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Dragon Eclipse

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Dragon Eclipse screenshot 1
RELEASE TRAILER 1.0 trailerWatch trailer on Steam ↗

Dragon Eclipse

Fardust · Published by Awaken Realms

Mixed — 65% positive (256 reviews) · 38 achievements

Last updated 27 Sept 2026

Dragon Eclipse is a roguelite deck-builder with a unique auto-battler twist. Choose your Tamer, team up with powerful Mystlings, and battle fierce foes. Grow and evolve your Mystlings, craft a winning deck, and unleash epic combos to dominate the battlefield. But beware—the Eclipse is close!

DJCTQ 6Full Controller Support

£10.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £10.99 · Highest: £10.997 Oct 2026

Action, Adventure, Indie, Strategy, Casual · 2024 · More £5 - £15 games

Dragon Eclipse challenges you to build a powerful deck while taming unique Mystlings. In this roguelite adventure, your choices shape your Tamer’s journey through battles that grow more intense with the approaching Eclipse.

About this game

In Dragon Eclipse, you collect magical Mystlings—unique creatures that enhance your deck and join you in battle. Build your team of three Mystlings with distinct stats, abilities, and special cards. Remember that your beasts grow and evolve as you play, so understanding their nature is the key to victory!

Combine auto-battler mechanics with deck-building strategy for endless creative possibilities. Unlock new Mystlings, cards, and tougher difficulty levels with every run. Experiment with setups, craft complex combos, and elevate your playstyle to unlock tons of fun!

Each Tamer has a distinct playstyle and unique specialization. Which one of them you choose will define the shape of the whole run.

Every Mystling has unique stats, abilities, and a starting card for your deck. Strategically balance your team, make them your loyal companions, and together, fight against the encroaching evil.

Mystlings level up and evolve during combat, gaining powerful new abilities. You’ll have to discover and harness their potential. Sweet and unassuming at first, they can transform into fearsome allies under your guidance.

Throughout your journey, you'll construct a powerful deck full of great combos. Acquire new cards from various sources, engage in battles, and encounter intriguing characters to ensure your deck is tailored to your combat preferences.

The approaching Eclipse limits your time to gather resources and cards. Not the whole map can be explored. Make decisions to secure victory before it's too late.

Are you ready to become the ultimate Tamer? Start your journey today!

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7/8/10 64-bit
  • Processor: Intel® Core™ i5-4500K
  • Memory: 4 GB RAM
  • Graphics: GTX 750 / Radeon HD 7770
  • DirectX: Version 11
  • Storage: 4 GB available space

Supported Languages

English, French, German, Traditional Chinese, Simplified Chinese, Japanese, Polish

Latest news

  • AnnouncementsOfficial

    Dragon Eclipse 1.0 is here! 🐉

    {STEAM_CLAN_IMAGE}/44709668/b58268765cf3cb4860f4ef364556d851072d7160.jpg Tamers, the wait is over! Dragon Eclipse has officially launched out of Early Access today, and we couldn’t be more excited to share the full 1.0 experience with you. But first: a huge thank you to everyone who supported us during the Early Access period. Tons of your feedback and reports helped us polish the game and make it an even better experience. You rock! ❤ Watch the 1.0 release trailer, prepared especially for this occasion: And here’s the list of final improvements that went live with the 1.0 patch: 7 languages available Dragon Eclipse is playable in English, German, French, Polish, Japanese, and Chinese (Simplified & Traditional). This will allow more Tamers around the globe to join the adventure! {STEAM_CLAN_IMAGE}/44709668/5eaa70322f2acfcb44a462e9932025ac94cefbe1.jpg {STEAM_CLAN_IMAGE}/44709668/c0891e2d6dcd0114e4aa8912e6f5dc3d4e556565.jpg Controller support & Steam Deck playability We’ve implemented full controller support, making the game a smooth experience for players on PC or Steam Deck. While we’re awaiting the official “Steam Deck Verified” status, the game is fully playable, so you can dive in with confidence. {STEAM_CLAN_IMAGE}/44709668/3e8440fd262a39113dde59266458d64604c274f9.jpg Game balance We’ve rebalanced the game to ensure more diverse and exciting builds are viable. Experiment, strategize, and find the playstyle that suits you best! {STEAM_CLAN_IMAGE}/44709668/d1191ff765d042f6d8acc8011fef5538c3cc68fc.jpg General polish Apart from squashing those last pesky bugs, we’ve polished the UX/UI part to smoothen the gameplay. Most of these improvements were focused on Steam Deck compatibility and localization. For example, we’ve increased the size of cards and their descriptions (same for Blessings) to ensure better readability. Font sizes on all tooltips have also been adjusted, and their positioning has been refined to make the UI more user-friendly. {STEAM_CLAN_IMAGE}/44709...
    Read full article on Community Announcements (a.zasadny)
  • Patch NotesOfficial

    Hotifx v0.28.0.f2

    Hello friends, we brought some more bugfixes. Our automatic error reports are starting to look very clean (as far as bugs go), but dont hesitate to report any bugs/softlocks you find. Thank you! List of changes: - Fixed Shadow Realm map not loading after exiting with s&e and loading back in, - Fixed errors that would occur in battle after a dead enemy or mystling were loadad in from a save file, - Fixed reset progress button not working properly. - Fixed Elder and Lyanne dialogue sprites bug
    Read full article on Community Announcements (KamilHary)
  • Patch NotesOfficial

    Patch 5 - Content Wrap-up! 🐉🌒

    Hello, Tamers! We’re thrilled (and a bit emotional) to bring you the last major content update before Dragon Eclipse is fully ready to leave Early Access in December this year. That doesn’t mean the game is finished yet—but more about it later. We couldn’t have done all of this without your constant feedback and genuine support along the way. Huge THANK YOU to each and every one of you for being a part of the Dragon Eclipse story. You all rock! ❤️ Now, without further ado, take a look at the content wrap-up for the game. New Maps With Diverse Biomes {STEAM_CLAN_IMAGE}/44709668/285551ad2f517b4fb45cd8f35d6383258261e53d.gif Each act of the game now features its own distinct biome: Forest, Desert, Snowland, Jungle, and a brand-new Shadow Realm map. Expect not only a stunning visual overhaul but also more strategic depth. The risk-reward ratio will be higher, with tougher enemies, but also richer rewards, and more decision-making opportunities to enhance the experience. New Acts System {STEAM_CLAN_IMAGE}/44709668/e699926d1823bf140d7e6a3955f2395ed7e7627e.gif Difficulty levels are being replaced by the system of acts, which makes the game more challenging and enhances it with extra story pieces. The fifth, final act, set entirely in the Shadow Realms, will provide the greatest challenge, even for the most experienced Tamers. It also features a unique economy system that will test your deck-building skills. Formidable New Enemies {STEAM_CLAN_IMAGE}/44709668/d4c5587f775a1cd03cd9a7d848c4d9ac4f96f00b.gif Prepare to encounter two new elite foes on your way. Those include: Knight: An elite enemy with a defensive approach, focusing on dodging and shielding itself. Spider: This creepy elite enemy applies weakness and stun effects. Beware: it weakens the last Mystling that attacks it at the start of its turn. To spice things up even more, there’s a new boss willing to give you a beating: Uttur: The new acid-inflicting boss. Attack it, and Uttur will retaliate by poisoning your Myst...
    Read full article on Community Announcements (a.zasadny)
  • Patch NotesOfficial

    Hotfix v0.27.0.f2

    This patch fixes (or at least attempts to fix) 2 bugs found by the community. - Fixed Frogmar losing strength before attacking - Potential fix for game softlocking when killing multiple enemies PS.: This is the first hotfix we've decided to detail like this. Tell us if you like it, or find it annoying. Much love
    Read full article on Community Announcements (KamilHary)
  • Patch NotesOfficial

    Patch - Tech Update #1

    {STEAM_CLAN_IMAGE}/44709668/6cddfe569f0a1c346d6233d0020a28b46f5b83a3.jpg https://store.steampowered.com/app/2626860/Dragon_Eclipse/ Welcome, Tamers! We know you've gotten used to our bi-weekly updates, where we delivered cool new content for the game—whether it was new maps, new Mystlings, or new Tamers. We've always made sure to pleasantly surprise you during each update cycle. However, this time we had to pause the release of new content to improve what already exists. We’ve seen your comments and feedback (especially the critical ones), and we knew we had no choice but to sit down and focus on serious improvements to the game, both in terms of difficulty balance and the user interface. So today, we present a list of changes and fixes that we hope will significantly enhance your experience with Dragon Eclipse and make it even more enjoyable. Enemy Rebalancing In this area, we've been working hard and it was our top priority. To fully experience the changes, we recommend starting from Eclipse 0, where the differences should be much more noticeable to you. UX Improvements Work is still ongoing here, but we’ve already made many small and large changes, and there are still plenty more on the horizon. So rest assured—we haven’t said our final word yet, and many more changes are on the way. Combat Phases {STEAM_CLAN_IMAGE}/44709668/80c5ce8837a7d3cde615430b6aae17a92d3292f1.gif We’ve decided to add a clear distinction between different phases of combat. This should clarify and organize the division of combat into its various stages. Let us know in the comments if you like this change! Action Separation We’ve increased the gaps between actions performed by different creatures so that it’s clear who is currently acting and which effect is associated with each action. Actions are now arranged in a queue of sequential events, preventing them from blending together. Target Selection Arrow {STEAM_CLAN_IMAGE}/44709668/0736915b0ea97ce8fe3d95e6b9017d9b8803ee95.gif We redesigned th...
    Read full article on Community Announcements (a.zasadny)

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