
Screenshots

Watch trailer on Steam ↗Dust Front RTS
rtsDimon · Published by rtsDimon
Content notice: The game contains death animations of human units and mutants, with blood and corpses.
Last updated 27 Sept 2026
Dust Front is a classic RTS with grand strategy elements and a non-linear campaign. Lead strategic maneuvers, overwhelm your enemies with cannon fodder, or stomp them into the stone age with carpet bombing on the lifeless fields of Dust Front.
Indie, Strategy · More free games
Dust Front by rtsDimon offers a unique blend of classic RTS gameplay and strategic depth. Navigate non-linear campaigns, employing both tactical maneuvers and heavy artillery to dominate the battlefield.
About this game
Dust Front is a classic RTS with elements of grand strategy, procedural world and non-linear campaign. The action takes place on a planet devastated by many wars and upheavals, where under a thick layer of soot and concrete buried remnants of humanity's former might.
Army creation. Arsenal of tanks, aviation, infantry and vehicles of various purposes.
Base construction and resource gathering. Factories for the production of vehicles, refining minerals and barracks with storage facilities. All buildings are important on the global map as well.
Procedural. Missions are combined with procedural map generation and external rules.
Challenge. Asymmetrical gameplay. Battles with an enemy superior in number and strength.
GLOBAL MAP
There will be no peace on Earth while the Empire's enemies roam it. Countless mutants, robots with far superior technology, rebels attacking us from the rear, and conspiracies we know nothing about. Do we have anyone more loyal than the army, or do we have no allies at all?
In the game, you will discover the value of your power on the global map.
Global Economy. Mining and production within territories affects the economic situation in a strategic mode.
Events. In the captured regions, news happens, in which you will participate through mini-dialogs. Merchants with resources and mercenaries with unique units can also appear.
Technology branches. Unlock new units and buildings, improving and equipping them with more modern ways of destruction will lead to quick victories.
Garrisons. Your troops gain ranks and can be moved from battle to battle in a strike group or be as part of a defensive garrison, giving you the ability to lead veterans from start to end.
Simultaneous Planning and Turn-Based Movement. Major actions take place on the next turn. You need to plan actions in advance and anticipate enemy maneuvers to be in the right place at the right time.
Nuclear Ashes. Three powerful factions have a rare superweapons that can wipe cities to dust, turn them into a breeding ground for incurable diseases, or move entire armies straight into the chasm.
DISCORD
To look beyond the possibilities of bionic visors, join the game's Discord server, Commander.

System Requirements
Will my PC run this? →Minimum
- OS *: 64-bit Windows 10 / 8.1 64-bit
- Processor: intel i3-3250 or equivalent
- Memory: 4 GB RAM
- Graphics: GeForce GTX 1050 or equivalent
- Storage: 2 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Dust Front RTS | Demo remains available (for now)
Original post: This is going to be a very short post, I hope this is the only one, but I need to make an announcement that:Demo will remain available for an additional indefinite period.Despite the fact that it was supposed to close the demo at that time.1. I don't want to hide the demo page on Steam yet.2. Patches for the demo are not planned right now, I'm busy developing outside of the demo format, but we'll see.3. It may be used as a platform for public testing and one-sided experiments, if there are any.Demo will be shut down anyway, but later, when the time feels right, most likely, when online numbers drop significantly or the demo's resources are finally exhausted. Don't ask me when the demo closes.Read full article on Community Announcements (rtsDimon)Community & EventsOfficial
Dust Front RTS Demo | End of fest
Hello.The Steam game festival, so important for the project, is now coming to an end or has already ended.I'm happy to report that the demo has received a lot of positive feedback and has generally exceeded expectations in terms of replayability. I had planned for only about two hours of content, one mission, and a fixed set of units. But many of you have played over 30-70 hours, which is surprising.In light of this success, I have decided that the demo, which was originally planned for release exclusively during the festival (Steam Next Fest), will remain available for one additional week. This way, everyone who has not had a chance yet can try it out and see the RTS component of the main game.THE DEMO REMAINS AVAILABLE FOR ONE MORE WEEK.And I am not very happy to say this, but the demo is just a demo and it will have to be taken down until better times, until the release of the full game. But why?It is great that the demo is receiving a lot of feedback, but it is simply impossible to process it all efficiently. Of course, I do not accept all the feedback, and I am being honest about that, but everything has its time and resources.The demo has fulfilled its purpose. It has shown you that the game exists, that it works, and that it will not stray far from this direction.The demo version is a major distraction for me. The main game requires a huge amount of work. The demo has some issues that I cannot leave unattended, even if they are minor.The release of the main game is not as close as I would like it to be. I do not want people to overplay the demo and then find the main game less interesting.These are not the only reasons, but the main ones are that I need to focus as much as possible on the main game. I hope for your understanding.You can listen to the soundtrack of the game here, it was written specifically for the game by composer EDLISE, many thanks for his work, without him the demo would not have been born:Will the demo appear at other festivals?That is no...Read full article on Community Announcements (rtsDimon)AnnouncementsOfficial
DUST FRONT RTS - DEMO TODAY
DEMO DUST FRONT RTSYou can find the intro and trailer in the previous post about the announcement of the demo version.:There are minor problems with the time display, but everything else is normal.The demo will be available from June 15th (today), 7–8 PM Moscow time.Gameplay tips that may help you get through the demo:This game isn’t about squads, it’s about battalions. Companies of tanks and the thunder of artillery. Build lots of units and lead them into battle. But whether you want to trade armies or fight with elite veterans, that decision is up to you.Economy is everything. If you’re short on resources, move your base, develop a passive economy, and set production to run continuously.Control the frontline. If you’re holding too narrow a front, the enemy can easily strike you with their entire army, and your resources may run out before you can benefit from a passive economy.What should you know about this demo?This is not early access, nor the full game. This is a finished demo, except for some aspects of localization, voiceover, and ability icons.Localization into other languages is in development. Unfortunately, by the time of the demo’s release, I couldn’t prepare a sufficiently high-quality and well-tested translation into other languages.The game’s text is fully localized into English. Voiceover will be included in the release version.A small feature of the demo:Chevrons and stars are awarded for the enemy base multiplier, and the numbers represent the maximum difficulty multiplier you have on the corresponding enemy base size.What QoL demo can offer?Some of them are quite unique to the genre, but overall, the set is pretty ordinary.That doesn't mean there will be different ones in the full game later. It means that these specific ones exist and they are the way they are.Repositioning phantom placement projection on the run. You've already marked where to deploy the "heavy vehicle", but don't want to search for the exact one or drag the camera far away? No...Read full article on Community Announcements (rtsDimon)Community & EventsOfficial
Steam "NEXT FEST" announcement.
Trailer: For a long time, the answer to questions about a demo version of the project was: "No, it's difficult from a game design perspective - to convey the essence of the project and slice the game into a short demo at the same time."But the ice has broken. Today, I am ready to announce the demo version of Dust Front RTS at the summer festival "Next Fest".And although the above statement still holds true, I decided that it's more important to show that the project exists not only in YouTube videos or somewhere on the hard drives of my loyal inner circle.You stand on the threshold of great conquests.WHAT AWAITS YOU IN THE DEMOThe RTS part of the game consists of army battles, resource gathering, unit production, and base building.Siege of an industrial city - one of several types of battles focused on macro. The enemy has fortified military bases. You will need to establish your positions and clear the area.Two opponents to choose from:Bandit Faction - the starting faction that exists in the gray zones of the global map, primarily focused on light and fast units.Mutant Faction - an enemy that inspires horror. Heavy units, disgusting worms and flies. Lots of heavy armor; they force close-quarters combat.Technologies are unlocked - units and buildings from some high-tier doctrines will be available to you. This is necessary to put up a decent fight against the enemy hordes.Strike groups and Reinforcements - in the main game, you assemble an army to advance into a neighboring sector. Part of the army deploys immediately, while the rest becomes available as reinforcements. You are provided with an interface to simulate this process.Procedural map - in the demo, the mission type is fixed, but the map is always slightly different.Difficulty and scale settings - whether the enemy is tough or easy is determined by a convenient multiplier. If you want to make the enemy base four times larger, that can be arranged.Some things are still in development. The English translation...Read full article on Community Announcements (rtsDimon)AnnouncementsOfficial
DUST FRONT RTS | Destructions
The implementation has its own compromises and is constantly being refined whenever I have the time and resources to do so, but I'll note that this is better than nothing.Video:Read full article on Community Announcements (rtsDimon)






