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Fairytale Fables

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Fairytale Fables

Fairytale Software CaWa GmbH · Published by Fairytale Software CaWa GmbH · Official site ↗

Very Positive — 84% positive (358 reviews)

Last updated 27 Sept 2026

Dive into a fantastical autobattler where fairytales and legends collide! Choose your hero and assemble your team of characters, items and treasures to outwit opponents in strategic battles where positioning matters. Will you be the last one standing in this enchanted PvP arena?

Free to PlayEarly AccessDJCTQ 14PvP

Free

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Strategy, Early Access, Casual · 2023 · More free games

Join the enchanting showdowns of Fairytale Fables, where strategic positioning and clever team building decide your fate. Choose from a roster of fairy tale characters and items to outmaneuver opponents in this casual yet challenging early access experience.

About this game

Dive into a fantastical autobattler where fairytales and legends collide! Choose your hero and assemble your team of characters, items and treasures to outwit opponents in strategic battles where positioning matters. Will you be the last one standing in this enchanted PvP arena?

Strategic Gameplay

Choose your Hero carefully at the start of each game, as each Hero plays differently. Earn gold to buy characters and items, cast spells and find treasures in the Shop Phase, then watch your choices come to life in automatic fights. Level up to find even more powerful characters and spells in your shops.

Match 3

Find three copies of a character to forge a stronger version and gain a potent treasure of their level. Master this core mechanic to dominate in this strategic turn-based autobattler set in a mythical realm. The right treasure can tip the scales in your favor!

Replayability

Spice up the game with the Chaos Queue, featuring random rule-changes like dual heroes or expanded boards for massive replayability. Set your own rules in Custom Games and battle it out with up to 100 players!

System Requirements

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Minimum

Minimum:
  • Memory: 3000 MB RAM
  • Storage: 800 MB available space

Supported Languages

English*, French*, Italian*, German*, Arabic*, Polish*, Portuguese - Brazil*, Japanese*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Balancing 3 Packs! Patch 0.1.69

    New patch 0.1.69 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: Reminder that the monthly tournament + livestream on Twitch is happening on the 23rd of May! Check the in-game Tournaments button for the time! New: New treasure: Tip Jar (Mercenary pack). Level 2. Every Payment you complete, give a random character +1/1. New treasure: Trade License (Mercenary pack). Level 5. The first 4 times per turn you buy a character, contribute 1 gold to all your Payments. Balance of Dragons: Lambton Dragon: Entrance: 1 damage -> 1 fire Tarasque: Give adjacent characters Dragonfire 4 -> 2 and enemy Dragonfire 5 -> 4. For every Dragonfire you give -> Every time you spread Dragonfire to your own characters, also give them +4/4 for the fight. Dargon Pendragon reworked to: Boost: 4/5. Every time you spread Dragonfire, increase my Boost by +2/1 for the fight. Armadraggon reworked to: Aura: When you spread Dragonfire, I gain attack equal to 20% and hp equal to 50% of it for the fight. Double if the fire is spread to me. I do not take damage from Dragonfire. Wooden Tower Shield. Removed. Metal Tower Shield. Re-added to replace Wooden Tower Shield. 0/9 -> 0/6, Gold 4 -> 3. Level 4. Added: My wearer cannot be killed by Dragonfire. Balance of Hoarders: Gold Laying Goose: 1/1 -> 2/2. Tiny Trader: Level 2 -> 3. 3/1 -> 6/3. Every 5 -> 4 characters/items you buy, gain 0/2 -> 1/2. Every 15 -> 5 characters you buy, I gain +1 gold value. Dragon Trainer: Level 3 -> 2. 2/3 -> 1/2. Upseller: removed "(not an Upseller)" clause. Straw Millionaire: Now also counts Merchants for the On Buy. Balance of Mercenaries: Mercenary Army: Added Payment limit of 3 times per turn. Sphere Seller: Added: Every 3 Payments you complete, I gain +1/0. Production Consultant: Level 4 -> 5. 8/8 -> 10/8 Iron Will. Payment 3 -> 4. Contribute 2 -> 3 gold. On upgrade, now doubles the trigger count and gold contrib...
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  • Patch NotesOfficial

    Balance update! Patch 0.1.68

    New patch 0.1.68 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: Reminder that the monthly tournament + livestream on Twitch is happening on the 25th of July! Check the in-game Tournaments button for the time! Balance: Doppler: When summoned from hand give 25% -> 33% to the copy Mercenary Army: 4/2 -> 5/2 Armored Egg: 7/3 -> 7/4 Dragon Trainer: 2/4 -> 2/3. Payment gives 1/0 -> 1/1 Ouroboros: Level 3 -> 4, 3/3 -> 5/3 Playful Oslo: Entrance: 2/2 -> 3/3 Food The Boy Who Cried Wolf: Entrance: 1/2 -> 2/2 Kiyohime: Level 4 -> 3. 2/7 -> 2/5. Now doesn't spread fire to the front row (only the attack target) Hardworking Milkwoman: 3/5 -> 5/5 Muddy Oceancrab: 8/5 -> 9/5 Production Consultant: 7/7 -> 8/8 Robbin': Every three -> two times hero attack increases I gain 2/0 -> 1/0. (gain 2/3 -> 1/2) Sunflower: Entrance: Sunlight 4 -> 5 Tick-Tock Croc: 8/4 -> 10/5 Bridge Troll: Payment 14 -> 18. Added: "On Buy: Reduce my Payment by 4.". Completing the payment in the shop now correctly hides the troll in future shops. Dark Twig: 15/8 -> 16/9, Aura: 15% -> 20% Celery Tea: Now doesn't remove Dragonfire from the target character Green Knight: 12/8 -> 11/8 Gretel: 4/4 -> 2/2 Long John Silver: 10/8 -> 11/9 Portal Wardrobe: 4/4 -> 5/5 Tax Officer: 6/7 -> 6/4. Aura: 1/1 -> 1/2 for every Payment. Upseller: On sell gain 2/2 -> 3/3. Admiri: Added Iron Will Archdemon: 10/5 -> 9/5 Big Bad Wolf of Wall Street: 15/10 -> 22/15. Ranged -> Strategist Iron Will Blackbeard: 2/2 -> 10/10 Keeper of the Sun: 10/20 -> 14/20 Money Laundry: 22/15 -> 15/10. Iron Will -> Ranged. Payment: I gain 2/2 -> 2/0. The Straw Millionaire: On self and every farmer buy: increase own value by 1 -> 2 Yggdrasil: 2/30 -> 6/30. Primal Rage: 7 -> 9 gold Wish for Infinity: removed Flash of inspiration: Shows 5 -> 8 characters Fixes: Fixed Zoltar payment working in shop in Unity, leading to a desync Fixed Zoltar pay...
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  • AnnouncementsOfficial

    New pack: Mercenaries!

    Happy Pride Month! New patch 0.1.SIX SEVEN is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: Reminder that the monthly tournament + livestream on Twitch is happening on the 27th of June! Check the in-game Tournaments button for the time! New pack "Mercenaries" fleshing out the Payment mechanic! New character: Mercenary Army. Level 2 Neutral Hunter Merchant. 4/2. Payment 1: I and a random shop character gain +1/1. After every fight where I started an attack, I lose 1/0. New character: Sphere Seller. 1/2 Level 2 Neutral Furniture Mage Merchant. Ranged. Payment 1 (once per turn): If you have at least 1 Mana, gain +1 Mana. New character: Luke Dogwalker. 5/6 Level 3 Neutral Merchant Animal. Payment 2: Give me and adjacent characters +1/1 and +2/2 Food. Clear the oldest Walk space from your characters with Walk abilities and add 1 space to their Walk counters for the fight. New character: The Tooth Fairy. 2/4 Level 3 Good Fairy Merchant. Ranged. Payment 1 (once per turn): Add a Bronze Fairy Coin to your shop. It costs 1 Mana. I can hold one additional Fairy Coin. New character: Fortune Teller Zolltar. 3/6 Level 4 Neutral Mage Furniture. Iron Will. Payment 5 (not in the shop, once per game): Gain +1 xp and give me +4/0. Quest: Gain extra xp two times. New character: Production Consultant. 7/7 Level 4 Neutral Plant Merchant. Payment 3 (once per turn): Trigger the Payment abilities of adjacent lower-level characters twice (does not affect their Payment limits per turn). Contribute 2 gold to the Payment of other adjacent characters. New character: Tax Officer. 6/7 Level 5 Neutral Merchant Animal. Iron Will. Aura: I have +1/1 (1/2?) for each Payment ability you have triggered this game. New character: The Bridge Troll. 14/12 Level 5 Neutral Monster. Quest: Pay the Troll Toll (Payment 14). New character: The Big Bad Wolf of Wall Street. 15/10 Level 6 Evil Animal Merc...
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  • Patch NotesOfficial

    Patch 0.1.66 - New hero!

    New patch 0.1.66 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: New: New hero with a longer questline: Hrothgar, King of the Danes. 1x2 +0 hp. Greetings: Get Beowulf, Hero of the Geats and lose 2 gold. New character: Beowulf, Hero of the Geats. 3/2 Good Hunter . Iron Will. Slay: +1/0. If I Slay a Monster, my Slay gives double the stats. When you trigger my Slay ability 4 times, receive Hrunting. When you trigger my Slay ability 8 times, receive Naegling. I fight bare-handed (I cannot hold items) until you receive Hrunting. Quest: Trigger my Slay ability 8 times. New item: Hrunting. 2/0 Item, 0 Gold . I do not take up an item slot on Beowulf, Hero of the Geats. New item: Naegling. 8/6 Item, 0 Gold . If Beowulf, Hero of the Geats holds both me and Hrunting, transform him into Beowulf, King of the Geats. New character: Beowulf, King of the Geats. 5/3 Level 4 Good Royal Hunter . Iron Will. Slay: +2/1. If I Slay a Dragon, my Slay gives double the stats. After you trigger my Slay ability 4 times, receive The Death of Beowulf. New treasure: The Death of Beowulf. Level 4 Treasure When you take me destroy Beowulf, add *The Epic of Beowulf* and *Wiglaf, Remnant of Battle* to your shop for free. Wiglaf receives Beowulf’s items and 100% of his stats. New item: 1/1 The Epic of Beowulf. When you cast a spell, my wearer receives +2/2 permanently. My wearer has "Slay: +3/2." New character: Wiglaf, Remnant of Battle 1/1 Level 6 Good Hunter Iron Will. Slay: +4/2 Balance: Dragon Trainer: Payment now also increases her own value by 1. Buff doesn't double for Dragon Merchants (buffs Dragons and Merchants) Miller's Daughter: On Buy: Add two -> one Straw to the shop. Every two -> three times your characters permanently increases their own value, also increase my value by +1 -> +2 AND add one Straw to the shop. Penelope: 0/3 -> 2/4 Kiyohime: Removed Dragonfire on Entrance Lon...
    Read full article on Community Announcements (Leralasss)
  • Patch NotesOfficial

    Patch 0.1.65

    New patch 0.1.65 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: Balance: Penelope: Boost: +1/1 for every three Royals I saw you buy. Every two Royals on your starting board increase my Boost by +1/1. Thorn: 1/2 -> 2/2 Tarasque vs. Scam: Ordering of applying Fire changed so Tailor/Siren always kill targets if they have enough attack The Round Table: Entrance buff +1/0 -> removed Dragon Claw: Removed self-fire Jolly Roger: Gold cost 6 -> 8 Shenlong: combat spell -> damaging combat spell (exclude farm fest, poison apple) Shenlong: spells only spread Dragonfire if they managed to damage the target (Back Protector protects from fire) Fixes: Tentacle/Man O' War now preview their stats in shop Fixed very long Round Table fight starting animations Fixed Oberon charging stars on non-Animal summons Fixed Strategist character sometimes not attacking when only Strategists were on the board
    Read full article on Community Announcements (Leralasss)

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