
Screenshots

Watch trailer on Steam ↗Flow Parkour
· Published by Raphael Chaoui
Mostly Positive — 73% positive (121 reviews) · 7 achievements
Last updated 27 Sept 2026
A simple yet fun platformer game made with the game engine unity.
Action, Indie, RPG, Strategy, Casual · 2024 · More free games
Embark on a casual yet challenging journey through Flow Parkour, an indie game that intertwines platforming with RPG elements. Navigate through intricate levels using precise jumps and strategic planning to overcome obstacles.
About this game

Flow Parkour is a 3D platformer made with the game engine Unity. Early versions of the game caught my friends attention so I took it seriously and decided to publish it. It has an art style that revolves around the infamous cube and a difficulty that will have you smashing your keyboard in 30 minutes.

Flow Parkour comes in two game modes, the normal version and the endless version. The normal version, which has around 30 levels on release, is the original game mode. Your target is to make it to the finish of the obstacle course as quick as possible without dying. (getting hit by a turret, falling in a trap...) In most levels you have access to your weapons, sometimes you only have one of the weapons. It depends on the level. Each level has its own difficulty with a given target. Endless is a game mode with a score, you need to rank up the highest score possible while lasting as long as possible with no weapons but a grappler. You need to cross a large map just to collect around a 100 points without dying every time...
Flow parkour has 5 difficulties :
- Easy - A short or simple level
- Moderate - A short level that has little to no obstacles (such as turrets)
- Difficult - A longer level that has a bit more obstacles
- Very difficult - A level with a very hefty amount of buffed turrets or any other obstacles
- Extreme - A very long and complex level with buffed turrets with a ridiculous amount of obstacles that makes it nearly impossible to finish
So what are you waiting for ? Download Flow Parkour today on steam !
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel core i5 8th generation
- Memory: 6 GB RAM
- Graphics: Nvidia geforce mx130
- Storage: 200 MB available space
- Additional Notes: Running the game on low quality graphics at 1080p should give you more than 60 fps
Recommended
- OS: Windows 11
- Processor: Intel core i5 11th generation
- Memory: 12 GB RAM
- Graphics: Nvidia geforce GTX 1060 3/6 GB
- Storage: 200 MB available space
- Additional Notes: Running the game on high quality graphics at 1080p should give you more than 60 fps
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Bug fixes
Minor bug fixes were done for the UI and levels in Flow Parkour, nothing to see here. Level 8 Fixed issue where the camera would be out of place when playing level 8, making it impossible to see. Fortunately it's now been resolved. Menu UI Fixes You couldn't use the button that would let you continue from where you last at in the game in the menu, this issue is now fixed. To add onto that, the levels 4, 5, and 6 where incorrectly numbered therefore misleading people to play the wrong level, like the others, this was fixed. Acknowledged issues One acknowledged issue that wasn't resolved is in level 6, where your screen turns red indicating you've died, but the game keeps on playing. The bug was not resolved due to the fact that the root of the problem still not being found, fortunately this bug does not affect your gameplay majorly. It only flashes your screen the same way it flashes when you lose the game. Nonetheless I will keep on trying to fix it.Read full article on Community Announcements (Chaoui)AnnouncementsOfficial
FLOW PARKOUR HAS OFFICIALLY RELEASED
As of today, Flow Parkour is now officially released to macOS, windows, and Steam Deck... But even with this news Flow Parkour received an update... New Level, 30 Level 30, rated with a difficulty of extreme, is one of the longest and most difficult levels of the game. Having 4 gates of which only one is unlocked, and has to be crossed without getting hit by a single turret, to unlock the next gate and so on until the final gate. The final gate unlocks the exit allowing you to complete the game Flow Parkour. UI, VFX and SFX update The UI in the new main menu has undergone some minor changes, such as the splash screen and the options menu. Post - Processing (motion blur, bloom, reflections and things as such) have also been tinkered with to give more vibrant colors and a more realistic perception of things, similar to if it where to be recorded on an action camera. And not but least, the field of view now increases the faster you go, and wind begins to gush at a certain speed increasing the faster you go. Here lies everything no one else cares about... Minor bug fixes with the UI in the main menu, Bug fixed where you couldn't change your resolution, Major bug fixes in endless mode, New library and store images for the game have been added, Placed a credit screen right after unity's splash screen...Read full article on Community Announcements (raphaelchaoui2)Patch NotesOfficial
MAJOR UPDATE, 4 LEVELS, NEW UI, AND MORE...
It's been a really long time since Flow Parkour received any updates, but it's been cooking up many new things in couple of months, so here what it has to offer... 4 new levels Levels, 26,27,28 and 29 are now available to play in the game, each one of them getting harder than the other : Level 26 is a long spiral you have to get up to using a bomb, (it's similar to level 3 to whoever played the game). Level 27 is a long course where you have to make your way through turrets while making your way to the top where the finish is Level 28 is outside, similar to level 27 Level 29 is a really long and detailed course making your move all around the place to make to the end (very similar to level 14 to whoever played the game, only much harder)... Major UI updates The game's UI has undergone several changes, some are the following : Loading screens that give you tips while you wait for your game to load A cooldown bar showing you how much time you have left before you can re-use the slow motion mode Most importantly, a level selector for anyone who wants to play any level of choice (and yes, it saves your progress) Five updates plan (update) Flow Parkour will continue with the Five updates plan, as it's nearly reached the end of early access, although the updates haven't exactly been that many recently, and I'm not saying there is going to be any updates soon, (even though there probably will be) these last updates will all be major ones, so make sure to keep an eye for any news about the game... (3/5 updates complete) Here lies everything else no one cares about... You can now use slow motion whenever, (it's no longer exclusive to the shotgun), Bug Fixes in endless mode , Grappler model fixed in endless mode, UI bug fixes, Pause menu turning on when game over or win screen shows up fixed...Read full article on Community Announcements (raphaelchaoui2)AnnouncementsOfficial
NEW LEVEL 25 + WEAPONS CHANGED
Flow Parkour is going to be experiencing a few more updates than usual, this one being the second one this month, so here's what it has to offer... New level 25 Level 25 is the biggest and hardest level I've ever made, taking around a few minutes just to get to the other side of it's map (excluding all the obstacles). It's also very dark meaning it gets confusing at times. Coming with the "EXTREME" difficulty (the hardest one). New weapon system Something else added to Flow Parkour was an updated weapon system. What do I mean by that? Well when playing most levels, you get the choice to either use your grappler or shotgun instead of having only one of the two, the two options are indicated in the bottom right of your screen. Five updates plan Flow Parkour is reaching a point where it's almost ready to be released as a full game, so over the next couple of weeks it's going to have some changes whether it's new levels or a new map for the endless game mode... This might also mean that it's in it's last couple of weeks where the game goes for free, so if you haven't already, download Flow Parkour today on steam for free! Here lies everything else no one cares about... The grappler now has new animations and a new design, The glass in many levels have been changed to only break when you have a shotgun or use bombs, Bug fixes in a few levels, UI bug fixes... Expect a new trailer for the game soon!Read full article on Community Announcements (raphaelchaoui2)AnnouncementsOfficial
NEW LEVEL + NEW DESIGNS
Last time Flow Parkour received an update was a very long time ago, but today that changes as it receives a refresh... New resolution setting to help with performance Like the title indicates, when you now launch the game you are capable of lowering your resolution in-game to help with performance in the settings menu, the changes you make will be saved even after you close the game. New refreshed UI The UI in Flow Parkour has been slightly changed. It uses a new font called Montserrat, an Italic and bold font that has replaced the previous one. Many buttons have also changed in color, and the start screen has also been changed in the new update. New level : Level 24 Level 24 takes place at a darker time than other levels, being inside a skyscraper deep in a city surrounded by buildings. This level also takes a break from the shotgun and uses the grappler, with buffed and normal turrets it's quite a difficult level. Here lies everything else in the update that nobody cares about The bomb's design has been changed Glass now shatters when a bomb is thrown at it Multiple bugs found in the endless game mode have been fixed Screen Space Reflections have been optimized to help with performanceRead full article on Community Announcements (raphaelchaoui2)






