Skip to content
Geeky Alien
The Clubies

Screenshots

The Clubies screenshot 1
Clubies Gameplay Trailer trailerWatch trailer on Steam ↗

The Clubies

Cluby Games · Published by Cluby Games · Official site ↗

Positive — 100% positive (36 reviews)

Last updated 27 Sept 2026

Chaotic party platformer: Run, jump, and find shortcuts to the dance floor. Play alone or with up to four players locally (also via Remote Play Together). Editor & community levels provide a steady stream of new clubs, and online leaderboards push the hunt for the best times.

DJCTQ 6Co-opFull Controller Support

£6.69

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £6.69 · Highest: £6.696 Oct 2026

Casual · 2026 · More £5 - £15 games

Navigate through lively dance floors and unlock community-designed clubs in The Clubies. Enjoy solo or multiplayer fun, with leaderboards adding a competitive twist to this unique 2026 release from Cluby Games.

About this game

Physics-based party platformer in the disco. Your goal: get to the dance floor – faster than everyone else. Shortcuts, risky jumps, clean timing. 1–4 players locally (supports Remote Play Together). Editor & Community Levels provide a constant stream of new courses with online leaderboards.

Play locally with up to 4 friends. Help each other... or push each other out at the last second. The main thing is that the room is roaring. Now also via Remote Play Together!

With the intuitive editor, you can create your own disco courses in minutes and share them immediately. Browse through community levels. New challenges every day.

Every course is a race. Use physics to your advantage. Discover shortcuts, hunt for the best online time, and climb the leaderboard.

Build chains of chaos with precise lasers, catapulting cannons, and bouncy disco balls. Combine the objects to create nasty timings or fun party traps. Perfect for trolling, tinkering, and celebrating.

Colorful scenery, glittering balls, and cute cube characters. The perfect setting for chaotic party platforming fun.

Key Features

  • Party platformer, goal: reach the dance floor

  • 1–4 players locally + Remote Play Together

  • Editor & Community Levels with continuous supply

  • Online leaderboards & shortcut-friendly tracks

  • Physics-based movement: easy to learn, hard to master

  • Disco gadgets (lasers, cannons, disco balls, switches, pressure plates)

  • Campaign & Single Player

  • Full controller support (incl. Steam Deck)

  • Family-friendly

  • Completely original soundtrack

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i5-1135G7 / AMD Ryzen 3 4300U
  • Memory: 8 GB RAM
  • Graphics: Intel Iris Xe Grafik / AMD Radeon Vega 6 / NVIDIA GeForce GTX 750 Ti
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Sound Card: DirectX-kompatible Soundkarte
  • VR Support: Keine
  • Additional Notes: Für 720p bei niedrigen bis mittleren Einstellungen geeignet.

Recommended

Recommended:
  • OS: Windows 11
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Sound Card: DirectX-kompatible Soundkarte
  • VR Support: Keine
  • Additional Notes: Empfohlen für 1080p bei mittleren bis hohen Einstellungen.

Supported Languages

English*, German*, French*, Italian*, Spanish - Spain*, Portuguese - Brazil*, Simplified Chinese*, Japanese*, Korean*, Polish*, Russian*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    🎉 The Co-op Update is here – and Clubies is coming to Switch!

    The Co-op Update is hereFour Clubies, one club. Our biggest update since release is live, and we have a second big piece of news for you.Clubies is coming to Nintendo Switch on September 4We have been working on this in parallel over the past months, and now it is official: Clubies launches on Nintendo Switch on September 4. On the go or with four players on the couch, soon you can dance anywhere. Feel free to spread the word to everyone with a Switch at home.4-Player Co-op CampaignThe co-op campaign now has its own tabs for 2 and 4 players. Simply switch between campaigns at the top of the campaign screen. The new 4-player levels are waiting for you, and the 2-player campaign remains fully intact and keeps growing. And if you look closely, you will spot a hint in the menu about what is coming next.New Cluby InterfaceWe have reworked the Cluby UI: the new Cluby counter shows essence and status much more clearly, and the inventory HUD is tidier. You can now always see which Clubies are available and what is currently respawning.Editor Unlocks through the CampaignPlaying pays off twice now: completing campaign levels unlocks new objects for the level editor. You will see your rewards right on the victory screen, and the new "Build New Level" menu entry takes you straight to the editor.Full Controller ComfortClubies can now be played entirely with a controller, including the editor:Virtual keyboard for all text inputSliders instead of number fields in the editorSigns with cycling presetsAlso in this updateCountless bug fixes across all areas of the gameLots of quality-of-life improvements in menus and the editorThe community browser now sorts by best ratings by defaultReworked campaign levels and preview imagesLocalization updates in all 12 languagesPerformance and stability improvementsAs always, let us know about anything you notice. Honest feedback helps us the most.Thanks for playing, streaming and sharing!Your Clubies team
    Read full article on Community Announcements (info)
  • AnnouncementsOfficial

    Launch Day & Roadmap: The Clubies Are Out Now 🎉

    Hi Clubies! 👋After more than 4 years of development and 5,000+ hours of work, the day is finally here: The Clubies are out now on Steam. 🎉What's waiting for you in the finished game:🎮 Local couch co-op for 1–4 players — splitscreen chaos at its finest🌐 Remote Play Together — online co-op without your friends needing to own the game🔨 Level Editor — build, share and rate community levels with likes🏆 Online leaderboards — chase best times, including on community levels🌍 11 fully localised languages (UI, audio, subtitles)🎵 Original soundtrack also on Spotify💻 Fully Steam Deck compatible And none of this would have been possible without you. Over the past years you've cheered along through countless demos, reported bugs, left feedback and helped shape the game. Honestly, thank you. 💙If there's one thing you can give back to us on launch day: After a few rounds, drop us a Steam review. Reviews on day one basically decide whether a game gets any visibility on Steam at all — and for a three-person team like us, that makes a massive difference. But the journey isn't over — it's only just beginning. Here's what's next on the roadmap:🐛 Bug fixes🎮 4-player co-op levels & improvements to the 2-player co-op campaign🎮 Nintendo Switch version arrives on August 10, 2026 (Switch + Switch 2)See you on the dancefloor.Your Cluby Games Team Andreas, Marc & Dennis 💙
    Read full article on Community Announcements (info)
  • Patch NotesOfficial

    Release on May 14, 2026 & Strategy Update

    Hello Clubies! 👋We are contacting you today with an important update regarding our release schedule. To get straight to the point:The new release date is May 14, 2026. 📅Many of you know that we originally aimed for January 14, 2026. We faced a difficult decision: Technically, this date would have been possible. The game was content-complete, features are done, we are in the bug fixing and polishing phase.So why the postponement to May? We realized that a technical release alone would not do the game justice. Our game lives through you: through full highscore tables, community levels, and active players. A release in January, without prior intensive marketing, would have meant the game might be "there", but no one knows about it. That is not an option for a community-driven title.The "Indie Reality": Marketing vs. DevelopmentWe are a small team developing this project part-time. Unfortunately, this means we don't have the resources to run development and major marketing at full speed simultaneously. We have to work sequentially. Since development is now concluding, we must flip the switch and focus 100% on visibility. We want to use the time until May to swing the "marketing hammer" and ensure there's really life in the joint at launch in May.Demo Status: Focusing Resources 🔒To keep this marketing focus while perfecting the final build, we have taken the demo offline for now. This allows us to bundle all resources for May 14.Call to Community & Colleagues 📢Since we want to increase visibility now, we invite you to be part of it:Content Creators: If you want to show the game beforehand, feel free to ask us for a key now! We need you to show the game to players.Other Developers: We are open to collabs, bundles, and mutual support. If you have ideas, get in touch!Thank you 💙Thank you for walking this path with us. We know a postponement can be disappointing at first. But we are firmly convinced this is the right decision to give the game and community the launch both de...
    Read full article on Community Announcements (info)
  • Patch NotesOfficial

    Winter Update: Dash, Bunny Ears & Festive Campaign

    Hey Clubies 🎄Our Winter Update for the demo is live! First off: thank you so much for all your wishlists, feedback, and for sticking with us. Your support keeps this project alive. 💙This is also the last demo update before release on January 14, 2026 — after this, we’re going all-in on launch with lots of new maps, content, and surprises. So let’s make this one count. ✨Here’s what’s new in this build:Seasonal: Christmas vibes in the campaign 🎁We’re bringing some cozy winter energy into the game:Christmas palette for campaign objects Many objects now have festive variants (think glass, clocks, cannons, levers, pressure plates, dancefloors and more) so levels can light up in a warm, wintery glow.A tiny Christmas Easter egg When you load a campaign level, there’s now a small chance it will appear in full Christmas mode with the new palette. It’s rare on purpose, so if you roll it: enjoy the surprise and happy winter time. ☃️Major gameplay updates: Dash, Bunny Ears & Cannons 🚀These are the big ones for this update and we’d love your feedback on them:Dash – a new burst of movementYour Cluby can now Dash: a short, snappy burst of movement that helps yousave risky jumps,adjust your position in tight setups, andexplore more advanced routes.It’s a small input with a big impact on how the game feels – perfect for speedrunners and anyone who likes tighter platforming.Bunny Ears – a new wearable with attitude 🐰We’ve added Bunny Ears as a proper, equipable item.They come with their own visuals and effects.They’re integrated into level logic (pressure plates, out-of-bounds checks, etc.), so they’re not just cosmetic fluff.You’ll see them used in level designs and setups – and we’re excited to push them even further for release.Cannon rework – smoother, clearer, less jank 💣Cannons got a serious upgrade under the hood:They now behave much more predictably and reliably in gameplay.Camera tracking on active cannons is improved so you better see what’s going on.Edge cases (like being ...
    Read full article on Community Announcements (info)
  • Community & EventsOfficial

    Clubies: Halloween Haunt Limited-Time Event

    Happy Halloween, Clubies! A special, limited-time Halloween Skin Pack has arrived. When loading a campaign level, there’s a small chance you’ll get a jump scare and the Halloween pack will auto-load for a creepy twist. Expect an original spooky soundtrack and a whole bunch of custom models to set the mood. It’s eerie, it’s fun, and you can still chase highscores and play together in co-op. Don’t miss it!Also included in this patch:Lots of bug fixesQuality-of-life improvements and polishSeveral new features (both small and big)New maps to exploreThe event is time-limited. Jump in while it lasts!
    Read full article on Community Announcements (info)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.