Skip to content
Geeky Alien
Legend Of Calvas: The Acurine Heart

Screenshots

Legend Of Calvas: The Acurine Heart screenshot 1
Gameplay Trailer trailerWatch trailer on Steam ↗

Legend Of Calvas: The Acurine Heart

Acurine Studios · Published by Acurine Studios

Last updated 27 Sept 2026

A souls-like, action-adventure game where players harness elemental powers through Acurine shards, enhancing their abilities. Explore varied realms, battle formidable foes, and solve intricate puzzles! Embark on Calvas' journey, revealing the secrets of the Acurine Heart!

Free to PlayComing SoonDJCTQ 10Full Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, RPG · More free games

Embark on a souls-like adventure where you wield Acurine shards to enhance your abilities. Navigate diverse worlds filled with puzzles and formidable foes as you uncover the secrets of the Acurine Heart.

About this game

As the Acurine Portals stir to life once more, a young blacksmith named Calvas steps forward to uncover the truth behind the realm's past and face the challenges of the present. The destiny of Haven lies in his hands as he embarks on a journey to restore balance and rediscover the magic that once connected the realm.

Will Calvas be able to wield the power of the Acurine Heart for good, or will he fall victim to the darkness that lingers in the shadows? Only time will tell as the echoes of history reverberate within the Arcane Spire, and the fate of Haven hangs in the balance.



  • An epic adventure!

Embark on an enthralling journey alongside Calvas, navigating a world teeming with danger, challenges, and enigmatic magic. Explore diverse landscapes, from enchanted forests to labyrinthine dungeons, each with its unique mysteries.

  • Formidable foes!

Confront formidable adversaries and powerful foes as you strive to unravel the secrets behind the reactivated portals. Engage in intense combat, showcasing your combat skills and tactical prowess.


  • Intricate puzzles!

Solve intricate puzzles that guard the secrets of the Acurine Heart!. Your intellect and wit will be crucial to overcoming these challenges and progressing through the game's storyline.

  • Harness the power of Acurine!

Discover the power of the Acurine Shards! Harness elemental powers to dynamically enhance your abilities!


Unravel the mysteries behind the ancient portals, their sudden reactivation, and the malevolent entity coveting the Acurine Heart!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 (64-bit only)
  • Processor: Intel Core i5-2400 / AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 660 / AMD R9 280X
  • Storage: 20 GB available space

Recommended

Recommended:
  • OS: Windows 10 (64-bit only)
  • Processor: Intel Core i7-6700 / AMD Ryzen 7 170
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1070 / AMD RX Vega 56
  • Storage: 20 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Demo Update 5/17/2024 (1 of 2)

    I would like to start this off by apologizing for my absence. I've been super busy with my daughter being born and dealing with real-life stuff. But I have been working on the game in my free time and will continue to work on it! I've been picking up the pace a bit more and am hoping to spend more time on the game than I have in the past few weeks. Thank you all for your patience! That said, let's get into it! I've made a few changes to the game, which include: 🕹️ Keybinding Menu: You can now rebind keybinds! 🎯 Mouse/Controller Aim Sensitivity: Options to adjust sensitivity. 🎮 Controller Rumble/Vibration: Added vibration feedback. 🏹 Bow Lock-On (Controller Only): Ability to lock on while using a bow. 🔄 Enemy Respawn: Enemies now respawn after saving at a lodestone (excluding bosses and mini-bosses). 🏛️ Arcane Spire: Added a new playable area outside the Spire! Made many changes to the inside layout. 🔥 Stackable Torches:Torches are now stackable. 🏃 Stamina Adjustment: Decreased the amount of stamina drained while sprinting. ⏩ Skip Cutscenes & Combat Tutorial:Added an option to skip cutscenes and the combat tutorial. ⚔️ Mini Boss Fight Adjustment: Improved the mini boss fight in the arcane spire, making it less clunky. 🎬New Introduction Cutscene:Added a voice-acted cutscene that provides story and lore, so players have context before diving in. 🐛 Bug Fixes: Fixed an issue with the mouse being locked to the game window, preventing ALT + Tab. Fixed destructible meshes flying upon destruction. Fixed the settings menu not closing when unpausing with a keyboard (after unplugging a controller). Fixed a bug where the player's torch would sometimes duplicate in their hand. I really wanted to get something out to you all. This is the first of two updates I've planned for this month. I'm currently working on the Enemy AI, a potion crafting/upgrading system, and reworking the last level of the demo since there isn't much gameplay in that level. I've got a lot of work to do on th...
    Read full article on Community Announcements (Nasmius)
  • Patch NotesOfficial

    Update! 2/28/2024 Controller support!

    👋 Hello everyone! I hope all is well. I've been super busy trying to knock out this update, but it's finally finished! 🎉 Let me walk you through the exciting new features and improvements I've added to the game. 🎮 Added full controller support for Microsoft/Playstation. 💥 Added destructible meshes to all boxes/barrels/etc. 🤖 Made slight adjustments to the enemy AI. Currently working on a complete AI overhaul, so please stay tuned! ⚔️ Added a death penalty. Players will now lose a percentage of Acurine Dust when killed. 🛠️ Fixed a bug where switching attack styles would be delayed. 🛠️ Fixed a bug causing a delay when interacting with items/chests. 🛠️ Fixed a bug causing a delay when trying to shoot an arrow immediately after ceasing to walk/run. 🧩 Added a new puzzle mechanic + New item. 🔥 Introducing torches! Yep! Torches :D Use these to solve puzzles. Previously, you would light your arrows, but since the Acurine Ice Shard gives you ice arrows, it didn't make sense to require the player to constantly unequip the ice shard to use the braziers! 🕯️🔥 Controller support took a little longer than expected, but I'm thrilled to announce that it's finally finished! 🎮 I can't wait for you all to try it out and provide your feedback. 😊 While I'm still hard at work on the next update with some cool new stuff, I couldn't contain my excitement about getting controller support into the demo. That's why I've decided to roll out this update in two parts! Stay tuned for part two, coming soon! 🚀🎉
    Read full article on Community Announcements (Nasmius)
  • AnnouncementsOfficial

    Join Us Live!

    Unfortunately my friend ZennGaming will not be able to make the stream, he sends his apologies. But the show will go on! I'll still be here, sitting in the chat and answering any questions anybody has :) Your presence is what makes these moments special, so mark your calendars and get ready for a fantastic time together! See you on the stream!
    Read full article on Community Announcements (Nasmius)
  • Patch NotesOfficial

    Update 2/8/2024

    Thanks to all the feedback I've received, I've made a few changes and updated the demo build. I really do appreciate all the feedback I get, so please, if you have something you don't like about the game, or something you feel like I could have done better, or should not have done at all, no matter what the feedback is, I want to hear it! Here are the updates in the new patch: Beginning Introduction: Shortened the introduction to the game. Cauna is no longer a playable level but a full-on cutscene instead. Entire scene revamped to be more fast-paced. Bow Aiming Adjustment: Changed bow aiming mechanics. Previously, clicking the left mouse button aimed and shot, with the right mouse button releasing aim. Now, hold the right mouse button to aim and press the left mouse button to shoot. Stamina Cost for Blocking/Parrying Removed: Blocking/parrying no longer costs stamina. Parrying an attack will now recover a small amount of health and stamina instead. Combat Tutorial Revamp: Revamped the combat tutorial with cleaner widgets and a more fluid combat feel. UI Adjustment: Moved the "Out Of Stamina" pop-up text to the bottom of the screen. Atmosphere and Lighting Adjustments: Adjusted the atmosphere and lighting within the Arcane Spire. Ranged Damage Increase: Increased ranged damage. Crosshair Adjustment: Ranged crosshair will no longer spread/adjust when moving, making aiming easier. Mage Enemies Adjustment: Adjusted mage enemies to prevent them from spamming channeling spells excessively, such as "Icy Winds," for a more enjoyable and fair fight. Mini Boss Fix: Fixed a bug with the mini boss in the Arcane Spire where it failed to draw its weapon, resulting in attempts to attack with its fist, dealing no damage. AI Changes: Adjusted the enemy AI to enhance responsiveness. A complete AI overhaul is planned for the future, stay tuned for further improvements! Leveling Up/Acurine Dust Changes: Slightly decreased the Acurine cost for leveling stats. Increased availability of A...
    Read full article on Community Announcements (Nasmius)
  • AnnouncementsOfficial

    Join me live!

    I'm excited to announce that I'll be playing Legend Of Calvas live on February 7th at 9 PM EST! Not only will I be showcasing the gameplay, but I'll also be available to answer any and all questions related to the game. Whether you're curious about the storyline, characters, or game mechanics, feel free to ask! See you on the stream!
    Read full article on Community Announcements (Nasmius)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.