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Fowl Damage

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Fowl Damage screenshot 1
Fowl Damage Announcement Trailer trailerWatch trailer on Steam ↗

Fowl Damage

May Gardens, Red Nexus Games Inc. · Published by Red Nexus Games Inc. · Official site ↗

Very Positive — 94% positive (157 reviews) · 18 achievements

Last updated 27 Sept 2026

Fowl Damage is an atmospheric puzzle platformer where your default jump provides enough fall damage to destroy you! Carefully manage your jumps and falls as you adventure through this chilling, beautiful, and occasionally cute world.

DJCTQ 6Steam WorkshopFull Controller Support

£12.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £12.79 · Highest: £12.797 Oct 2026

Action, Adventure, Indie · 2024 · More £5 - £15 games

Navigate through Fowl Damage's atmospheric levels, mastering fall damage to survive and progress. Your every leap must be calculated as you explore this beautifully crafted, often whimsical yet tense adventure.

About this game

This atmospheric puzzle-platformer from the developers of Peglin and Friday Night Bullet Arena offers one-button platforming with incredible depth: carefully manage your jumps and falls to avoid becoming scrambled!

Your adventure will have you escape from the factory, splash through the riverbed, climb the giant trees of the ancient forest, slip your way through the slimy cave and hunt for secret warp zones in each area in an attempt to find a new home for your fragile friend.

Classic platforming staples interact with the unforgiving fall damage in never-before-seen ways:

  • Ramps that convert your falls into incredible speed boosts,

  • Bubbles that can catch (or launch!) you,

  • Intense boss fights that will put your platforming and puzzle-solving skills to the test,

  • And many more mechanics and secrets to discover!

Fowl Damage also includes a fully functional level-editor!

  • Create your own levels with practically all of the same tools & tricks found in the main game.

  • Share your levels with your friends, family, and/or publicly - either manually or via the Steam Workshop!

  • Play levels created by fellow community members - jump into the highest rated levels, browse by challenge level, or let the game throw you into a random level! What whimsical or nefarious creations await you?

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: 2.0GHz
  • Memory: 2048 MB RAM
  • Graphics: Integrated Graphics
  • Storage: 700 MB available space

Supported Languages

English, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese

Latest news

  • Patch NotesOfficial

    Fowl Damage v1.0.4

    Hey y'all, just a little update here. Nothing major but I know I always wonder what's going on when a little game has a little update, so I like to write these even if there's not much there. First up, It's been asked of me once or twice, so it's something I've wanted to get done for a while now. I finally got the chance to put most of the game's OST up on youtube! It's just the songs I wrote so far, will see if we can get the Crashtroid songs into the playlist too sooner rather than later. (Ok bet, little miss doing-this-over-a-year-after-the-game-came-out.) You can find the playlist here: Ok with that done, here's the changelog:Updated to the latest version of gamemaker. This has zero impact on you but it is a thing I did and I had to fix new errors because of it so I am writing it here because I can.
    Read full article on Community Announcements (maybug)
  • Patch NotesOfficial

    Fowl Damage v1.0.3 -- Extra Localization!

    Probably a small update for most of you who have played already, but! There's now support for a bunch more Languages in the game! Finding decent looking low-resolution fonts for some of these was a little bit interesting... phew! Thanks to some extra help the game has now also been localized to: - Japanese - Chinese (simplified) - Chinese (traditional) - Korean - German - Spanish (Latam) - Italian - Portuguese (Brazilian) - Russian I think I skipped posting an update message about v1.0.2? That one was mostly just some little fixes so the game could get steamdeck verification! But I did also make the egg on the warp menu go ":o" when selected. I think with that we're up to speed! Hope y'all are well and thanks for having played my little egg game. Now you know why it had an update queued up in your downloads. Cheers, - May
    Read full article on Community Announcements (maybug)
  • Patch NotesOfficial

    Fowl Damage version 1.0.1

    Hey everyone, thanks so much for playing Fowl Damage! It's been a long journey but the release went pretty smoothly (only one crash or two...) and I'm really glad I get to be on this side of it finally, making a little 1.0.1 patch for you all. So anyways here's the changes in version 1.0.1 of Fowl Damage! Fowl Damage v1.0.1 General Removed the gamepad rumble setting, as it turns out I never actually ended up really using gamepad rumble! Added the "Display Timer" setting to the options menu, which allows you to display a timer and death counter in the lower right corner of the screen (should be fun for streams and speedruns!) Removed the erroneous slope that was visible out of bounds in Tender Grove - Someplace Else. There used to be a secret there before I cracked down on my decision not to have any fake walls in the game. Renamed "House of Claws - Someplace Else" to "House of Claws - Between", since Tender Grove already has a level named that. Oops! Crashes and general weirdness related to the fade-out level transitions in Echoed Swells and Tender Grove should hopefully be fixed. They're still a little weird but I at least didn't manage any new crashes. Fixed a bug where you could use the warp menu to skip to the end of levels you hadn't even beaten yet. Exit Doorway hitboxes made just a biiiiiit wider. Should be a bit less easy to slip past a door you meant to enter. Gameplay Fowl Damage is a game where I generally want the player to feel free to explore and try things, which is why having a fast respawn, infinite lives, and very frequent checkpoints were so important to me. Unfortunately some of these frequent checkpoints have been punishing you for exploring ahead or wanting to go back and try something else! I've made a few tweaks with the hope to reduce this frustration point a little bit. Made sure every doorway in the game can be gone backwards through. most of the time this won't get you very far at all, but at least the doorways will all behave the same no...
    Read full article on Community Announcements (maybug)
  • AnnouncementsOfficial

    RELEASE

    After 6 years of on-and-off (mostly) solo development, May Gardens has finally released her baby!!!! May took the first version of Fowl Damage to the 2018 Seattle Indies Expo. She then took her expert game design, pixel art, programming, and musical skills to build out the game over the next several years, on and off, sometimes on the side of other projects, like Peglin! Ahren joined in January of 2024 to build the level editor, bug fix, and contribute in a bunch of other indispensable ways. Now we're here on release day! It has been incredible to see the game's evolution and continuous development since its first version in 2018, and the Red Nexus team is so happy to have been able to be a part of such an amazing project. We are over the moon egg-cited to share this puzzle-platforming masterpiece with you all and we're so excited to see what you create with the level editor!
    Read full article on Community Announcements (jblum)
  • Community & EventsOfficial

    Steam Next Fest live stream ✨🥚✨

    Viking Blonde plays Fowl Damage on stream! Come watch on our store page!
    Read full article on Community Announcements (jblum)

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