
Screenshots

Watch trailer on Steam ↗Total Gravity
Koboziev Oleksii · Published by Koboziev Oleksii
Last updated 27 Sept 2026
Master the effect of gravity on the bullets and find out which characters are who in order to defend against the attack of the empire! Immerse yourself in the symbiosis of a top-down shooter and an arcade adventure.
Action, Adventure, Indie, Simulation · More free games
In Total Gravity, master bullet trajectories and navigate a top-down shooter mixed with arcade adventure to defend against an empire's assault. Unravel mysteries as you explore and fight your way through.
About this game
Every bullet, rocket, laser beam, or piece of debris changes its trajectory under the influence of planetary gravity. Master these effects, because the enemy already uses them for both defense and crushing attacks.
Adapt yourself
Each mission will require its own set of tools and strategies. Prepare your ship, weapons, and intelligence!Personal stories combined in history
You are not a hero who will save everyone alone. But you create history together with others. Will you be able to protect your relatives from the bloodthirsty imperials?Each flight is unique
Computer-generated levels and random power-ups that drop from enemies make each attempt unique.Add to wishlist right now!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: i5-7500
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 1050 Ti
- DirectX: Version 10
- Storage: 5 GB available space
Recommended
- OS: Windows 10
- Processor: i5-7500
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 1050 Ti
- DirectX: Version 10
- Storage: 5 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
The demo release has been postponed for a few months
{STEAM_CLAN_IMAGE}/44694523/b622a81ab15623253a5cf9aff330f90d89fa4c37.png Hi there. What happened? I messed up with my SSD with the project before making a backup. Data recovery specialists can't help so far. So my best approach now is to redo the Demo project, some coding, levels, and so on. But I don't need to do it from scratch. There why. Backstory {STEAM_CLAN_IMAGE}/44694523/681e842c813805c061a2f684f6297893db60e4e6.png Total Gravity started as first my real try to make a playable game in the summer of 2021. You can still play this boring version on Itch.io. As you can see it lacked good gameplay feedback, robust in control and progression in addition to terrible visuals, missing sounds, and so on. After receiving feedback from friends, I decided to develop this prototype into a mobile game. At the end of 2021, I was even able to publish it on the App Store (the game is currently unavailable) and make several updates based on analytics and feedback. {STEAM_CLAN_IMAGE}/44694523/7c0981816a3117252f06093d4fa9c9fac4dd9e91.jpg Watch iOS version Video teaser Unfortunately, analytics showed that to make a profit after buying advertising for the game, I need to add an incredible amount of advertising and a "paywall". And that's not why I love games. That was the last time when I did a backup properly. While I was thinking about how to improve the game, on February 24, 2022, a t@rrorist state launched a full-scale military invasion in addition to an already ongoing hybrid war. Games have become irrelevant. I'm got lucky. My family is safe. So far I can continue to do what I can do best. In the autumn of 2023, I decided to make my dream about the game keep going. My next step was to redo Total Gravity in the Desktop game. I am almost done Demo. This is what it looked like in December of 2023. Main gameplay Hub location But as I wrote previously -- I messed up project files. What will happen next? I've already started to redo the demo. It's a good opportunity for "code refac...Read full article on Community Announcements (buz96)






