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Geeky Alien
Evolit

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Evolit screenshot 1
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Evolit

Steel Heart Games · Published by Teneke Kafalar Spotlight

Very Positive — 91% positive (74 reviews) · 26 achievements

Last updated 27 Sept 2026

Take charge of the galaxy's defense! With strategic moves, stop waves of cute yet dangerous enemies and prevent them from reaching the end of the road. Enhance your tactics with a variety of cards and unique towers, and stand against Evo! Strategy and infinity await here.

DJCTQ 6

£7.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £7.49 · Highest: £7.497 Oct 2026

Indie, Strategy, Casual · 2026 · More £5 - £15 games

Command your defenses in Evolit, a strategy game where you fend off cute yet menacing enemies using a mix of cards and towers. Prepare for an engaging challenge as you strategize through the galaxy's defense.

About this game

Are you ready to defeat enemies by building your own path? In Evolit, we combine the classic Tower Defense style with Roguelike elements. Use a variety of cards to build strategic decks and defend against enemies that are as cute as they are dangerous!

Cute but Dangerous Enemies

There are countless enemies with incredibly adorable appearances. But don’t be deceived by their looks, they’re extremely dangerous! Some enemies have ranks, and their colors change as they grow stronger. Just another reason to call them cute!

Unique Towers

There are many towers with unique mechanics and fun designs. When positioned correctly, they provide the best defense. To upgrade them, you’ll need to collect a few. Crazy Professor, Giant Furball, Training Dummy, Flame and Water Wizards, Vine Man, and an Alien with eight weapons are just some examples. It even includes a tentacle arm!

Path and Defense

Build decks with diverse gameplay and strategies. Extend paths however you like using road cards and place towers strategically. You can design paths based on your towers’ attack styles. Remember, the longer the path, the more opportunities you’ll have to strike the enemies!

Chaos and Strategy

All these elements come together to create a fun, beautiful, and action-packed chaos. Battling these endless waves of enemy invasions won’t be easy. A solid strategy is essential…

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7 SP1+
  • Processor: CPU: SSE2 instruction set support.
  • Graphics: Graphics card with DX10 (shader model 4.0) capabilities

Supported Languages

English, Turkish, German, Spanish - Spain, Azerbaijani, French, Italian, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese

Latest news

  • AnnouncementsOfficial

    Version 1.0.6 is Live!

    NEWAdded Level 16.CHANGESEnemies can now be shocked up to a maximum of 7 times.Healing enemies will stop providing health after 10 uses.BUG FIXESFixed an issue where incorrect pages were displayed in the Wiki.Corrected inaccurate information for healing and speed-boosting enemies in the Wiki.
    Read full article on Community Announcements (BrkyAytr)
  • AnnouncementsOfficial

    New Towers, New Enemies and Improvements

    We’ve released a new update featuring additional content, gameplay improvements, and bug fixes. Here’s what’s included in v1.0.5: New AdditionsAdded 2 new towers.Added 2 new enemies.Added 2 new maps. ImprovementsAdjusted Slime colliders.Performed optimization for Yumru.Improved the Undo button — it now reverts only the last action instead of everything.Improved the card information display for better readability.Adjusted the Elephant tower’s push behavior.Pufferfish (Puff) tower has been strengthened.Attack Speed: 0.5 → 0.75 | 0.75 → 1 | 1 → 1.25Increased the Tree tower’s range.Enemies can now be affected by the Elephant tower’s push only 2 times. Bug FixesFixed an issue with the “Upgrade Seahorse to Level 3” challenge.We fixed an issue where the screen resolution would automatically revert to its previous setting.
    Read full article on Community Announcements (BrkyAytr)
  • AnnouncementsOfficial

    New Key Bindings & Achievements

    In this update, we added new features, made several adjustments, and fixed some annoying bugs to make the game richer and smoother to play.🔧 ImprovementsAchievements have been added to the game.A new key binding scheme has been added.The level selection screen has been updated with visual support and a new design that displays the total number of levels.🔄 ChangesThe Credits screen has been redesigned.🐞 Bug FixesFixed an issue where the camera could get stuck on the tutorial screen.Fixed visual issues with snails.Fixed a bug caused by butterflies.Fixed an animation issue with mushrooms.
    Read full article on Community Announcements (BrkyAytr)
  • AnnouncementsOfficial

    More Stable, Smoother Experience

    In this update, we made several improvements, changes, and bug fixes to make the game more stable, clearer, and more enjoyable.🔧 ImprovementsYou can now open the Wiki directly using the TAB key.Reduced the chance of errors occurring on the level selection screen.The info panel now opens instead of the card selection screen.Updated and fixed the English language flag.🔄 ChangesRemoved the ability to place towers around the pufferfish.Added new visually breakable blocks to the game.Increased the chance of encountering Easter eggs.In Hard Mode, players no longer earn money unless enemies are defeated.In-game difficulty changing has been removed.🐞 Bug FixesFixed localization issues in Japanese and Chinese (Traditional and Simplified).Fixed broken buttons in the Wiki.Corrected incorrect localization for the Chapter 11 challenge.Fixed save / load related issues.Fixed an issue where some levels could not be unlocked from the level selection screen.Fixed the Flower – Level 2 bug.Optimization issues related to the Slowing Tower have been fixed.Mole animation bugs have been fixed.Bugs related to the Slowing Tower have been fixed.A visual issue with the Fist has been fixed.
    Read full article on Community Announcements (BrkyAytr)
  • AnnouncementsOfficial

    Difficulty Mode Added – Improvements & Fixes

    🛠️ ImprovementsPressing ESC on the world selection screen now returns you directly to the main menu.Flower coins are now easier to collect; the issue where they could not be picked up has been fixed.Improved the Start button on the card selection screen.Removed the Next Level button from the final stage.Added a Difficulty Mode. You can now adjust the game difficulty from the Settings menu.The Cactus enemy now shoots into corners less often, reducing the chance of dodging attacks.Added the ability to start waves using the Space key.🔄 ChangesReduced health and gold values in Level 7:350 gold → 300 gold100 health → 75 healthMini-boss has been buffed:Health: 2000 → 5000Damage: 25 → 75Speed: 0.75 → 1.25Elephant Tower can now blow enemies even if they are not visible.🐞 Bug FixesFixed an issue where placing towers was possible after pressing Resume in the pause menu.Fixed an issue where blocks were not clickable.Fixed an issue where a tower could remain stuck in selected state.Fixed an issue where slow effects applied to enemies were not working correctly.Corrected incorrect information for the Stone enemy in the Wiki.Fixed a sound issue in the Wiki.Fixed projectile issues for Bird and Seahorse Towers (early destruction or not firing at all).Fixed broken buttons on the language selection screen.Fixed an issue where completing one challenge could automatically complete similar challenges.Fixed an issue where challenges appeared completed without being done.Fixed the Seahorse indicator issue.Fixed the Pufferfish indicator issue.
    Read full article on Community Announcements (BrkyAytr)

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