
Screenshots

Watch trailer on Steam ↗Vultures - Scavengers of Death
Team Vultures · Published by Gamersky Games, Firesquid
Content notice: players will encounter battles against mutants and monsters, which may involve depictions of blood and violence. Additionally, characters in the game may use strong language, including cursing, and make references to alcohol and tobacco. There may be mature themes and topics related to survival in a post-apocalyptic world.
Very Positive — 81% positive (607 reviews) · Metacritic 77 · 26 achievements
Last updated 27 Sept 2026
VULTURES is a tactical turn-based survival horror, inspired by 90's survival horror classics. As an operative, scavenge the infested metropolis for materials and information that could cure the infection plaguing the world.
£14.99
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Price history
Action, Adventure, Indie, RPG, Strategy · 2026 · More £5 - £15 games
In Vultures - Scavengers of Death, explore and scavenge an infected metropolis as a strategic survivor. Gather resources to combat the infection in this tense, turn-based adventure from Team Vultures.
About this game
Salento Valley, post bio-hazard incident - As a VULTURE operative, your mission is to extract material to aid in finding a cure for the infection. Send Leopoldo and Amber on their select missions and prepare for turn-based tactical survival against infected mutants. Find the key to our salvation.
Turn-based Tactical Extraction
Survive and extract the target from missions across 2 agents:
Leopoldo - A disciplined operative, guided by an unbreakable sense of duty and a strict personal code of justice. With his strength and ingenuity; move, push and jump over objects to control the environment.
Amber - A tactical operative characterized by her analytical intelligence, agility, and ability to make precise decisions under pressure. Use her grappling gun to traverse the environment and control the position of enemies.
Choose your tactics carefully - Resources are limited with unknowns around every corner. Sneak, disengage and prioritize your approach to every turn-based battle.
Extracting with the target is your ultimate goal - Get out alive using every tool and method at your disposal.
Scavenge a Ruined City
Scavenge across mission based locations:
Weapons - From pistols to rifles and knives to katana, find a variety of weapons to build out your arsenal.
Resources - Ammo and health packs are limited but vital to your survival.
Keys, codes and clues - Even doors and dying technology will be obstacles on the path to your target. Explore thoroughly to find everything you need to gain access.
Market - Valuables collected during missions will grant you credits once you return. You can use those credits on the market to get upgrades for your weapons, new items and gear or unlock new cosmetics!
Classic Survival Horror
Inspired by some of the most foundational Survival Horror franchises like Resident Evil; Vultures embraces a retro PS1 aesthetic with mechanics that lead to a tense, horror filled exploration. Isolated as a single agent in the dark halls of the city, every choice could lead to a successful mission or death.
Salento Valley - Ground Zero
A once bustling metropolis, Salento Valley now lies as a desolate battleground in the wake of a bio-hazard disaster. An enigmatic client has hired the Vultures, a small group of mercenaries specialized in infiltration, to enter the quarantine zone and uncover the origin of the infection, hoping to find a cure. Now, you will face increasingly challenging odds as you make your way through the cities ruins. Horrifying mutants and abominations lay in wait for fresh blood like you.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core 11370H
- Memory: 8 GB RAM
- Graphics: Intel Iris Xe Integrated GPU
- DirectX: Version 11
- Storage: 2 GB available space
Recommended
- OS: Windows 11
- Processor: Intel Core i7-4770 or AMD Equivalent (AMD Ryzen 5 1500X)
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 970 or AMD Radeon R9 390
- DirectX: Version 12
- Storage: 2 GB available space
Supported Languages
Latest news
Patch NotesOfficial
v1.1.6
A brand new patch notes is available that targets most of the bugs you've shared with us on Steam and Discord such as the tutorial issue with Amber not pulling enemies with the grappling hook and the camera drifting randomly! We also made slight changes to the Steam Achievements and rooms exploration system because reloading a saved game did not always triggered the achievements!Patch Notes v1.1.6AchievementsFixed inconsistencies when loading a saved game that grants missing Steam achievements and mission completion;Inventory and ammunitionFixed inventory stacking issue by improving ammunition merging when one of the boxes is already full;Fixed stacking issue when moving boosters from arsenal to inventory.Camera and visual issuesFixed camera movement where the camera could drift if the game changes to combat while moving the camera;Fixed missing icons for tutorial keys;Fixed "---" being displayed on the Results screen when completing a mission again after its weapon had already been extracted;Fixed outdated interaction with pizza and TV in the Police Station;Combat and tutorialFixed endless electricity on watered tiles by disabling traps after killing all enemies in Eugenesys Tower's Restricted Files Room (or when entering the room with all the enemies killed);Fixed feedback on Obstructed path in tutorial final combat;Fixed bleeding effect being applied to the player when moving in exploration mode;Fixed Amber not being able to pull enemies to the void in the tutorial;Most of these bugs have been reported by our players and each report helped us track and identify the issues to fix it more efficiently, which is why we are so thankful for our community! So if you encounter any issue, do not be afraid to let us know! We're still tracking other bugs and working on the hardcore mode for the next major update, enjoy the Patch Notes and don't forget to give feedback via our form: https://forms.gle/KdgcyyaHtBkfqNEg8Thank you!Read full article on Community Announcements (Margoaw)Patch NotesOfficial
Our biggest bug fixing update ever: to get rid of major bugs in Vultures!
Report for duty, Agents!This new major update has one main purpose: make the game the cleanest version possible, getting rid of major bugs, softlocked and visual issues that you reported to us. From documents missing on the map, to zombies unaffected by certain weapons, without forgetting achievements issues, we tried to cover all kind of bugs that were still in the game.You can read the detailed Patch Notes of all bugs fixed at the end of this news, don't hesitate to let us know if some still persist and we will investigate these as soon as possible!Since the launch, your involvement has been a precious support in our work on Vultures, both with your feedback on bugs as well as your suggestions for new features and improvements.We've elaborated a form that we would love for you to complete as it questions different subjects on the game, and will help us define our next priority regarding the game's future updates and additions. All thoughts and inputs are welcomed and would greatly help our team!You can complete the form by clicking here!If you enjoy the game, please consider leaving us a review! The game will be part of the Isometric Sale event with a discount, so feel free to recommend it to your friends if you had fun playing it!Thank you for your support and help in finding these bugs, we're already working on our next major update with the hardcore mode for those who wish to experiment the extent of their survival skills.We leave you with a marvelous fanart of Amber and Leopoldo made by the amazing MímosAll! Thank you so much for bringing our Agents to life in your style!Patch Notes v1.1.5.0Steam InputFixed Steam Input configuration, official layouts defined for ps4, ps5, xbox, Steam deck;Combat & AIFixed SWAT zombie deals damage from charge even if it is interrupted by a proximity mine;Fixed proximity mine is not armed if character is pushed away instead of walking away;Fixed keep mine state between room transitions;Fixed Amber's jump action, target obstructi...Read full article on Community Announcements (Margoaw)Patch NotesOfficial
v1.1.4
Hello Vultures agents! Today's new small patch is targeting some bugs you've shared with us, especially the blocking issue at the heliport!Bug fixesFixed issue in Wound in the Stronghold's heliport which was blocking players from moving to the north side of the room.Fixed evaluating visited rooms against the wrong property on levels prior to v1.1.3.Fixed objects in Thomas throne becoming interactive.Fixed issues related to push action using the shotgun and sword.Removing interaction icons on arsenal boxes in Eugenesys'biotech lab.We're also working on other feedback and bug report you've shared recently, if you spot anything else or have any suggestions to improve the game, we're always happy to hear your thoughts! Thank you for your support and we're still hard at work on improving the game each day!Read full article on Community Announcements (Margoaw)Patch NotesOfficial
v1.1.3.1 Hotfix
This hotfix fixes an issue introduced with the recent Steam Input update that could cause the End Turn shortcut to be triggered multiple times. In some situations, this resulted in enemies taking multiple consecutive turns, attacking more than once, or appearing to move back to their previous positions. The issue has been resolved and turn progression now behaves correctly regardless of how the turn is ended. Thanks to everyone who reported the issue!Read full article on Community Announcements (agar3s)Patch NotesOfficial
v1.1.3
Hello Vultures agents! A new patch note is here before the weekend, and in it you can find support for Steam Input and a place to check Mission Stats for completed missions.New FeaturesSteam Input: You can plugin a controller and use the default configuration to play the game with it. This initial implementation doesn't provide full button remapping (we'll add something more advanced later), but it does make interacting with the game much easier when using a controller.Mission Stats: A new panel was added to the Mission Selection screen so you can check what was achieved (or not) in already completed missions.GUI UpdateTelenovela episode status is displayed in the Mission Results and Mission Stats.Bug fixesFixed ghost inputs when using a game controller. Removed an incorrect cell in the Construction North Hall of Eugenesys Tower that was preventing the room from being marked as fully explored.Fixed a styling issue in some Loot Box reward selection buttons when the selected item had no quantity.Read full article on Community Announcements (carenalga)






