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Tactics Below

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Tactics Below

Toblue · Published by Toblue

3 user reviews — 100% positive (3 reviews)

Last updated 27 Sept 2026

Tactics Below is a turn-based strategy roguelike where you assemble a party of 4 characters and conquer challenging waves of diverse enemies. Unlock new skills, upgrade your characters and create distinct synergies each time you play.

£10.99

Lowest price we've ever recorded

View on Steam

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Price history

4 Sept 2026Lowest: £10.99 · Highest: £10.999 Oct 2026

Indie, Strategy · 2023 · More £5 - £15 games

Assemble your team of four in Tactics Below, a challenging indie strategy game from Toblue. Each playthrough offers new skills and upgrades, making every conquest uniquely rewarding.

About this game

Tactics Below is a turn-based strategy roguelike where you assemble a party of 4 characters and conquer challenging waves of diverse enemies. Unlock new skills, upgrade your characters and create distinct synergies each time you play.



  • Assemble a party from 9 unique characters! Each character has different strengths and their own skill pool.

  • Level up characters and unlock new skills as you progress through your run. Create different strategies and adapt your playstyle accordingly with each choice you make.

  • Upgrade character skills and further augment their capabilities with a wide array of passive abilities. Perhaps some skills may even be combined with one another to create rare and powerful skills...

  • Withstand diverse combinations of meticulously designed enemies through turn-based combat. As you delve deeper, enemies upgrade to impose an even greater challenge.

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7
  • Processor: 2.0 Ghz
  • Memory: 2 GB RAM
  • Graphics: 512MB Video Memory
  • DirectX: Version 10
  • Storage: 200 MB available space
  • Additional Notes: 1080p, 16:9 recommended

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Update v1.1

    Hello everyone! Below are the patch notes for this update. In summary, this update adds new content aimed to flesh out the core gameplay, adds more variety and choices, and improves the overall quality of life. A compendium is also added to record skills, enemies, passives and potions. If you'd like, please consider leaving a review for the game, it helps a lot! Even negative ones! Roast me! Thank you and I hope you enjoy this update. Toblue {STEAM_CLAN_IMAGE}/44641721/a310491131d157342f7b8c3ce96ba26887665cde.png - New Content Added Paths: Random difficulty modifiers are applied to the next battle for a reward Added Elites: Stronger versions of all non-boss enemies - Elites can be encountered randomly in paths and in depth 7 Added Potions: One-use-per-battle items to help add variety and bridge synergies Added 2 new skills for each class (unlocked with the skill pool expansion after completing depth 6) - Rebalanced several skills for Forest; removed healing reduction balancing for Forest; shuffled and replaced 2 skills with 2 more new skills Added a compendium that lists all skills, enemies, passives and potions in game - (Will be mostly empty even if you have a save file because before this update, certain seen entries were not saved. Enemy skills seen will carry over, but you will need to encounter the enemy again first to unlock the section for that enemy) Raised difficulty of final fight in depth 7 if you've beaten depth 7 three or more times Balancing for several skills QoL Can now see upgraded versions of skills when outside of battle. Also applies to when adding new skills Duplicate skills should no longer appear from when you have multiple Mimics (duplicates can still appear for skills that transform into previously used player skills e.g. Copycat) Enemy skills obtained through Mimics will be saved in Compendium Improved UI of enemy skills display Added an options menu button in the title screen Added a toggle to allow game to run in background Added a text ...
    Read full article on Community Announcements (Toblue)
  • Patch NotesOfficial

    Release Date & Patch Notes

    Hello everyone, Tactics Below is launching on Thursday 16th November 1pm GMT! Below are the patch notes of the changes made since the beta version. More new content is also coming, stay tuned! Thanks, Toblue {STEAM_CLAN_IMAGE}/44641721/7426704d0852fdf51f6357fa4e0b8957499cbf26.gif {STEAM_CLAN_IMAGE}/44641721/a310491131d157342f7b8c3ce96ba26887665cde.png - Patch notes since Beta: Added a new depth Added a new class Added 40+ new skills Added several new synergy skills Added 70 new passives All passives have been rebalanced; effect levels removed Improved many skills to feel more impactful and viable Voidling now starts with Mimic Almost all enemy mimicked skills have been rebalanced to feel more impactful Improved the effect of Stealth on players, enemies will now pass and indicate when no targets are available Enemies are now smarter with their targeting Enemy skill and behaviour changes Optimizations and QoL improvements Many bug fixes
    Read full article on Community Announcements (Toblue)
  • Patch NotesOfficial

    Minor Update - Beta v0.91

    Balancing Revive now has 2 uses Escalate now costs 0 AP Unbending now gives 1 Haste; transformed stacks lowered by 1 Cultist speed increased from 5 to 6; HP increased slightly Bombus behaviour improved; HP increased slightly Shrouding Aura now gives 2 Stealth; Bless removed The Overlord Call Underling can only be used twice per battle Chaos Blast damage reduced from 5 to 4 Improved behaviour on The Devourer QoL Single-target healing skills now displays amount healed when hovering over a unit Bug Fixes Fixed crash caused by the Immune status Fixed problem with skills not resetting after winning a run Undertake now correctly takes debuffs instead of buffs as well Warcry now gives the correct amount of Might Duplicate now correctly ignores "effect" statuses such as Polymorph Enemies will now Pass if they cannot target anything due to Stealth Minor improvements - More changes coming soon. Thanks! {STEAM_CLAN_IMAGE}/44641721/a310491131d157342f7b8c3ce96ba26887665cde.png
    Read full article on Community Announcements (Toblue)

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