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Struggle F.O

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Struggle F.O screenshot 1
ST4 PV 2nd2 trailerWatch trailer on Steam ↗

Struggle F.O

Espada Inc. · Published by Espada Inc.

Mixed — 68% positive (246 reviews) · 67 achievements

Last updated 27 Sept 2026

What the newly awakened girl saw was an unfamiliar world and unfamiliar creatures. And on her arm, there was a mysterious gadget that could speak. Somehow, the girl who could now communicate with all living creatures, starts to struggle with her allies to survive in this world!

£7.49

Lowest price we've ever recorded

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Price history

4 Sept 2026Lowest: £7.49 · Highest: £7.4911 Oct 2026

Action, Adventure, Indie, RPG, Casual · 2024 · More £5 - £15 games

Embark on an adventure where communication is key as you team up with a newly awakened girl who can converse with all living beings. Navigate the dangers of her strange new world in this action-packed RPG from Espada Inc.

About this game

A mysterious world where science fiction and fantasy merge


In the world of Struggle for, there are humans, elves, dwarves, dinosaurs, dragons, wyverns, and various fantastical elements.
Although at first glance the world appears to be a fantasy world,
traces of science can be found here and there. And robots made with advanced technology...

In such a dangerous and mysterious world, we will explore for the sake of survival and human development.



Easy-to-play action RPG


There are no difficult controls at all.
You can enjoy exhilarating battles with easy and simple controls!
Choose the armament and effects suggested by the gadgets to suit the situation, overcome increasingly intense offensives, and bring back more resources!



So cool! Cute! Attractive characters


Dozens of unique enemy characters vary in appearance conditions, such as region, weather, and day-night differences.
Gather compatible allies and weaponry, combine them strategically, and strive to gain the upper hand in battles!



You can make almost all enemies your allies!


Moreover, there are rare allies that are not easily encountered within the game.
Your allies can vary based on factors such as location, time of day, and weather.
Some of them are rare and hard to find.
By gathering and combining allies with various characteristics, you'll be able to experience a diverse range of battles.



A fulfilling and enjoyable growth system.


The characters who become your allies have different personalities and strengths.
As you train them, you can also enhance them to your own liking.

Furthermore, by selecting partners and utilizing methods such as breeding and fusion, you can give birth to offspring inheriting talents, allowing you to raise even stronger individuals.

A village that serve as a base of daily life


There are very few places in this world where humans can live in peace.
The first village you visited was one of those few places where we could live in peace.
In return for being accepted, the girl will accept a job in this village.
The residents also help her in many ways.
They make weapons and tools, strengthen them, and help with breeding.
With the support of the residents, you can explore the area and gather materials and information,
and develop your community as you go.



The regions will be revealed one after another.


By using the materials obtained in each region to develop weapons, armor, and to train your allies, your fighting strength improve and
you will be able to challenge new regions.
Depending on the region, different enemies and materials will appear.
The environment is also different in each region, so you will need to be prepared for the weather and temperature, such as protection against cold and heat.



Super-powerful bosses! Fierce dungeons!


Each region has its own unique dungeons and bosses.
Using materials collected in the region to craft weapons and armor by residents of village,
and if you have strengthened your equipment and the creatures that have become your allies, you are ready to take on the challenge!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 / 11
  • Processor: Core i3-6006U
  • Memory: 8 GB RAM
  • Graphics: Intel® UHD Graphics 615
  • Storage: 4 GB available space

Supported Languages

Japanese, English, Simplified Chinese, French, German, Spanish - Spain, Korean

Latest news

  • Patch NotesOfficial

    Response to Unity vulnerability

    Dear Guards,We would like to inform you about the next update schedule.■Update- Addressed Unity vulnerability issues.Please continue to enjoy the world of Struggle F.O!Struggle F.O Development Team
    Read full article on Community Announcements (グルフォー公式)
  • Patch NotesOfficial

    9/29 Bug Fixes

    Dear Guards,We apologize for any inconvenience caused by the issues. The fixes have been successfully implemented.■ Bug Fixes- Temporarily fixed an issue where the game may freeze if a level-up event overlaps with the tutorial.- Fixed a bug where the filter cancel button was not functioning correctly on various screens.- Corrected an issue where sosoul Z’s petrification resistance was not working as intended. *Due to the nature of bonus values fluctuating upon acquisition, this update does not apply to items that have already been obtained.- Fixed a bug where the museum BGM would stop when returning to the Allies list after a dialogue scene.- Addressed an issue where the regular BGM would stop when the rare desert field BGM starts playing.- Corrected typos and text errors in the museum and item descriptions across all supported languages.■ Known Issues (Under Investigation)- Some notes in the museum (e.g., Werewolf) are not unlocking as intended.- Certain Allies are not being lost as per the intended specifications.- When the taming screen appears, the background gameplay may not pause correctly.- When using a controller, some selection screens (e.g., Wishlist, Allies list) may fail to update the detail view when hovering over certain icons.- After the breeding tutorial, if the breeding time ends before departure, progression may become impossible. → Can be avoided by restarting the game. A permanent fix is in progress.- During a heaping portion session at camp, ingredients may not be added correctly.That's all for now. Please continue to enjoy the world of Struggle F.O!Struggle F.O Development Team
    Read full article on Community Announcements (グルフォー公式)
  • Patch NotesOfficial

    Ver.1.3.4 Update

    Dear Guards,We apologize for any inconvenience caused by the issues.The fixes have been successfully implemented.■ Updates and AdjustmentsAdjusted the experience points required to increase base level.■ Bug FixesFixed a bug where the same sub-weapon could be equipped multiple times.Fixed an issue where defeats in the snowy field were not being correctly recorded.First-level fix for the issue preventing achievement acquisition. → We’ve implemented an initial response to ensure that achievements earned from this point onward are properly reflected. → A second-level fix is planned for the next update, which will also update achievements that were already earned before the fix■OtherAdded copyright notice.■ Known Issues (In Progress)When rare desert field background music (BGM) plays, the standard BGM might not stop.Some Alliess exist that cannot be lost, which differs from the intended design.After concluding dialogue scenes and returning to the Allies list, the museum BGM may stop.During the taming screen, the background game might not pause properly.When using a controller, in some selection screens (e.g., Wishlist, Allies list), detailed information might not update when the cursor hovers over certain icons.Progress may halt if a level-up occurs during the Allies Camera tutorial. → Can be avoided by restarting. A permanent fix is in development.The effect of sosoul Z is not functioning as intended.Level bonus display may be incorrect when checking Allies status at the Allies Center. → Issue has not been reproduced; testing continues.Status may not update immediately when Allies levels up during a stage.That's all for now. Please continue to enjoy the world of Struggle F.O!Struggle F.O Development Team
    Read full article on Community Announcements (グルフォー公式)
  • Patch NotesOfficial

    Version 1.3.3 Update

    Dear Guards, We would like to inform you about the next update schedule. ■ Additions and Adjustments - Adjusted the experience points required for base level progression. - Added an icon to make location easier to identify when a tame chance occurs outside the field of view or when the tame chance target moves off-screen ■ Bug Fixes - Revised the text for the heavy machine gun to make it clearer. - Fixed an issue where "Special" was incorrectly excluded from the Yellow Plan's target list. - Addressed a bug that could cause the game to freeze when entering a camp.   The root cause has been identified and fixed, but it may still occur in specific environments. If it happens, please report it along with your environmental details. - Fixed a bug where the Curse Dragon's buff was mistakenly applied to "Dragons" instead of "Large Carnivores." - Resolved an issue where buttons on the left side of the screen became unresponsive. - Fixed a bug where buffs obtained from camps were removed after using ride skills. ■ Known Issues (Currently Being Addressed) - Buffs other than camp buffs may also be removed when using ride skills.- Ingredients can become immovable or appear semi-transparent and fail to cook while bulk-preparing food in camp. - Tools created but never used in exploration before quitting the game may become unregistered in the encyclopedia upon the next startup. - Abnormal display interactions between Josette's armor and Arise armor. - A bug where the number of materials obtained becomes zero when achieving "Great Success" during dismantling. - The description text in the Arise encyclopedia may be incomplete or cut off midway. ■ Investigating Issues (Not Yet Reproduced) - Josette's main and sub-weapons disappearing unexpectedly, with no option for reproduction. - Incorrect display of Arise after breeding in the Arise Center. - While in a stage, attempting to open the status screen for the second or later party member instead opens the first member's status. - Aris...
    Read full article on Community Announcements (グルフォー公式)
  • Patch NotesOfficial

    Ver.1.3.2 Update

    Dear Guards, We would like to inform you about the next update schedule. ■ Update - Introduced a feature to check race prize details. - Added an ON/OFF toggle for auto-equipped items. - Adjusted the timing of the tutorial related to interactions. - Adjusted the buff and debuff effects caused by perceived temperature changes. - Adjusted light item consumption (e.g., torches) to occur only upon entering nighttime maps. Increased boss reward quantities. - Added text display for countdowns related to boss instant-kill attacks. {STEAM_CLAN_IMAGE}/44747919/212a2499a15485fffad5f081b01342e0643fa77c.png - Enabled key customization for movement controls (WASD and controller keys). {STEAM_CLAN_IMAGE}/44747919/d99fae3932c7f11fa775489ab0b05f70b9aad283.png - Added a screen to check which stats have increased due to a bonus after a taming chance. {STEAM_CLAN_IMAGE}/44747919/3d581ebea10ad3e89727c3c1fca6b1140d5e00ea.png - Improved the visibility of status increases due to mutations. {STEAM_CLAN_IMAGE}/44747919/a672898c60d4d68eb3ee7eeb228e0289846a80b4.png - Added color variations for the top characters in the popularity poll (Tengu, Ren, Vampire). {STEAM_CLAN_IMAGE}/44747919/d394d3484cca86c0b5ca1d93693179c71b5cc082.png {STEAM_CLAN_IMAGE}/44747919/231644089a33712f4231e49152cefcecb74e13ef.png {STEAM_CLAN_IMAGE}/44747919/c904392de9c6c4c4517e94ee9789906f99dbd292.png ■ Bug Fixes - Added and corrected achievement-related text for various languages. - Fixed an issue where background music (BGM) in rare desert fields would not stop when switching to normal BGM. - Fixed a bug where some Arise characters would not get lost as intended. - Fixed an issue where the museum’s BGM would stop after returning to the Arise list following a conversation event. - Fixed a problem where pressing the Enter key allowed unintended confirmations during full army retreats, along with related bugs. - Corrected a bug in the museum where Arise characters with day/night switchable animations would remain in their d...
    Read full article on Community Announcements (グルフォー公式)

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