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Watch trailer on Steam ↗Dojo Masters
Pixeled Vision · Published by Pixeled Vision · Official site ↗
Very Positive — 93% positive (152 reviews) · 41 achievements
Last updated 27 Sept 2026
DOJO MASTERS is a 2-button martial arts indie fighting game. Battle against your friends or head online to challenge warriors from around the world!
£12.79
Lowest price we've ever recorded
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Price history
Action, Indie · 2024 · More £5 - £15 games
Embark on a thrilling martial arts journey in Dojo Masters, where quick reflexes and strategic moves decide the outcome. Challenge friends or compete globally online with this high-octane action game from Pixeled Vision.
About this game

OVERVIEW
Dojo Masters is an indie fighting game with a heavy focus on representing the various Martial Arts. The game is designed to be easy to pick up & play, but insanely difficult to master. Unlike a traditional fighting game, you don't lose once your Stamina is depleted. You must first deplete your opponent's stamina and then knock them down to win!Easy To Play Insanely Difficult To Master
Each Martial Art challenges players in different ways while remaining quickly understandable. Every character uniquely adapts the attacks and techniques of their respective Martial Art
Play Online with Rollback Netcode
Challenge players from around the world through basic matchmaking or private lobbies, where you can customize your experience further.
Hone your skills!
Save and review your replays with live rewind functionality, and test out different outcomes with Replay Takeover. And for those who like to lab and get into the finer details, there are more than enough tools in Training Mode.
4 Players (Local)
Play Free-For-All with friends and or engage in Team Based Battles!
Additional Modes
Engage in Game Modes ranging from Arcade Mode, Survival Mode, and Character Trials.
Steam Workshop Support
Download, Create, and Share Custom Characters, Skins, and Stages!
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or Higher
- Processor: Intel Core i5 (quad-core) or AMD Ryzen 5
- Memory: 1 GB RAM
- Graphics: Integrated Graphics
- DirectX: Version 9.0
- Storage: 256 MB available space
Recommended
- OS: Windows 10
- Memory: 2 GB RAM
- Graphics: Dedicated Graphics Card
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 512 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Minor Patch (v2.4.0.0)
❖ OverviewThis is a minor patch to fix some recently reported issues as well as make some general DX11 improvements. Additionally, progress has been made on a couple performance related issues we've been investigating:We have narrowed down the cause of a crash that can occur on AMD GPUs and will be pushing a hotfix for that as soon as we have confirmed that it is stable.We are getting a better understanding of what is causing performance issue on certain Steam Deck Models while in menus (and sometimes while in-game). It will be a while before we can push these fixes as they require quite substantial rewrites in order to address.❖ Patch Notes: NetcodeFixed numerous oversights that could cause the game to softlock when launching due to various network related issue.Ex. Running into network or firewall issues preventing you from contacting the game's servers should no longer prevent you from progress through the loading process. General Fixed a bug that prevented the knocked out player from performing a Kudos after making a Results Screen Decision.Corrected the Kudos button's tooltip graphic to scale properly with resolution.Fixed minor in-game recoloring/shader issues.Text renderer has been upgraded.Arabic text support has been improved.We are still testing Steam Deck (Linux) compatibility; so it might produce visual errors while we continue to work on it.Fixed a few popup dialogs displaying the wrong text.Read full article on Community Announcements (PIXELED VISION LLC)Patch NotesOfficial
Minor Patch (v2.3.2.0)
❖ OverviewProgress on the Matchmaking System rework is still underway. Some of the improvements (Along with bug fixes and a few balance related things) were important enough that we wanted to get them out sooner rather than later Additionally, we've slowly been looking into Steam Deck main menu performance. The performance improvements made in this patch may help with that. We will continue to investigate as time permits.❖ Patch Notes: General Major performance improvement to Input handling.Minor improvement to match performance.Minor rework to text display to increase performance.Fixed an oversight that prevented Arcade Mode from locking you out of encountering the same character repeatedly. The run should now exhaust all of your available roster before repeats can show up.Fixed a few oversights that could lead to corrupted frame data during matches.Fixed a bug that caused KUDOS fist to briefly spawn when pressing \ after the results screen.BOTVS has been moved to the Multiplayer Menu, and the Single Player Menu has been slightly rearranged in prep for Season 3 content.Various minor typos corrected. Steam WorkshopFixed a longstanding oversight that prevented Mods from deleting themselves when Unsubscribing to them from the Steam Application's workshop rather than using Dojo Masters' in-game workshop browser.Downloaded mods that you are no longer subscribed to will now delete themselves when launching Dojo Masters.Minor update to the Dojo Masters Editor to be brought up to internal standards. NetcodeReworked regional server logic to be more accurate.Fixed a rare behavior that could prevent users from going online due to Regional Server being undetermined.Fixed a legacy matchmaking system bug that would place you in the wrong region after certain matches or when leaving lobbies of other regions.Potential Spectating bug fixed that would cause the game to load incorrect (or missing) character data.Pressing \ while spectating a match should not open the Chat Dialog inst...Read full article on Community Announcements (bybyblue)Patch NotesOfficial
Minor Patch (v2.3.1.3)
❖ OverviewNow that this patch is done, we will be moving onto reworking the Matchmaking System. This includes things like P2P (Peer-To-Peer) in matchmaking, Public Lobby browser, better queue times, and more. We are aiming to have the update systems ready by August.❖ Patch Notes: General You can now perform KUDOS with the opponent after making your Results Screen menu decision. It will no longer lock the opponent out, and you can respond as long as they initiate it.Replaced the Results Screen's old "PRESS \" notification text with a proper on-screen contextual tooltip graphic.Corrected an error that could cause the \ Input to display instead of the \ input when displaying Input Symbols.Localization Fixes for PT and PT-BR.Minor typos fixed (There will be more typos fixed in the next minor patch). BoxingHitboxes now all properly clear when they are Counter-Hit during certain actions.Uppercut should now be less likely to get hit by Rising Attacks. SumoFixed a bug that prevented Sumo from Blocking during Hitstun and Blockstun Recovery.Read full article on Community Announcements (bybyblue)Patch NotesOfficial
Boxing Trial Hotfix (v2.3.0.6)
- Boxing's Trials should now properly register the uppercut input/animation.- Minor bug fixes.Read full article on Community Announcements (bybyblue)AnnouncementsOfficial
Dojo Masters Expansion Pack 2 Announcement (DLC)
Dojo Masters Season 3 is in development!We are happy to announce that Dojo Masters is getting third season of content! This means a new Expansion Pack 2 DLC as well as global balance changes, new game modes, and features. While we can't share all the details with you just yet, you can check out the reveal trailer below:Expansion Pack 2 is scheduled to drop sometime in Fall 2026.Wishlist the DLC below:(Dojo Masters: Expansion Pack 2 (DLC) is paid DLC) Stay tuned for more details...Read full article on Community Announcements (bybyblue)






