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MechDrachen

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MechDrachen screenshot 1
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MechDrachen

Loki+LPunicorn · Published by Loki+LPunicorn

Content notice: This game may contain content that is not suitable for all age groups: frequent depictions of violence involving firearms or blood.

Positive — 88% positive (25 reviews) · 29 achievements

Last updated 27 Sept 2026

Dive into non-stop action in a movement-based first person shooter, blending some of the most familiar gameplay elements of the genre into a completely new experience, build around the idea to have the most fun with your friends you could possibly have with a movement shooter.

Free to PlayDJCTQ 14Co-opPvP

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie · 2026 · More free games

Embark on intense, movement-based adventures in MechDrachen. Developed by Loki+LPunicorn and released in 2026, this first-person shooter blends familiar elements into an exciting new experience designed for multiplayer fun.

About this game

Choose and customize your own Mech Dragon.
Fight your friends as a nearly invincible killing machine.

Get free skins by playing the game.
Collect, sell, or trade your items directly on Steam.

Create your own loadout to suit your playstyle.
Weapons, abilities and stat boosts can all be customized to your liking.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Quad-core Intel or AMD 2.5 GHz or superior
  • Memory: 8 GB RAM
  • Graphics: Any DirectX 11 or 12 compatible card
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Quad-core Intel or AMD 3.2 GHz
  • Memory: 16 GB RAM
  • Graphics: Any DirectX 12 compatible card
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

Supported Languages

English*, German*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Colorful Ended

    Gameplay: Removed the event decorations Removed the event bonuses
    Read full article on Community Announcements (Loki+LPunicorn)
  • Patch NotesOfficial

    Decoration Patch

    Bug Fixes: Added the event decoration back into the HUB area Fixed some minor typos
    Read full article on Community Announcements (Loki+LPunicorn)
  • Patch NotesOfficial

    Maintenance Protocol & Colorful Finale

    Gameplay: You only can cancel the Mirror Dome to deal damage earlier then expected from players after at least 1 second Added a new map called Maintenance Structure Added a new secret achievement Added a new game mode called Dragon Hunt Added a new weapon called SOL-AR Increased the number of customizable loadouts to six Added a new function to the loadout screen where you now can generate random loadouts to try out new combinations or get inspired by a cool looking idea All weapons now have more detailed descriptions in the details tab to give a better picture about their performance and history Bug Fixes: You now can finally bind mouse wheel up and mouse wheel down to input actions You now can remove any input binding you don't want or need by using backspace To prevent an unfair advantage by using a free spinning mouse wheel to trigger the jump input the jump is now capped to one input every 0.2 seconds if you press jump faster the input will be buffered and triggers after the 0.2 second interval is over however you only can buffer one input every 0.2 seconds
    Read full article on Community Announcements (Loki+LPunicorn)
  • Patch NotesOfficial

    Colorful Emergency Fix

    Bug Fix: Fixed a bug where specific maps and modes were broken if you continued playing after the match end screen.
    Read full article on Community Announcements (Loki+LPunicorn)
  • Patch NotesOfficial

    Colorful QoL

    Gameplay: The delay to press the "Ready Up" button on the match result screen was increased from 0.5 sec. to 2 sec. The game now saves all data manually every time a match ends so you do not lose all your data of a session on a crash When joining a new lobby the top text now displays the current game mode Bug Fixes: Players that leave a lobby now correctly disappear from the match result leader board Reworked the broken code that made the last map and mode inside the drop downs double as likely to be selected if you choose the random option The join screen after connecting to a session is now more stable and should appear even with a bad connection or older hardware
    Read full article on Community Announcements (Loki+LPunicorn)

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