
Screenshots

Watch trailer on Steam ↗TRAMCITY HAKODATE
TRAMWORKS · Published by TRAMWORKS · Official site ↗
Positive — 93% positive (40 reviews)
Last updated 27 Sept 2026
The game is set on the "Hakodate City Tram" in Hakodate, Hokkaido. Players assume the role of a tram operator, transporting passengers to their destinations.
£12.79
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Price history
Simulation, Early Access · 2024 · More £5 - £15 games
Step into the role of a tram operator and navigate through the bustling streets of Hakodate. Experience early access as you guide passengers to their destinations in this simulation game from TRAMWORKS.
About this game
Game Setting
The game is set on the "Hakodate City Tram" in Hakodate, Hokkaido.
Players assume the role of a tram operator, transporting passengers to their destinations.
Hakodate City Tram Simulation: Officially Approved
Developed with permission from Hakodate City Tram (Department). We received tram size, appearance data, behavior, and speed limit information from Hakodate City Tram. Tram sounds were recorded using actual trams, supervised by Hakodate City Tram staff.
Focus on Sound
Tram sounds are recorded from real trams. We adopted sounds recorded while walking along the tram line and while driving alongside the tram. Under Hakodate City Tram staff supervision, we recorded sounds near the bogies, which are not possible during regular operation. The in-tram announcements use the voice of Jō Hibiki, Lemi Duncan and Naomi Ueda. For the driver's voice, we used recordings from Jō Hibiki, Takahiro Nozuki, Masumi Toyooka, Sayumi Yamamoto and Mr.M.
Attention to Scenery Along the Line
Buildings and stops along the line are individually created.

Focus on Traffic Signals
Traffic signal cycles are based on local measurements. Each game start changes the cycle start time, altering driving patterns.

Developed by a Hakodate Native
The developer spent their childhood and student years in Hakodate. Familiar with the Hakodate City Tram from a young age, they deeply understand how to express its uniqueness. Breaking free from traditional railway simulator concepts, the developer tries various innovative ideas.
Product Information
Driveable Routes
The full length of the Hakodate City Tram is 10.9 km, but the game only covers a portion of this.
As of September 2025, players can operate trams between Hakodate-Dock-Mae / Yachigashira and Chiyogadai.
Future extensions to the drivable routes are planned.
Driveable Tram
Various modern and vintage vehicles are in service on the Hakodate City Tram. As of September 2025, players can operate type 8000 and type 3000. (2 trams)
Future expansions to the drivable trams are planned.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64 bit
- Processor: Intel Core i7
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1080
- DirectX: Version 11
- Storage: 4 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11 64 bit
- Processor: Intel Core i7
- Memory: 16 GB RAM
- Graphics: GeForce RTX 3060
- DirectX: Version 12
- Storage: 8 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
TRAMCITY at Tokyo Game Show 2026
TRAMWORKS is planning to exhibit at Tokyo Game Show 2026. There will be two things to try at the booth. Details about the booth will be announced here and in the news on our website. TRAMCITY HAKODATE Ver. 2 - A new menu and a new UI - More road traffic - NPC-driven Trams - Casual driving with a gamepad Dedicated Controller - Drive a tram with the dedicated controller - The controller feels different from one tram to another - Type 3000: electric command brakes - Type 8000: straight air brakesEvent details Dates: September 17-21, 2026 Venue: Makuhari Messe, Japan Tickets: https://tgs.cesa.or.jp/2026/ticket?publicPlease note that the contents of the exhibit may change.Read full article on Community Announcements (d.saku)Patch NotesOfficial
Ver.1.4.4 Mini Update
Added Uramaru Rechi VT's driver voice.Read full article on Community Announcements (d.saku)Patch NotesOfficial
Ver.1.4.3 mini update
Added a delay recovery scenario for the Hakodate Dock-mae - Hakodate Ekimae section. Doubled the point deduction for signal disregard in the delay recovery scenario (-400 pts).Read full article on Community Announcements (d.saku)Patch NotesOfficial
Ver.1.4.0 Update
Fixed a bug where the application would become unresponsive at the start of a delay recovery scenario. We apologize for the inconvenience.Read full article on Community Announcements (d.saku)Patch NotesOfficial
Ver.1.3.36 Mini Update!
Added delay recovery scenarios Added support for TS Mascon II (experimental)Read full article on Community Announcements (d.saku)






