
Screenshots

Watch trailer on Steam ↗Corrupted Universe Cries Quietly
AgencyAgency · Published by AgencyAgency
Positive — 81% positive (32 reviews) · 12 achievements
Last updated 27 Sept 2026
Roguelike survival game that focuses on combat and exploration. Have Fun! Inspired by Muck.
Action, Adventure, Indie, Casual · 2023 · More free games
Embark on a thrilling journey through Corrupted Universe Cries Quietly, an action-packed roguelike survival game that challenges you with combat and exploration. Dive into this indie adventure from AgencyAgency, released in 2023.
About this game
We were inspired by the game "MUCK" to make a game and this was the result.
Explore the world to gather resources and use them to make tools, armour and consumables.
Attempt challenges to gain relics that provide a wide range of effects - the harder the challenge, the better the reward.
Prepare yourself against waves of enemies at night by gearing up.
The game was designed to be better enjoyed with more people, so grab some friends and play.
It's Free and Short, try the game!
We created a Discord!!!! Join to contact the developers and see behind the scenes for upcoming games.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7
- Processor: Dual core 2.00Ghz
- Memory: 2 GB RAM
- Graphics: Intel hd 520
- Storage: 500 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Dual core 2.00Ghz
- Memory: 8 GB RAM
- Graphics: Intel hd 520
- Storage: 500 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Patch 1.0.3 (Regular Update)
Developer Update We ended up dropping our new project that we were working on Instead, we plan to update this game and add game systems we had originally planned before the initial release Expect new patches and content in the future Weapons Axe backstab multiplier buffed (1.25x -> 1.33x) Pickaxe backstab multiplier added (1.15x) Bow backstab multiplier added (1.15x) Other items backstab multiplier added (1.10x) Stone bow damage (40 -> 50) Pickaxe and bows destroy webs Bow animations fixed Eye Monster Mini Boss Rework Reworked attack to two NEW attacks HP set to 450 Increased attack and aggro range Increased movement speed Night Spawner New Boss event system implemented Night 1: Rock Monster and Wolf Night 2: Vulture Night 5: Spiders Night 8: Mini-bosses (Currently only eye monster) Environment Trees are now bigger and vary in size Apples added to trees Light added to spider cave arena Village added with a surprise Heal flower HP restore buffed (25 -> 50) Challenges Removed survive challenge Reworked epic and legendary challenges to avoid mass-spawning enemies Adjusted aim challenge Crafting Chests can be crafted Campfires now heal over time Venison stew added to consumable recipes Optimization and QoL Dropped items despawn after 60 seconds Default mouse sensitivity updated Enemies spawned from challenges now have are now highlighted and can be seen through terrain Other Sam's HP scales more with each additional player in game Several bugs fixed Fog of war added Achievements fixed WHY IS OPTIMIZATION SO HARD?!?!?! Links Join our Discord Server: https://discord.gg/aksPWa82CTRead full article on Community Announcements (basedagencyagency)Patch NotesOfficial
Patch 1.0.2
Updates Heal Plant added Achievements have been added to the game Sam the Spider gives a relic when killed Death screen shows time survived Links Join our Discord Server: https://discord.gg/aksPWa82CTRead full article on Community Announcements (basedagencyagency)Patch NotesOfficial
Patch 1.0.1
Night Night was a little more difficult than we wanted, so we made the following changes: Vulture spawns Night 2 onwards Eye Monster spawns Night 4 onwards Spiders spawns Night 6 onwards Enemy spawn rate at night decreased Player light appears at sunset now Performance Issues Some people were unable to join the game when the lobby exceeds 4 people, so we set a new max players limit to 4. Spider webs spawned from spiders now despawn after 15 seconds. This should help improve performance for some players. UI Changes and Bug Fixes The model of the challenge structures that provide passive abilities were adjusted to differentiate them from shrine structures that provide spell abilities. When using the bow, the render distance is increased from the default 150 to 500, and returns back to 150 when the player is done using the bow. The spell tutorial now completes when repeat tutorials are run Fixed a bug where Sam the Spider UI doesn’t disappear Other The amount of stone and wood was decreased prior to the release, so the stone and wood cost at revive statues was now updated to better match. We have also created a Discord!!!! Come join to contact the developers and see behind the scenes for upcoming games. Join our discord server: Discord ServerRead full article on Community Announcements (basedagencyagency)






