
Screenshots

Watch trailer on Steam ↗DemonCountdown
VicAgent · Published by VicAgent
Content notice: I wanted to make a frenetic and gore story: with blood and guts. With a certain level of realism. And without wanting to censor the beauty that existed before the corruption of bodies That is why: -You may see a lot of blood (obscured for demons) -Death animations may be very realistic. However, rather you will have a good time killing demons and filling yourself with guts
1 user reviews — 0% positive (1 reviews) · 11 achievements
Last updated 27 Sept 2026
Demon Countdown is a Bullet Hell roguelike where hordes of Demons lurk in waves from hell, Kill all’em while sun is brightness… Every map is unique, and you can Play coop with your friends. Buy Skill boost Temporal! Will you be able to survive Before nightfall?
£4.29
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Casual · 2024 · More under £5 games
Embark on a unique roguelike journey where you and friends battle endless demon hordes across ever-changing maps. Master your skills to survive until sunrise in this thrilling 2024 release from VicAgent.
About this game
DemonCountdown is a Bullet Hell roguelike where hordes of demons lurk in waves of hell.
Slaughter all them and fill everything with blood and guts Before the night come to us.
Is a frenetic game where you´ll need Skill boost and your friends to play in online Coop mode.
Whatever kill a demon you get killpoint, and you can purchase skill boost ( only for a seconds ) or another Character…
The level of your skills can go up or down depending on the number of kill points.
The demons will come in waves of increasing difficulty.
Overcome each wave by reaching a minimum number of killpoints.
When night falls, you or one of your friends must have a minimum number of kill points to win.
Dying resets the kill counter to zero for that player and undoes any character purchases, and you spawn all time but time goes by…
Will you and your friends survive before nightfall? Before the night come to us?
Key Features:
-Online Coop
-Controller Support
-TopDown, TwinStickShooter
-Different characters with their own weapon and skills
-Procedural Map, Every map generates own props every time you play.
-Random enemies: different randomly generated enemies will appear with .
-Each enemy has its own profile
-Frenetic Explosion and Gore: Blood and Guts and special Weapon to slaughter.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel or AMD, 1.67 GHz or faster
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce GTX 970 / ATI Radeon R9 series
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 3 GB available space
- Additional Notes: Controller support: Microsoft Xbox ® Controller for Windows® (or equivalent) recommended
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 4-core Intel or AMD, 2.5 GHz or faster
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX-1070 Series or AMD or Greater
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 3 GB available space
- Additional Notes: Controller support: Microsoft Xbox ® Controller for Windows® (or equivalent) recommended
Supported Languages
Latest news
Patch NotesOfficial
Patch Build V1.0.1
Bugs Fixing: I have fixed travel between maps in multiplayer. The clients are disconnected and only the host was traveling Update and improvements: The configuration options (Sound Graphic, Game Difficulty) are recorded. There is no longer a need to reconfigure everything every time the game is restarted. The difficulty options have been separated from the rest of the options and are only accessible from the main menu and not from the game pause.Read full article on Community Announcements (DragonSlayer)Patch NotesOfficial
Pactch for 09/01/2025
Improve Aim shooting Display in HUD how to move and how to Aim and shoot Fixing Bullet hell: damage and movement Spawn bullet modifiedRead full article on Community Announcements (DragonSlayer)Patch NotesOfficial
Hot Fixed (updated for 16-12-2025)
Bugs: International system language. The font didn´t display correctly Chinese, Korean, Japan, Rusian and other languages… Bug is fixed now. Corrections: Update Menus Now the width is always the same. Sometimes the menu width changed because changed the language.Read full article on Community Announcements (DragonSlayer)Patch NotesOfficial
Hot Fixed (Updated for 15-12-2024)
Updated languaged Added up to 120 words in last traduccions in English Spanish French Italian German Japanese Korean Chinese Russian Portuguese Fixed Multiplayer session find system The list of games or sessions created was not displayed. It has been solved.Read full article on Community Announcements (DragonSlayer)AnnouncementsOfficial
Full Released
Updates: Menu Main (Options, Lobby menu, etc...) Menus improvements Improved: more in line with the game's background and lore Gameplay Now you can activate several skills at the same time. The limit will be given by your amount of Kps. Increasing the difficulty level increases the number of demon waves Improve Lighting.more in line with the game's background and lore. Procedural content Generation...Now the every level is always diferent. Greater variety of props per level and every level has diferent props. Each level has its biome and its biomes... More health has been added to certain enemies. Bosses are now harder to kill The light now darkens when the timer ends. This way it is more efficient. inGame Player UI improvements: Simple and It allows you to have the most frenetic game. New Player Display at Player overaly: Now you will be able to see your character, Level, KPs progres bar and playerLevel. visual Ghost Effect in HealthBar. Added in-game status and effect notifications that add more feedback New Icon Skills. Skill and player shop allows fast and simple purchases. you can now buy without stopping the game New Wave Level Display At PlayerOverlay: Now you will be able to see the wave Level or wave count, current wave progres bar Corrections: The grenade animation is faster (You can move and turn again) The dodge had a very large launch distance now it is more balanced with the speed of the demon horde and you do not lose the location of the combatRead full article on Community Announcements (DragonSlayer)






