Skip to content
Geeky Alien
Stardust Rain

Screenshots

Stardust Rain screenshot 1
Stardust Rain trailerWatch trailer on Steam ↗

Stardust Rain

EX Beat · Published by EX Beat

Last updated 27 Sept 2026

A momentum-driven 2.5D anime fighting game. Build velocity, adapt on the fly, and always be on the move! Easy to pick up, hard to master, with rollback netcode.

Free to PlayComing SoonDJCTQ 14PvPFull Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie · 2027 · More free games

Experience the thrill of constant motion in Stardust Rain, an action-packed indie game from EX Beat where building speed and adapting quickly are key to success.

About this game

Stardust Rain is a 2.5D anime fighting game built on one idea: momentum. Attack velocity stacks with every hit you connect, so a string plays out differently the deeper you push it. Win an exchange and the pace climbs with you, until your opponent finds a way to break it.

The year is 2431. A supernatural phenomenon has swept the world, and its power now sits in the hands of a new generation of fighters.

In most fighting games a combo plays out the way you practiced it. Here, attack velocity stacks with every hit you connect, so the same string behaves differently the deeper into it you get. You can't run your routes on autopilot. You have to read what's happening and adjust mid-fight.

That makes it a game about reaction more than memorization. Execution still has a ceiling and there's plenty of room to chase it, but fights come down to how well you respond, not how many inputs you've drilled.

Skills - Directional specials with simple inputs. If you can play a platform fighter, you'll feel right at home.

Advance Techniques - Traditional motion input specials for players who want them. Not every fighter has them, and the ones who do play differently for it.

Renga Rush - Close the distance, extend a combo into something the game didn't hand you, or escape pressure that should have finished you. The tool that turns a losing exchange into your exchange.

Star Skills and Star Spark - Every fighter carries a Star Spark, and it shapes what they can do. Fighters who share a Star Spark have access to the same Star Skills, so learning one teaches you something about another.

Online matches run on rollback netcode, so what happens on your screen is what happens in the match. No input delay, no rubberbanding, no wondering whether you lost to your opponent or your connection.

  • Online Multiplayer - Featuring Rollback Netcode

  • Local Versus - Perfect for tournament settings

  • Remote Play Together - Play matches with friends anywhere, anytime!

  • Training Mode - Lab your routes

  • Tutorial - Learn the systems, then fight!

Single player content is in development.

A cast of unique fighters, each with their own Star Spark, their own tools and their own answer to the momentum system. Five are playable in the current build. More fighters are in development and will arrive as the game grows.

Try it now. The demo is live on Steam. Play it, then tell us what you think!

Join the Discord to find matches, share combos and help shape the game before release:

Add Stardust Rain to your Wishlist and you'll know the moment it launches.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: AMD Ryzen 7 8700G w/ Radeon 780M Graphics (4.20 GHz)
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon 780M Graphics (512 MB)
  • DirectX: Version 12
  • Storage: 9 GB available space

Recommended

Recommended:
  • OS: Windows 11
  • Processor: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz 2.21 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 3GB
  • DirectX: Version 12
  • Storage: 9 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Demo Week 1

    Hey everyone! Hope you've been enjoying the Demo. I'm working on new content for an upcoming build, so stay tuned for that!Also, I've opened a community server, for those looking to setup matches, discuss characters and just hang out!Join the Discord
    Read full article on Community Announcements (EX Beat)
  • AnnouncementsOfficial

    Demo drops TOMORROW!

    It's been a long time but finally, a new Demo for Stardust Rain will be launching tomorrow! In this build, there's 5 fighters, 5 stages, and even online play! Be sure to check it out when it launches on Steam tomorrow!
    Read full article on Community Announcements (EX Beat)
  • AnnouncementsOfficial

    Open Beta in Development!

    Hey everyone. I'm back with more updates. The game has been progressing nicely, and I'm gearing up to release a new beta build of the game. I have some footage of the game in its current state:The Beta will feature 5 fighters: Marco Feng, Eric Williams, Akane Ikari, General 6, and General 4. It will also feature 5 playable stages, and Training Mode. I'm also working on getting Online working as well. Stay tuned for more updates!
    Read full article on Community Announcements (EX Beat)
  • AnnouncementsOfficial

    Major Reworks in Progress

    Hello everyone. So sorry for the hiatus. I've been hard at work on the game, smoothing out the rough edges on both design and aesthetics. A few months ago, I decided to reboot development in order to make improvements to the project. While I haven't yet reached back to the developmental stage the game was in prior, I've been making good pace, and a new build should be available in the near future. In this post is what the game looks like currently. {STEAM_CLAN_IMAGE}/44731137/8cd8a06075c9893f6efcae7e4c1f1ae455160890.png {STEAM_CLAN_IMAGE}/44731137/dfe662330ee95f083ef7e690c74321472f8331f6.png More work still needs to be done, but I ask that you please stay tuned for more updates!
    Read full article on Community Announcements (EX Beat)
  • AnnouncementsOfficial

    Developer Direct Coming Soon

    Hey there everyone! I've been working away at the game for a bit now, and I want to share some of the new changes coming to the game in the next build. Some of these changes and additions I talked about in a Developer Direct release in July. You can watch that here: I'm working on a new direct that will cover new fighters, as well as other gameplay related features, so be on the lookout for that. {STEAM_CLAN_IMAGE}/44731137/c44969daf852e005c1f7ec4dc88ef5ad212fbdff.png
    Read full article on Community Announcements (EX Beat)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.