
Screenshots

Watch trailer on Steam ↗Check and Slash
Gate of Madness · Published by Gate of Madness
Positive — 93% positive (30 reviews) · 34 achievements
Last updated 27 Sept 2026
Check and Slash combines the action and combat of a hack and slash game with the movement patterns of chess pieces. Find your way through a maze of boards, slash your enemies, dodge attacks, rescue black pieces to receive upgrades and fight against formidable opponents until you find the enemy king.
£3.99
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, Strategy · 2024 · More under £5 games
In Check and Slash, move like a chess piece through intricate mazes, slashing foes and rescuing black pieces for upgrades. Outwit formidable opponents as you seek the enemy king.
About this game
FEATURES:
- Real-time action, not turn-based.
- Chess rules combined with action game mechanics.
- The map is a procedurally generated maze (random path).
- With each enemy killed, your attack becomes stronger.
- Mixes elements of Chess, Hack and Slash, Roguelite and Soulslike.
- 43 levels of rooms to unlock in the maze with different combinations of enemies in each one.
- 6 unique bosses.
- New skills and upgrades for the main character throughout the game.
- Choose the best Build according to the randomly presented options.
- Steam Achievements.
- Steam Leaderboard (for speedrun).
- Controller and keyboard support.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 or higher
- Processor: Yes, you should have one
- Memory: 4 GB RAM
- Graphics: You'll need a Screen
- Storage: 500 MB available space
- Sound Card: If your computer can play sound, you should be good
- Additional Notes: In theory, if your computer can run Windows, it can run this game
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Patch 1.1.2 (demo 0.2.2)
Hey everyone!I just released a new update for the game.Main changes:adjusted -> game build in a new Unity Version with a security patch.adjusted -> leaderboard now always show your position.added -> visual and audio feedback added to UI elements.Read full article on Community Announcements (Bruno Gouvea)Patch NotesOfficial
Patch 1.1.1 (demo 0.2.1)
Hey everyone! I just released a new update for the game. Main changes: adjusted -> language selection input adjusted.Read full article on Community Announcements (Bruno Gouvea)Patch NotesOfficial
UPDATE 1.1.0 (DEMO 0.2.0)
Hey everyone! I just released a new update for the game. Main changes: adjusted -> boss summoning time reduced from 5 to 3 seconds. changed -> the colors of cards, statues, and rooms in the maze change with each boss defeated. added -> room numbers/order are now displayed to aid navigation through the maze. changed -> the colors of the squares no longer change to indicate the range of enemy pieces. changed -> when dying, instead of returning to the first room, the player now respawns in the room where the previous boss was defeated. adjusted -> the attack delay of white pieces has been increased, making it more noticeable where an attack will come from and giving the player more time to dodge. added -> new tutorial messages have been added. added -> full health recovery is now guaranteed before starting a new boss fight. adjusted -> enemies and bosses rebalancing. changed -> "options menu" added to centralize settings like language, music and SFX. adjusted -> minor UI adjustments. added -> now both the demo and full version have LINUX and STEAMDECK support.Read full article on Community Announcements (Bruno Gouvea)Patch NotesOfficial
UPDATE 1.0.5
Hey everyone! I just released a new update for the game. Main changes: adjusted -> gamepad input adjustments for UI.Read full article on Community Announcements (Bruno Gouvea)Patch NotesOfficial
UPDATE 1.0.4
Hey everyone! I just released a new update for the game. Main changes: adjusted -> music transition times adjusted. added -> boss mark added to the map.Read full article on Community Announcements (Bruno Gouvea)






