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True Boxing VR

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True Boxing VR screenshot 1
New Added Opponents trailerWatch trailer on Steam ↗

True Boxing VR

K-land Games · Published by K-land Games · Official site ↗

5 user reviews — 60% positive (5 reviews)

Last updated 27 Sept 2026

True Boxing VR brings real life boxing experience into Virtual Reality. With super realistic game play animations, and movements the game is designed to be as close to a real life experience as possible. You will learn the basics and tactics of boxing, and use these skills to beat the opponents.

Early AccessDJCTQ lVR

£9.29

Lowest price we've ever recorded

View on Steam

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Price history

3 Sept 2026Lowest: £9.29 · Highest: £9.294 Oct 2026

Action, Early Access, Sports · 2024 · More £5 - £15 games

Step into the ring and master boxing tactics in True Boxing VR, an early access action-sports experience from K-land Games. Dive into a virtual world where every punch feels real as you learn and execute strategies against your opponents.

About this game

TrueBoxing VR brings real boxing experience into Virtual Reality. This game is developed by Boxers for Boxers. With its focus on realism, TrueBoxing VR delivers an authentic boxing experience that distinguishes itself from the exaggerated portrayals seen in other games and movies.

With accurate physics, realistic boxing techniques, and immersive gameplay, TrueBox VR delivers an unparalleled virtual boxing experience that will put you inside the boxing ring testing your skills and determination to win the fights. in total there are 5 different opponets in the game, all with different characteristics and skill levels.

USING THE HAND CONTROLLERS

The following section describes how you use the hand controllers in the game.

Move: Besides using your feet, you can move using the Left Controller Joystick. this is very handy for example in a tight room Scale environment.

Rotate: Besides turning your own body you can rotate using the Righ Controller Joystick.

Block Punches: You can block the opponenst punches by holding upp your guard and pressing the Grab button on the left or right controller, depending on which punch from the opponent you want to block. This is especially useful if the opponent moves into infight, where it it will be difficult to move away from the opponents punches.

Getting up from a knockdown: If you get knocked down by the opponent you wil see a progressbar in the lower part of the screen. Pres the A button rappidly on the right controller to increase the green bar on the progress bar. When you have filled the bar the fight will continue. If you are knockeddown 3 times in the same round you will loose by TKO.

Displaying Hand Menu: To make the hand menu visible pres the Y button onm the left controller, and point with the right controllersd trace line to choose the action you want. Press the right hand trigger tho activate the choice.

The gameis divided into 3 different secions:
1) The Gym
2) Direct Fight
3) Career Mode

THE GYM

In the Gym you will be able to train, and prepare for the fights under the supervision of a coach. Here you will be able to choose from a range of training activities to improve your Boxing skills and technique. These exercises are based on activities that boxers perform on a daily basis in a real life gym:

  • -Padwork with a coach: Practice combinations and improve your accuracy and timing as you train with a virtual coach who provides guidance and feedback.
  • -Controlled sparring exercises: Participate in controlled sparring exercises that focus on specific aspects of boxing, such as defensive slips, counterpunching, and ring control.
  • -Free Sparring sessions: Engage in realistic sparring against virtual opponents of varying skill levels, honing your defensive maneuvers, and sharpening your offensive strategies, all to improve your boxing skills for any upcoming fight.

DIRECT FIGHT

Direct fight mode: Jump straight into the action with the direct fight mode, where you can select your opponent, customize the settings, and engage in an intense match without the progression of the career mode.

CAREER MODE

Embark on a journey from unranked newbie to world champion as you progress through a realistic career mode, facing tough opponents and making strategic decisions to advance your boxing career.
By defeating opponents and achieving victories, you’ll earn ranking points that will propel you up the ladder. Progress through regional, national, and international rankings, all while facing increasingly skilled and challenging opponents.

DEMO MODE

There is a Demo mode for download. In the demo you can go a 3 rounder fight against a relatively "easy to beat" opponent.
In the setup menu you have to put in your height, choose round length and input if you are left or right handed. This controls if you want to fight as a Southpaw or as an Orthodox stanced boxer.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: windows 10, 11
  • Processor: Intel Core i5, AMD FX-4300 equivalent or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060,
  • DirectX: Version 11
  • Storage: 2 GB available space
  • VR Support: Quest2/3, Htc Vive Pro, Vive Focus. Requires motion controllers. Room Scale 2m by 2m (6.5ft by 6.5ft) area required. Joystick movement is supported.
  • Additional Notes: Seems like Valve Index controllers are not working correctly. Looking into this problem.

Recommended

Recommended:
  • OS: windows 10, 11
  • Processor: Intel Core i7, AMD Ryzen 7
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 3080
  • DirectX: Version 11
  • Storage: 3 MB available space
  • VR Support: Quest2/3, Htc Vive Pro, Vive Focus. Requires motion controllers. Room Scale 2m by 2m (6.5ft by 6.5ft) area required. Joystick movement is supported.
  • Additional Notes: For Vive controllers use Binding True Boxing VR available in Vive Workshop

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Major update for True Boxing VR

    I have been been working hard on bringing this update to life. The code has been optimized as well as the characters. In order to reach more than 72FPS, I had redo all characters, lowering the polycount, and reduce texture sizes to increase the performance. The FPS is now low enough to provide good player experience. In order to get performance up for the boxing experience I removed all objects not necessary. I made the choice to not have any audience in the scenes in favour to a smoother gaming experience.
    Read full article on Community Announcements (peter.karrlander)
  • Patch NotesOfficial

    Update TrueBoxing VR

    All 10 Opponents are now added. Opponents are modfied with new look Additional animations are added for new opponets AI is improved to enhance opponents performace and style Career function enabled for 10 opponents Separate hit animations for hooks added to increase realism
    Read full article on Community Announcements (peter.karrlander)
  • AnnouncementsOfficial

    Major improvements to TrueBoxing VR

    This update has major improvements with the following headlines: 3 new opponents (now total 8 different opponents) Improved NPC AI logoic Improved hit ratio Improved graphics New added animations
    Read full article on Community Announcements (peter.karrlander)
  • AnnouncementsOfficial

    New Version is uploaded.

    Knockdowns and Knockout functions are now implemented in the game. funktioner är nu implementerade i spelet. Opponent AI is improved and upgraded, so that the opponent is harder to defeat. Visuel effekcts are added with a new particle system. Audio effects are improved (not final version. Needs further improvements). Damages on opponents face and body are now visible. The Players view is affected depending on how much the Player has been hit.
    Read full article on Community Announcements (peter.karrlander)
  • Patch NotesOfficial

    Update content

    New in this update: -Difficulty level improved (yes, it is a bit more difficult in this version) -Hit effects on both opponent and player -Field of view of the player becomes red around the edges as the player gets hurt. -Opponents face gets hurt as he gets hit. (only opponent 1 at this stage) -Logic improved, and the oppoent is more agressive. -Sound effects improved. NEXT Update: -Knockdown and out function of the opponent. This is 80% finished, this update should be available shortly
    Read full article on Community Announcements (peter.karrlander)

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