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Mistward

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Mistward

Sokpop Collective · Published by Sokpop Collective

Mixed — 62% positive (91 reviews) · 9 achievements

Last updated 27 Sept 2026

Mistward is a survival city-builder set on a mysterious island enshrouded in a poisonous mist! Create light sources to keep the mist at bay, build houses and command humans to gather resources. Explore the island and find a way out!

DJCTQ 6
-50%

£4.99

£9.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£4.99£9.99

Price history

4 Sept 2026Lowest: £4.99 · Highest: £4.9911 Oct 2026

Indie, Simulation, Strategy · 2026 · More under £5 games

In Mistward, manage light sources to combat poison mist while directing humans to construct homes. Explore an eerie island seeking escape in this indie strategy game from Sokpop Collective.

About this game

Mistward is a survival city-builder set on a mysterious island enshrouded in a poisonous mist! Create light sources to keep the mist at bay, build houses and command humans to gather resources. Explore the island and find a way out!

The Mist


A strange poison mist looms over the island. If you touch the mist you will get hurt and lose consciousness. Build fires or lamps to repel the mist, but don't forget to keep fueling them!

A Helping Hand


Build tents and houses to gain the help from other humans. Give them step-by-step tasks that they will execute in a loop.

Chill Complexity


The game is designed to be slow and chill while also offering the abilty to build complex systems!

Features

  • 10+ hour game!
  • Many different challenges to overcome, such as keeping the lights on, setting up food chains and holding off wildlife.
  • Automation
  • Discover ~40 different resources and ~40 different constructions
  • Explore more than 5 different biomes on the island.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: Dual Core 2 GHz
  • Memory: 4 GB RAM
  • Graphics: DirectX9 compatible with at least 500MB of memory
  • DirectX: Version 9.0
  • Storage: 200 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    v1.0.1 hotfix (fixed and achievement)

    fixed the Researcher achievement needing a building that was unobtainable
    Read full article on Community Announcements (sokpopsteam)
  • AnnouncementsOfficial

    v1.0.0

    Hey all!I finally got around to updating the game again, fixing a bunch of bugs reported by you and added some suggested QoL. Also, sorry for keeping this game in early access for so long, I thought I would have the time and energy to keep working on it regularly, but that was a mistake. In hindsight it would have been better to release immediately with post-release updates. I apologize to anyone that had different expectations.Having said that, here are the changes:Changelog- added steam achievements- added a mac build- fixed steam api not working- fixed a duplication bug (bug reported by Prozix)- removed the building types navigation in the UI and added tabs instead (as suggested by Botaxalim)- added audio mute buttons in the main game (as suggested by Benata)- fixed settings not always saving- when chickens die they now don't spawn a corpse anymore if it would mean destroying whatever was on that tile (bug reported by Looper)- you can now also use backspace instead of delete to remove flags (suggested by smbogan)- reduced rain lag- fixed a bug where the game appeared borderless windowed and wasnt interactable - limited the amount of bats that can exist to reduce potential lag- bats now have 10% chance to drop wheat seeds (as suggested by Theisen)- fixed being able to hit chickens and bats from very far- added an option in settings that reduces fuel speed/how long fire lasts (as suggested by Strong Hoov)- fixed a bug where you didn't have to repair all beacons
    Read full article on Community Announcements (sokpopsteam)
  • Patch NotesOfficial

    v0.4.2 (hotfix)

    - fixed the crash that happened when destructing a building in v0.4.1 - destructing buildings that hold items now also drop those items. - destructing buildings now drop only half of their original construction cost instead of all. this is for a large part to counter the exploit where you can destruct and reconstruct 2 torches infinitely to explore the entire island.
    Read full article on Community Announcements (sokpopco)
  • Patch NotesOfficial

    v0.4.1 better clicking

    changes / quality of life - every interaction is now performed with a single click instead of having to keep holding the mouse button. in some cases, holding the mouse button will keep the interaction going (like chopping wood and taking items from a stockpile) i hope this will improve the gameplay alot, making the interaction less finicky - when holding a mouse button on certain building, giving them items (such as giving logs to a campfire), you won't automatically also throw in other items anymore. instead you'll have to click (and hold) again to start giving other items. (this applies for campfires, bonfires, fire pits, the animal feeder, pantry, tavern and furnace) fixes - fixed the hitbox on the pause/resume button - fixed a bug when removing a construction site that was multiple tiles large it would often result in a crash at some point - fixed a bug where you can get the "any" item from the incubator - fixed a bug where you can get infinite eggs from the incubator - fixed a bug where eggs hatch instantly from the incubator - fixed a bug where you can't place an egg in the incubator by dragging an egg from your inventory - fixed a bug where the game softlocked after getting the ending screen - fixed some sprites not being drawed properly when zoomed in - some optimization
    Read full article on Community Announcements (tijmentio)
  • Patch NotesOfficial

    v0.4.0

    new - Egg incubator: hatches eggs - Item collector: building that sucks up surrounding resources that lay on the ground. can be collected and needs to be powered. changes - changed how chicken tending works. eggs dont hatch anymore unless put in an egg incubator. the animal feeder feeds chickens from a distance. - destructing a building now spawns the original construction resources - you can't walk anymore with the mouse while placing buildings fixes - fixed a bug that overwrote the version number - fixed a crash that happened when opening the 3d printer's crafting menu in an older saved game - fixed the 3d printer not working anymore - fixed some items not being interactable right after loading a game (might have to save again first for it to work) - fixed sometimes not being able to destruct buildings while paused (also needs a new save to work right after loading) - fixed the cattle grate not being able to be built on top of certain obj like a stump - fixed the animal feeder being labeled as the pantry - fixed a case where the player was still able to get stuck in water - added a check that should prevent chickens/humans/bats from pushing eachother through walls - fixed cattle grates being visible in the mist - fixed the bonfire sprite - fixed animal feeder not working - fixed a weird crash (reported by sporarum) misc - moved the cog icon closer to its building and more on top of over sprites - some visual glitches/inconsistencies - edited some info texts
    Read full article on Community Announcements (sokpopco)

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