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Protocol Non-Human

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Protocol Non-Human screenshot 1
Gameplay Teaser trailerWatch trailer on Steam ↗

Protocol Non-Human

DreadGear Games · Published by DreadGear Games · Official site ↗

Last updated 27 Sept 2026

A realistic first-person horror deduction game. Identify NON-HUMAN entities and navigate critical decisions within the Zone. Earn your survival, upgrade your booth, and-above all-don't let the NON-HUMANS in.

Free to PlayComing SoonDJCTQ 14

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Indie, Simulation · 2026 · More free games

Navigate the perilous Zone as you deduce threats and upgrade your booth to stay alive. DreadGear Games' Protocol Non-Human challenges your wits in a first-person horror experience.

About this game

Protocol Non-Human is a first-person horror experience of atmospheric paranoia. Set within a paranormal zone border, the game immerses you in a tactile, bureaucratic nightmare where every second counts and a single mistake could let something inhuman through the gates.

DEDUCTION GAMEPLAY AND NON-HUMANS DETECTION

The gameplay is a distressing fusion of deduction and survival horror. As a Border Inspector, you are tasked with identifying NON-HUMAN entities attempting to escape the Zone before the bombing. The work is precise and unforgiving: scan identification papers and search for the biological cracks in a "Skinwalker’s" disguise.

Trust the manual not the thing behind the glass. Protocols evolve every day. Learn the rules, or you won't survive the shift.

PHYSICAL INTERACTION AND TACTILE TOOLS

The world is the interface. Every action is a physical, in-world interaction. From the satisfying rustle of sliding documents to the resistance of a manual lever every interaction is designed to ground you in your job.

IMMERSIVE ATMOSPHERE AND REALISM

Atmosphere you can feel. From the rhythmic rain on your reinforced glass to the uncanny faces in the darkness every environment is crafted to immerse you in a world that feels uncomfortably real.

A Note from the Developer

I am a 20-year-old solo developer creating Protocol Non-Human and this game is my attempt to create something that stays with you. This project is deeply inspired by the indie classics that first drew me to game development, like Papers, Please and Five Nights at Freddy’s.

My goal is to deliver an experience that is immersive, feels like an active investigation, and is utterly unsettling.

Thank you for following the development and for being part of this journey.

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7 / 8 / 10, 64-bits
  • Processor: Intel Core i3-1005G1
  • Memory: 4 GB RAM
  • Graphics: Intel® UHD Graphics
  • Storage: 2 GB available space

Supported Languages

English, Polish, French, German, Japanese, Russian

Latest news

  • AnnouncementsOfficial

    Playtest Registration Now Open

    Protocol: Non-Human - Playtest Sign-Ups Now OpenIm opening registration for the upcoming closed playtest of Protocol: Non-Human.If you want early access to test core gameplay loops, help stress-test systems, and provide direct feedback to the development, you can sign up today.How to Register:Head to the main Steam Store page for Protocol: Non-Human.Scroll down to the Join the Protocol: Non-Human Playtest section.Click Request Access.Playtest Details:Schedule: Exact start dates and times will be announced shortly via Steam news and community hub.Focus: Early stability, mechanical balance and overall gameplay impressions.Hit the Request Access button on the store page to secure your chance to drop in early. Stay tuned for the official launch announcement.ːsteamhappyː
    Read full article on Community Announcements (John DreadGear)

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