Skip to content
Geeky Alien
Editarrr

Screenshots

Editarrr screenshot 1
Holiday Event trailerWatch trailer on Steam ↗

Editarrr

LPGames, Calm Pewter Games, FreschGames, Murphy's Dad · Published by Game Dev Field Guide

Positive — 96% positive (28 reviews) · 17 achievements

Last updated 27 Sept 2026

Challenge yourself and your friends in this pixel-perfect pirate platformer! Create your own levels and compete for swashbuckling supremacy on the leaderboards.

Free to PlayEarly AccessDJCTQ 6

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Strategy, Early Access, Casual · 2023 · More free games

Embark on a swashbuckling adventure where you and your friends can design levels and vie for the top spot on the leaderboard. Editarrr blends action, strategy, and casual fun from LPGames and others, offering endless replayability with its unique gameplay mechanics.

About this game

Set sail for an epic adventure in the high seas of creativity with Editarrr, a thrilling 2D platformer that's as much about building as it is about jumping!

Key Features:

🏴‍☠️ Craft Your Own Swashbuckling Saga: Unleash your inner game designer with our robust level editor. Build intricate, challenging levels filled with traps, puzzles, and secret hideaways. The only limit is your imagination!

🏴‍☠️ Compete for Pirate Supremacy: Think you've got what it takes to be the fastest pirate on the leaderboard? Race against other players in heart-pounding time trials. Prove your skills and claim the title of Ultimate Pirate Champion.

🏴‍☠️ A Community-Driven Adventure: Editarrr was born from the creative minds of the "Game Dev Field Guide" podcast community. Join us for an annual level design competition, where your creations can become a part of the game's lore!

Editarrr is not just a game; it's an invitation to join a vibrant community of like-minded adventurers. Sail the seas, conquer obstacles, and design your dream levels while competing with the best of the best. The journey begins now – are you ready to become a legend of the high seas?

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7+
  • Processor: 1.2Ghz+
  • Memory: 4 GB RAM
  • Graphics: 512MB
  • Storage: 200 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Release 1.3.7

    Seasons Greetings!!! Editarrr welcomes you to the winter wonderland that is Xmarrrs {STEAM_CLAN_IMAGE}/44678002/cb75617c1fbe0b4729d7a0aefa4d286dfff5331d.png {STEAM_CLAN_IMAGE}/44678002/8339796054a094d763749281902ed477adafc847.png {STEAM_CLAN_IMAGE}/44678002/13a1078d5da1413ca7e48b924962e3a538e4c060.png Patch notes: By yanniboi: Steam cloud sync - downloaded/draft levels sync between steam clients. By Bolrik: New tile for ice blocks as well as configurable friction system. By CalmPewter: Christmas update - Images and tiles with festive cheer. #220 By Zenzara: Festive background music
    Read full article on Community Announcements (yanniboi)
  • Patch NotesOfficial

    Release 1.2.18

    Mostly changes to enemies and bug fixes for the achievements introduced in v1.1 Patch notes By CalmPewter: Added escape button reactivity to settings menu in level selection and creation (#203) By CalmPewter: Fixed keys and chest sometimes not registering a collision when flying around with geysers (#202) By CalmPewter: Added atslughorn to the list of credits (#201) By CalmPewter: Changed local level loading process to keep boards invisible until loaded and prevent level loading twice. (#206) By yanniboi: Track totalScores and totalRatings locally when updated. (#205) By CalmPewter: Various minor updates to adjust how UI elements scale with unusual resolutions. (#212) Backend: Script to Delete Scores for Levels that are or were drafts By yanniboi and jonathanulyatt: Fix achievements falling over when not in Game Play Scene. By yanniboi: Dont try to submit scores for draft levels. By yanniboi: Added jonathanulyatt to the list of credits By CalmPewter: Enemy animation, sfx and behaviour improvements. (#213) By CalmPewter: Changed cursor mode to ForceSoftware outside of the Unity editor as well to maintain a constant cursor size.
    Read full article on Community Announcements (yanniboi)
  • Patch NotesOfficial

    Release 1.1.6

    Patch Notes: - By yanniboi: More barks. - By atslughorn: Fixed LevelLeaderboardTopped achievement in LeaderboardForm.cs (#191) - By yanniboi: Updated twitch messages. - By yanniboi: Removed a bunch of logging and prevent unpublished level scores - By Endocrine: Achievement restriction - By CalmPewter: Enemy animation, cursor and game icon, fix chest enemy triggers - By yanniboi: Tweaked overlay opacity - By Endocrine: Correct Qonfiguration bool description for lever block - By yanniboi: Added a refresh button to Leaderboard. - By Fresch: Geyser consistency. - By Endocrine: Lever channel shader (in-game) - By Endocrine: Editor level block channel visualisation (#196) - By yanniboi: Updated Leaderboard refresh button icon, show level code on leaderboard and added more barks. Level Channel Overlay {STEAM_CLAN_IMAGE}/44678002/b5c3c53fb9d6e1b68e46467bd45dbda025a6f930.gif You can now see ingame which level toggles which blocks with colours and numbers. First time contribution We were missing an achievement trigger for topping a leaderboard. @atslughorn found and fixed this for us (what a legend) and now if you are still top of a leaderboard you should be able to just view that leaderboard from the level selection page and you will unlock the achievement.
    Read full article on Community Announcements (yanniboi)
  • AnnouncementsOfficial

    Editarrr is LIVE!

    The Game This is a free game we made as a group of friends. Available on steam, but also available on itch.io (https://yanniboi.itch.io/editarrr-2). There is even a web build so you can play it in your browser without downloading, but unfortunately some of the features (such as screenshots and tutorial levels) are not included in the web build so it really does give you the best experience if you download a build for your computer. Early Access We are going live today with the game in Early Access and starting off with a fun Level Design Competition . While the competition runs for the next few weeks we will be keeping a close eye on the game as well as any feedback you post (here or on our community discord: https://gamedevfieldguide.com/discord). We will be continuing to make improvements, specifically to settings and configuration, performance and level navigation/tagging/discovery. You will provide the levels, and we will make sure people find them. Streamer features The most fun you can possibly have with your twitch chat is getting them to make levels for you while you stream and we are building a bunch of fun integrations to really allow chat to participate. So if you are planning to stream this game, let us know and we will do our best to support you to have a great time. The future This is our first proper release of a game to steam, so we dont know what next year will hold. We have a lot of ideas of what to add to the game, but we may also move onto other projects. But since this is an open project, anyone can download the code, open Unity and start adding things to it. So if you are interested in getting involved, keep reading. The Community This is a community project which means that anyone can get involved in a small way (share ideas) or in a big way (make art or write code / music to be included in the game). GDFG The Game Dev Field Guide is a podcast series focused on teaching you how to make and launch your own video games. This podcast is aimed at ...
    Read full article on Community Announcements (yanniboi)
  • AnnouncementsOfficial

    v1.0.0

    New Features - Twitch integration - Level filtering - Level browser pagination - Level editor tooltips - Steam Achievements - First attempt at level tagging Rework - New player controller to fix fps related issues.
    Read full article on Community Announcements (yanniboi)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.