walk around while the rest of the dialogue takes place and also get a better sense of the "greatness" of this character. - Bug fixes. In Chapter 4: - A giant skull has been added at the end of the map to reference an important character in the next chapter. - Bug fixes. In Chapter 5: - Two more giant skulls have been added that contribute to the symbolism of the "Being of Many Names". - A warning leaflet has been added to the gate of the "Being of Many Names". - Another gate has been added that opens after the dialogue with the "Being of Many Names". - Bug fixes. In Chapter 6: - Some decorative items have been added. - Bug fixes. In Chapter 7: - An extra part of the map has been added, where Mateus travels through a small area that would be a kind of "limit" or "frontier" between the physical world and the Umbral before opening the "Cutscene" that already existed. - Bug fixes. Known "Crash" problem: - On a small percentage of machines (approximately less ...
    Read full article on Community Announcements (wjrgamesstudio)
  • Patch NotesOfficial

    Version 1.0.3

    Update: - All in-game music has been replaced. - The fonts for menu texts and subtitles have been standardized. - Added descriptions of how to use keys and items. - Improved the "time" in which some events occur. - Reduced the "buzzing" audio from 5 to 3 seconds. - Added a laughing sound when the jailer chases the player in Chapter 2. - Fixed some minor bugs. For any bug reports or suggestions, use the discussion field on the game's Steam page. Or contact me directly through social media. @walterjuniordev on Instagram and Twitter.
    Read full article on Community Announcements (wjrgamesstudio)
  • Patch NotesOfficial

    Hotfix - v1.0.1

    - Removed a problematic Save Game ("Open Gate") that was preventing progression from Chapter 5 onwards. However, this Save will still be visible in installations that have already reached this point. If you have any problems in this chapter, delete this Save and reload from the beginning of this chapter or from the end of Chapter 4, then you will no longer have problems progressing. - Fixed an issue with the floor of a house in Chapter 5, where one of the "Umbrals" is. The player would end up getting stuck on the floor. - More torches and barriers were added to Chapter 5 so that the path is better visible. - A description was added to the "Room Key" explaining that to use it, simply go to the door and click the right mouse button and then the left mouse button to open it. (The mechanics are the same for all key items.) If you find any more bugs, please let me know.
    Read full article on Community Announcements (wjrgamesstudio)
  • AnnouncementsOfficial

    Umbral is available now!

    https://store.steampowered.com/app/2639950/Umbral/ The wait is finally over! Umbral is now available! It is with great pride that I bring my second game to Steam. A game in which I have evolved a lot as a developer in all aspects and will continue to evolve, because I know that development does not end at launch! Buy Umbral now or add it to your wishlist for a future purchase! If you have any questions, suggestions or bugs, you can use the Steam forum or contact me directly through my social networks and email! Instagram X/Twitter Email
    Read full article on Community Announcements (wjrgamesstudio)

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