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GIANT ROBOT GAME

Screenshots

GIANT ROBOT GAME screenshot 1
First trailer trailerWatch trailer on Steam ↗

GIANT ROBOT GAME

Filip Hracek · Published by Raindead

Last updated 27 Sept 2026

GIANT ROBOT GAME is a real-time tactical mech roguelite. Play as a giant battle robot that's saving humanity from other giant robots. Lob grenades, start wildfires, construct turrets, hack enemies, make them overheat and explode, equip their legs, rescue humans, run away.

Free to PlayComing SoonDJCTQ 10

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Simulation · More free games

Control a colossal mecha in GIANT ROBOT GAME, where each mission challenges you to save humanity from other towering robots. Use grenades, construct defenses, and exploit enemy weaknesses for survival.

About this game

GAMEPLAY

  • You see the world from a top-down perspective, with the robot centered. Move and pick targets using the mouse, much like you would in Diablo.
  • You can equip special area-of-effect weapons and use them by hovering the mouse cursor over a target, then pressing a key. For example, press Q for homing missiles or W for grenades.
  • You can bring up a submenu for any entity on the screen. This allows you to target specific parts of enemy robots, hack into them to make them believe they're friends, manipulate factories to produce what you need, and more.

FEATURES

  • Every entity in the game is made from parts, and an entity's capabilities are determined by those parts. You can have a tank with a proximity detonation device, a factory on tracks, or a fuel tank with jet propulsion. (Whether those are good ideas is up to you.)
  • Fire radiates heat and spreads through flammable environments.
  • Concealment allows you to sneak up on enemies.
  • Too much heat leads to explosions.
  • Smoke that obscures vision and spreads with the wind.
  • Smoke grenades.
  • Deployable turrets.
  • Deployable proximity mines.
  • Explosions cause damage and stun nearby entities.
  • Long-range scanner.
  • Hacking.
  • The game is lightweight and starts almost instantly.
  • Factions.
  • Humans in peril.

Items below are not yet finished.

  • Destructible buildings.
  • A meta map and campaign system (roguelike "run").
  • Light inventory management.
  • Old school modding. (Find or create a 3D model, drop it in a directory, edit a text file, and voilà: you're a modder now.)

MORE INFO


  • The graphics are meant to mimic 1970's style sci-fi interfaces, such as those in Star Wars, Tron, Wargames, and so on. The idea is that you're not a human in the robot, you are the robot. What you see on the screen is the entirety of the robot's sensory input.
  • I'm a solo developer and this is a passion project. Please set your expectations accordingly.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10+
  • Memory: 2 GB RAM
  • Storage: 500 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Steam Deck compatibility plans

    Hey there,GIANT ROBOT GAME works well on Linux, so it'll show up as compatible with the Steam Deck (a Linux machine) but I want to make it clear that the game currently assumes keyboard & mouse.So, while you can technically play the game on a Steam Deck, in practice, you will want to use a laptop or a workstation.This may change in the future. I've often thought it might be fun to play the game using a controller. But I can't promise anything, since that'll need careful experimentation and probably major differences between mouse+keyboard gameplay and controller gameplay.That being said, if you wishlisted this game hoping for playing it on a Steam Deck, please tell me!
    Read full article on Community Announcements (Democracy Enjoyer)
  • AnnouncementsOfficial

    GIANT ROBOT GAME Playtest in full swing

    GIANT ROBOT GAME has been making a lot of progress these past few month. (At least from my perspective — I get that the pace is glacial when viewed from outside.)I have opened the Playtest to public: anyone can join and will immediately get access to the Beta of the game.There's still a lot of work but here's what I've added recently:RadioactivityProper tradingWalking through housesPutting out fires with smoke grenadesLots of new audioSector previewsMuch more realistic visibility computationSome short narrative storylets to explain the game worldPerformance improvementsI'm publishing news about my progress on the Playtest channel of the game. Maybe I should switch to the main channel instead?Anyway, I hope you'll have a great time playing. Fingers crossed that the game is released next year.You can playtest the game by going to the game's main Steam page and clicking "Join Playtest".
    Read full article on Community Announcements (Democracy Enjoyer)
  • AnnouncementsOfficial

    Getting ready for public playtesting

    As part of this week's Czech & Slovak Games Week (a Steam and GOG.com event celebrating games from my home country), GIANT ROBOT GAME is featured here on Steam. I recorded a short segment in which I explain the game and my plans. In short, I plan on releasing a public playtest in the next few weeks or months, and go from there. I want to get the game into a state where it's well-tested, fun and replayable before I even release a demo. As an aside: Czech and Slovak games production leans heavily towards simulation (Factorio, Arma, DayZ, Mashinky, Space Engineers, Truck Simulator) and art (Samorost, Machinarium, Ministry of Broadcast, Last Train Home), so I'm more than happy to recommend the current Steam sales event. My game isn't available yet, but something like 40 others are, and some of them are deeply (up to 90%) discounted.
    Read full article on Community Announcements (Filip H.)
  • Patch NotesOfficial

    May 2024 update

    I just recorded a silent video update that shows some of the current functionality of the game. It's far from polished, as I'm trying not to spend too much time on marketing at this point. But at least there are subtitles that point out the kinds of things I wanted you to notice. NOTE: There is no sound. This is by design as the audio of the game is currently in flux. -- Filip
    Read full article on Community Announcements (democracy enjoyer)

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