
Screenshots

Watch trailer on Steam ↗Rift Survivors
Head Bear Games · Published by Head Bear Games
Last updated 27 Sept 2026
Rift Survivors is a top-down action roguelite game. Take on the role of a Rift Guardian and maintain the balance between dimensions while facing deadly enemies. Grow stronger with each playthrough and prove your worth in this unstable multiverse.
RPG, Early Access, Casual · More free games
Step into the shoes of a Rift Guardian and navigate through an unstable multiverse, battling deadly foes and growing stronger with each playthrough. Explore the early access version of this top-down action game by Head Bear Games.
About this game
About This Game
Take on the role of a Rift Guardian and maintain the balance between dimensions while facing deadly enemies. Grow stronger with each playthrough and prove your worth in this unstable multiverse.
Features
- Auto-firing skills by default with a manual aiming option
- Fast runs (starting from 10 minutes)
- Currently, we have one class, the mage.
- Dozens of skills and three unique sub-classes for each Guardian, e.g., Mage (Arcane, Fire, Frost).
- Three permanent talent trees for each Guardian
- Gather ores and essences to enhance your Guardian permanently
- Complete missions to advance in the rifts and defeat challenging bosses with unique and permanent rewards
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64 bits
- Processor: 2.0 GHz
- Memory: 2 GB RAM
- Graphics: 2 GB VRAM
- DirectX: Version 10
- Storage: 500 MB available space
Recommended
- OS: Windows 10 64 bits
- Processor: 3.0 GHz
- Memory: 4 GB RAM
- Graphics: 4 GB VRAM
- DirectX: Version 10
- Storage: 500 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Demo Update
Thanks to community feedback, the following improvements were added to this update: tooltip: * Added information about the skill the mouse is hovering over (in the character's skills tab), such as its effects, cooldown time, duration, etc. * Added information about character attributes, including their functions and which other attributes benefit. * Visual feedback will appear on the character's life bar when they take damage. Game balancing: * The character's movement speed has been significantly increased. * The "Immortality" time after taking damage has been changed from 0.5 seconds to 1 second. * The amount of experience required to gain talent points has been drastically reduced and will not exceed the maximum of 500 experience points for each talent point. * Due to the increase in the character's movement speed, the radiant amber gem (movement speed) has been adjusted from an increment of (5, 10, 15, 20) to (4, 6, 9, 11) according to its rarity. * The Robust Sapphire gem had its effect changed from adding a bonus to your shield skills to reduce the time to regenerate the character's health. * Some other tweaks under the hood to improving performance.Read full article on Community Announcements (Head Bear Games)






